-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathLayoutLink.js
More file actions
275 lines (240 loc) · 7.25 KB
/
LayoutLink.js
File metadata and controls
275 lines (240 loc) · 7.25 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
class LayoutLink {
constructor(from, to, id, label, labelId, nodesByPos, linksByPos,
labelsByPos) {
this.from_ = from;
this.to_ = to;
this.id_ = id;
this.label_ = label;
this.labelId_ = labelId;
this.nodesByPos_ = nodesByPos;
this.linksByPos_ = linksByPos;
this.labelsByPos_ = labelsByPos;
// Mapping to lines.svg clock-style numbering
this.outPointLookup_ = new StringMap([
[[ 0,-1], 0],
[[ 1,-1], 1],
[[ 1, 0], 2],
[[ 1, 1], 3],
[[ 0, 1], 4],
[[-1, 1], 5],
[[-1, 0], 6],
[[-1,-1], 7],
]);
this.bfs();
}
bfs() {
let bestByPos = new StringMap();
// BFS work queue
let queue = new MinHeap((a) => a.cost);
queue.push(...[
{
path: [Array.from(this.from_.pos)],
cost: 0,
source: 1,
},
{
path: [Array.from(this.to_.pos)],
cost: 0,
source: 2,
},
]);
for (let next = queue.pop(); next; next = queue.pop()) {
let pos = next.path[next.path.length - 1];
let best = bestByPos.get(pos);
if (best) {
if (best.source != next.source) {
// Goal reached; encountered a path from the other source
best.path.reverse();
next.path.splice(next.path.length - 1, 1);
this.path = next.path.concat(best.path);
if (next.source == 2) {
// path is backward because this half of the path started from the
// end point. Fix it so the arrows end up in the right places.
this.path.reverse();
}
break;
}
if (best.cost <= next.cost) {
// Reached a previous pos via a higher- or equal-cost path
continue;
}
}
bestByPos.set(pos, next);
for (let xOff of [-1, 0, 1]) {
for (let yOff of [-1, 0, 1]) {
if (xOff == 0 && yOff == 0) {
continue;
}
let newPos = [pos[0] + xOff, pos[1] + yOff];
let path = Array.from(next.path);
path.push(newPos);
queue.push({
path: path,
cost: next.cost + this.getCost(pos, newPos),
source: next.source,
});
}
}
}
for (let i = 0; i < this.path.length; ++i) {
let hop = this.path[i];
let prevHop = this.path[i - 1];
let nextHop = this.path[i + 1];
if (prevHop) {
let links = getOrSet(
this.linksByPos_,
[hop, this.getInPoint(prevHop, hop)],
new Set());
links.add('f' + this.from_.pos.toString());
links.add('t' + this.to_.pos.toString());
}
if (nextHop) {
let links = getOrSet(
this.linksByPos_,
[hop, this.getOutPoint(hop, nextHop)],
new Set());
links.add('f' + this.from_.pos.toString());
links.add('t' + this.to_.pos.toString());
}
}
}
getCost(from, to) {
// Only handles adjacent positions
let cost = 1;
// Because we're doing bidirectional search, this function must always be
// symmetric, i.e. returning the same value regardless of order of
// arguments. That means that any costs applied to nodes must be applied
// whether the node is from or to. Traversal is double-charged.
for (let pos of [from, to]) {
let taken = this.nodesByPos_.get(pos);
if (taken instanceof LayoutGroup &&
(this.from_.groups.has(taken) ||
this.to_.groups.has(taken))) {
// We're going to or from this group, so traversing it is only slightly
// discouraged.
cost += 0.1;
} else if (taken) {
// Traversing nodes has higher cost
cost += 5;
}
}
// Overlapping links have cost, but not if they are from or to the same
// node we are (which render as merging or splitting lines). Allowing
// that saves space. We XOR because we want to force apart lines between
// the same pair, e.g. for redundant or cyclical links.
for (let key of [[from, this.getOutPoint(from, to)],
[to, this.getInPoint(from, to)]]) {
// inPoint/outPoint is part of the key because we only count the lines
// as "overlapping" if they travel together, not if they just cross.
let links = this.linksByPos_.get(key);
if (!links) {
continue;
}
let hasFrom = links.has('f' + this.from_.pos.toString());
let hasTo = links.has('t' + this.to_.pos.toString());
if (hasFrom && hasTo) {
// Push apart lines between the same pair
cost += 2;
} else if (hasFrom || hasTo) {
// Encourage merging
cost -= 0.25;
} else {
cost += 5;
}
}
let offset = [
to[0] - from[0],
to[1] - from[1],
];
if (offset[0] != 0 && offset[1] != 0) {
// Diagonal; approximate sqrt(2) from distance formula
cost += 0.4;
}
return cost;
}
getOutPoint(from, to) {
let offset = [
to[0] - from[0],
to[1] - from[1],
];
return this.outPointLookup_.get(offset);
}
getInPoint(from, to) {
return (this.getOutPoint(from, to) + 4) % 8;
}
drawLabel() {
if (this.label_ == null || this.label_ == '') {
return;
}
let minScore = Number.POSITIVE_INFINITY;
let labelPos = null;
for (let i = 1; i < this.path.length - 1; ++i) {
let pos = this.path[i];
let score = 0;
let nodeByPos = this.nodesByPos_.get(pos);
if (nodeByPos instanceof LayoutNode) {
// Never overlap nodes
continue;
} else if (nodeByPos) {
// Slight preference to not be over a group
score += 1;
}
if (this.labelsByPos_.get(pos) == this.label_) {
// Already labeled by another link
return;
}
// TODO: cheaper if we overlap with other links with the same label?
// TODO: don't overlap with links not with the same label
if (score < minScore) {
minScore = score;
labelPos = pos;
}
}
if (labelPos) {
this.labelPos_ = labelPos;
this.labelsByPos_.set(this.labelPos_, this.label_);
}
}
getSteps() {
let steps = [];
steps.push({
type: 'line',
id: this.id_,
pos: Array.from(this.path[0]),
cls: 's' + this.getOutPoint(this.path[0], this.path[1]),
});
for (let i = 1; i < this.path.length - 1; ++i) {
let inPoint = this.getInPoint(this.path[i - 1], this.path[i]);
let outPoint = this.getOutPoint(this.path[i], this.path[i + 1]);
steps.push({
type: 'line',
id: this.id_,
pos: Array.from(this.path[i]),
cls: `i${inPoint}o${outPoint}`,
});
}
let endInPoint = this.getInPoint(this.path[this.path.length - 2],
this.path[this.path.length - 1]);
steps.push({
type: 'line',
id: this.id_,
pos: Array.from(this.path[this.path.length - 1]),
cls: 's' + endInPoint,
});
steps.push({
type: 'arrow',
id: this.id_,
pos: Array.from(this.path[this.path.length - 1]),
cls: 'a' + endInPoint,
});
if (this.labelPos_) {
steps.push({
type: 'linkLabel',
id: this.labelId_,
pos: this.labelPos_,
label: this.label_,
});
}
return steps;
}
}