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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
<title>Flavio Franzin | Home</title>
<meta property="og:title" content="Flavio Franzin | Home" />
<meta property="og:image" content="/perfil.jpg" />
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<link rel="preload" href="/css/resume.css" as="style" onload="this.onload=null;this.rel='stylesheet'">
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<meta name="generator" content="Hugo 0.88.1" />
</head>
<body id="page-top">
<nav class="navbar navbar-expand-lg navbar-dark bg-primary fixed-top" id="sideNav">
<a class="navbar-brand js-scroll-trigger" href="#page-top">
<span class="d-block d-lg-none">Flavio Franzin </span>
<span class="d-none d-lg-block">
<img class="img-fluid img-profile rounded-circle mx-auto mb-2" src="/perfil.jpg" alt="">
</span>
</a>
<button class="navbar-toggler" type="button" data-toggle="collapse" data-target="#navbarSupportedContent" aria-controls="navbarSupportedContent" aria-expanded="false" aria-label="Toggle navigation">
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<div class="collapse navbar-collapse" id="navbarSupportedContent">
<ul class="navbar-nav">
<li class="nav-item">
<a class="nav-link js-scroll-trigger" href="/#about">About</a>
</li>
<li class="nav-item">
<a class="nav-link js-scroll-trigger" href="/#experience">Experience</a>
</li>
<li class="nav-item">
<a class="nav-link js-scroll-trigger" href="/#projects">Projects</a>
</li>
<li class="nav-item">
<a class="nav-link js-scroll-trigger" href="/#Publications">Publications</a>
</li>
</ul>
</div>
</nav>
<div class="container-fluid p-0">
<section class="resume-section p-3 p-lg-5 d-flex d-column" id="about">
<div class="my-auto">
<div class="resume-item d-flex flex-column flex-md-row">
<div class="mr-auto">
<h1 class="mb-0">Flavio Franzin
<span class="text-primary"></span>
</h1>
<div class="subheading-flavio mb-5"> <b>· GAME DEVELOPER and TECHNICAL ARTIST · </b>
<a href="mailto:-remove-"><span style="display:none">-remove-</span></a>
</div>
</div>
</div>
<div>
<style>
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font-size: 0; /*remove white space*/
}
.section {
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display: inline-block;
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<p>Passionate about combining my programming and artistic skills, I am an experienced Technical Artist and Game Developer. Over the last 7 years, I have contributed to developing the largest 3D military training simulator for the Brazilian Army at SIS-ASTROS. As a small team member, I used many hats and worked on scripting, gameplay, graphics, tools, 3D modeling, proceduralism, and CPU/GPU optimizations.</p>
<p>As a <strong>Game Developer</strong>, I have experience prototyping and developing features for gameplay and graphics resources, ensuring clean, optimized, and well-structured code. I also investigate and fix performance bottlenecks to enhance the users' immersion experience.</p>
<p>As a <strong>Technical Artist</strong>, I reduce the artists' workload by creating tools and automated solutions to decorate scenarios procedurally. I also create optimized shaders for real-time games, ensuring a balance between visual quality and performance.</p>
<!DOCTYPE html>
<html>
<div class="container">
<div class="section">
<!-- -----------MAIN INTERESTS------------- -->
<h3>MAIN INTERESTS</h3>
<ul>
<li style="color:#343a40">Game Development</li>
<li style="color:#343a40">Technical Artist</li>
<li style="color:#343a40">Tools Development</li>
<li style="color:#343a40">Computer Graphics</li>
<li style="color:#343a40">Procedural Generation</li>
</ul>
</div>
<!-- -----------EDUCATION------------- -->
<div class="section">
<h3>EDUCATION</h3>
<h4> <i class='fas'></i> MSc in Computer Graphics </h4>
<p> Federal University of Santa Maria, Brazil </p>
<h4> <i class='fas'></i> BSc in Computer Science </h4>
<p> Federal University of Santa Maria, Brazil </p>
</div>
<!-- -----------INFO------------- -->
<div class="section">
<h3>CONTACT</h3>
<h5> <i class="fas fa-envelope"></i> ffranzin@inf.ufsm.br</h5>
<h5> <i class="fas fa-phone-alt"></i> (+55) 55 99168-5461 </h5>
<h5> <a style="color:#343a40" href="https://www.linkedin.com/in/ffranzin/"> <i class="fab fa-linkedin"></i> linkedin.com/in/ffranzin</a> </h5>
<h5> <a style="color:#343a40" href="https://www.google.com.br/maps/place/Rio+Grande+do+Sul/@-30.3927826,-55.9130602,7z/data=!3m1!4b1!4m6!3m5!1s0x9504720c40b45803:0xad9fb3dbaf9f73de!8m2!3d-29.3646459!4d-51.6657692!16zL20vMDFsXzlk"><i class="fas fa-map-marker-alt"></i> Rio Grande do Sul, Brazil</a> </h5>
</div>
</div>
<br/>
<br/>
<h3>PROJECTS (<a href="./projects/creations/">SEE ALL</a>)</h3>
<style>
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<div class="clearfix">
<div class="img-container-x5">
<a href="./projects/creations/procedural-vegetation-system/">
<img src="\initial_page\vegetation.jpg" alt="Image 1">
<div class="centered-text">Procedural Vegetation<br/>(Coding)</div>
</a>
</div>
<div class="img-container-x5">
<a href="./projects/creations/clouds/">
<img src="\initial_page\clouds.png" alt="Image 2">
<div class="centered-text">Volumetric Clouds<br/>(Coding)</div>
</a>
</div>
<div class="img-container-x5">
<a href="./projects/creations/astros_vehicles/">
<img src="\initial_page\full_creation.jpg" alt="Image 5">
<div class="centered-text">Full Creation<br/>(Modeling, Texturing,<br/> Animation)</div>
</a>
</div>
<div class="img-container-x5">
<a href="./projects/creations/blender_modeling/">
<img src="\initial_page\blender.jpg" alt="Image 3">
<div class="centered-text">Modeling<br/>(Blender)</div>
</a>
</div>
<div class="img-container-x5">
<a href="./projects/creations/grass-and-terrain-deformation/">
<img src="\initial_page\grass.jpg" alt="Image 4">
<div class="centered-text">Deforming Grass<br/>(Coding)</div>
</a>
</div>
<div class="img-container-x5">
<a href="./projects/creations/zbrush_sculpting/">
<img src="\initial_page\zbrush.PNG" alt="Image 5">
<div class="centered-text">Sculpting<br/>(ZBrush)</div>
</a>
</div>
<div class="img-container-x5">
<a href="./projects/creations/substance_designer/">
<img src="\initial_page\substance_designer.jpg" alt="Image 5">
<div class="centered-text">Procedural Materials<br/>(Substance Designer)</div>
</a>
</div>
<div class="img-container-x5">
<a href="./projects/creations/facematch/">
<img src="\initial_page\facematch.jpg" alt="Image 5">
<div class="centered-text">From days to minutes<br/>(Optimization)</div>
</a>
</div>
<div class="img-container-x5">
<a href="./projects/creations/game-optimizations/">
<img src="\initial_page\performance_fps.png" alt="Image 5">
<div class="centered-text">Game Optimizations<br/>(Coding)</div>
</a>
</div>
<div class="img-container-x5">
<a href="./projects/creations/vector-feature-map/">
<img src="\initial_page\splat.jpg" alt="Image 5">
<div class="centered-text">Bulk Vector Data<br/>Access Optimization<br/>(Coding)</div>
</a>
</div>
<div class="img-container-x5">
<a href="./projects/creations/houdini/">
<img src="\initial_page\dusty_render.jpg" alt="Image 5">
<div class="centered-text">Procedural Generation<br/>(Houdini)</div>
</a>
</div>
<div class="img-container-x5">
<a href="./projects/creations/breaking-glass/">
<img src="\initial_page\glass.PNG" alt="Image 5">
<div class="centered-text">Breaking Glass<br/>(Coding)</div>
</a>
</div>
</div>
<style>
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margin-bottom: 3cm;
}
</style>
<p class="bottom-three">
<ul class="list-inline list-social-icons mb-0">
</ul>
</p>
</div>
</div>
</section>
<section class="resume-section p-3 p-lg-5 d-flex flex-column" id="experience">
<div class="my-auto" id="experience-content">
<h2 class="mb-5">Experience</h2>
<div class="resume-item d-flex flex-column flex-md-row mb-5">
<div class="resume-content mr-auto">
<h3 class="mb-0">Software Engineer</h3>
<div class="subheading mb-3">CAF | Brazil, RS | Contract</div>
<p>Contribute to developing the first Decentralized Identity Network focused on fraud prevention. <ul><li> Leading the team (since Jun/2023);</li><li> Designed a scalable microservice-based P2P network;</li> <li> Developed a face match solution capable of comparing thousands of faces — trillions of comparisons — in a few minutes, saving time compared to a previous solution that took days.</li> </ul> <b> SKILLS: .NET, Database, Git, Docker, Scripting, Unit Tests, System Design, Microservices. </b></p>
</div>
<div class="resume-date text-md-right">
<span class="text-primary">Nov 2021 - Present</span>
</div>
</div>
<div class="resume-item d-flex flex-column flex-md-row mb-5">
<div class="resume-content mr-auto">
<h3 class="mb-0">Game Developer | Technical Artist</h3>
<div class="subheading mb-3">SIS-ASTROS | Brazil, RS | Full-time</div>
<p>Contribute to developing the largest 3D military training simulator for the Brazilian Army. <ul><li> Developed many key features for the game;</li> <li> Developed custom shaders for real-time large-scale terrains;</li> <li> Created automated solutions to decorate the scenario procedurally; </li> <li> Improved the overall game performance and scalability on both CPU and GPU sides; </li><li> Provided technical feedback to artists looking for optimized assets for real-time games; </li><li> Mentoring interns, fostering their professional growth. </li></ul> <b> SKILLS: Unity, C#, HLSL, Git, Compute Shaders, Shaders, Blender, Optimization, Scripting, Graphics, Unit Tests, Mentoring. </b></p>
</div>
<div class="resume-date text-md-right">
<span class="text-primary">Jan 2017 - Feb 2023 • 6 yrs 1 mos</span>
</div>
</div>
<div class="resume-item d-flex flex-column flex-md-row mb-5">
<div class="resume-content mr-auto">
<h3 class="mb-0">Technical Artist</h3>
<div class="subheading mb-3">SIS-ASTROS | Brazil, RS | Internship</div>
<p>Responsible for creating 3D models for the ASTROS (<strong>A</strong>rtillery <strong>S</strong>a<strong>T</strong>uration <strong>RO</strong>cket <strong>S</strong>ystem) battery. <ul><li> 3D low-poly modeling, texturing, and animation of military vehicles;</li><li> Created custom shaders to simulate interactions with dust and mud for vehicles.</li> </ul> <b> SKILLS: Unity, C#, Git, Shaders, Blender (modeling), Substance Designer. </b></p>
</div>
<div class="resume-date text-md-right">
<span class="text-primary">Apr 2016 - Jan 2017 • 10 mos</span>
</div>
</div>
</div>
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</section>
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<section class="resume-section p-3 p-lg-5 d-flex flex-column" id="projects">
<div class="my-auto" id="projects-content">
<div class=" pb-2 pt-3">
<h2>Projects and Main Achievements</h2>
<!--
This page represents the landing page for "creations" section. It is also shown under the homepage header for "creations". It should be therefore relatively short and sweet.
\-->
<p class="lead">Some projects I’ve been involved with. Some of these were in the professional scope and others developed just as a hobby.</p>
</div>
<h3 class="mb-3"><a href="/projects/creations/game-optimizations/">Game Optimizations</a></h3>
<div class="resume-item d-flex flex-column flex-md-row mb-3">
<div class="resume-date">
<p>I investigated and fixed the performance bottlenecks, improving the overall game's performance by +300% in some cases.<p>
<p class><a href="/projects/creations/game-optimizations/">Continue Reading ...</a></p>
</div>
</div>
<div>
<style>
text_capitalize {
text-transform: capitalize;
}
</style>
<ul class="tags">
<li><text_capitalize><a class="tag" href="/tags/optimization">Optimization</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/performance">Performance</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/memory-management">Memory Management</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/scalability">Scalability</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/data-structure">Data Structure</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/dots">DOTS</a></text_capitalize></li>
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<h3 class="mb-3"><a href="/projects/creations/procedural-vegetation-system/">Procedural Vegetation System</a></h3>
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<p>I designed and developed a robust GPU-based vegetation system capable of handling thousands of trees and small plants efficiently in real-time.<p>
<p class><a href="/projects/creations/procedural-vegetation-system/">Continue Reading ...</a></p>
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<li><text_capitalize><a class="tag" href="/tags/procedural">Procedural</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/compute-shaders">Compute shaders</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/computer-graphics">Computer graphics</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/shader">Shader</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/real-time">Real-time</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/gpu-based">GPU-Based</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/gpu-instancing">GPU-Instancing</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/large-scale-scenario">Large-Scale scenario</a></text_capitalize></li>
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<h3 class="mb-3"><a href="/projects/creations/vector-feature-map/">Vector Data Access Optimization</a></h3>
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<p>I developed a dynamic structure to optimize access to mass datasets of polygons and polylines, speeding up virtual terrain rendering by +80% on average.<p>
<p class><a href="/projects/creations/vector-feature-map/">Continue Reading ...</a></p>
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<li><text_capitalize><a class="tag" href="/tags/memory-management">Memory Management</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/compute-shaders">Compute shaders</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/computer-graphics">Computer graphics</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/shaders">Shaders</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/real-time">Real-time</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/gpu-based">GPU-Based</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/large-scale-scenario">Large-Scale Scenario</a></text_capitalize></li>
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<h3 class="button">See others</h3>
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<h2>Publications</h2>
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<p class="lead">Some researches that I participated in and resulted in scientific publications.</p>
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<h3 class="mb-0">GRAPP 2021 <a href="https://www.scitepress.org/Papers/2021/101955/101955.pdf">A Raster-based Approach for Waterbodies Mesh Generation</a> </h3>
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<li><text_capitalize><a class="tag" href="/tags/mesh-generation">Mesh Generation</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/geographic-information-system-gis">Geographic Information System (GIS)</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/large-scale-scenarios">Large Scale scenarios</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/tool-programming">tool programming</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/optimization">optimization</a></text_capitalize></li>
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<h3 class="mb-0">GRAPP 2021 <a href="https://www.scitepress.org/Papers/2021/101945/101945.pdf">Accurate Real-time Physics Simulation for Large Worlds</a> </h3>
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<li><text_capitalize><a class="tag" href="/tags/real-time-physics-simulation">Real-time Physics Simulation</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/large-scale-scenarios">Large scale scenarios</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/floating-point-precision">Floating-point Precision</a></text_capitalize></li>
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<h3 class="mb-0">SBGames 2019 <a href="https://www.sbgames.org/sbgames2019/files/papers/ComputacaoFull/198047.pdf">GPU-Based Rendering and Collision Simulation of Ground Vegetation in Large-Scace Virtual Scenarios</a> </h3>
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<li><text_capitalize><a class="tag" href="/tags/ground-vegetation">Ground Vegetation</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/collision-simulation">Collision Simulation</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/gpu-based">GPU-based</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/gpu-instancing">GPU-instancing</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/real-time">real-time</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/large-scale-scenarios">large scale scenarios</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/optimization">optimization</a></text_capitalize></li>
<li><text_capitalize><a class="tag" href="/tags/rendering">Rendering</a></text_capitalize></li>
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<h3 class="button">See others</h3>
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<span style="color: #999999; font-size: 60%;">Nifty <a href="https://codepen.io/wbeeftink/pen/dIaDH">tech tag lists</a> from <a class="pen-owner-link" href="https://codepen.io/wbeeftink">Wouter Beeftink</a> </span>
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