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/*
* h264bitstream - a library for reading and writing H.264 video
* Copyright (C) 2005-2007 Auroras Entertainment, LLC
* Copyright (C) 2008-2011 Avail-TVN
* Copyright (C) 2015-2015 Giacomo Benincasa
*
* Written by Alex Izvorski <aizvorski@gmail.com> and Alex Giladi <alex.giladi@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _H264_BS_H
#define _H264_BS_H 1
#ifdef WIN
#define inline __inline
#endif
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct
{
uint8_t* start;
uint8_t* p;
uint8_t* end;
int bits_left;
} bs_t;
#define _OPTIMIZE_BS_ 1
#if ( _OPTIMIZE_BS_ > 0 )
#ifndef FAST_U8
#define FAST_U8
#endif
#endif
static bs_t* h264_bs_new(uint8_t* buf, size_t size);
static void h264_bs_free(bs_t* b);
static bs_t* h264_bs_clone( bs_t* dest, const bs_t* src );
static bs_t* h264_bs_init(bs_t* b, uint8_t* buf, size_t size);
static uint32_t h264_bs_byte_aligned(bs_t* b);
static int h264_bs_eof(bs_t* b);
static int h264_bs_overrun(bs_t* b);
static int h264_bs_pos(bs_t* b);
static uint32_t h264_bs_peek_u1(bs_t* b);
static uint32_t h264_bs_read_u1(bs_t* b);
static uint32_t h264_bs_read_u(bs_t* b, int n);
static uint32_t h264_bs_read_f(bs_t* b, int n);
static uint32_t h264_bs_read_u8(bs_t* b);
static uint32_t h264_bs_read_ue(bs_t* b);
static int32_t h264_bs_read_se(bs_t* b);
static void h264_bs_write_u1(bs_t* b, uint32_t v);
static void h264_bs_write_u(bs_t* b, int n, uint32_t v);
static void h264_bs_write_f(bs_t* b, int n, uint32_t v);
static void h264_bs_write_u8(bs_t* b, uint32_t v);
static void h264_bs_write_ue(bs_t* b, uint32_t v);
static void h264_bs_write_se(bs_t* b, int32_t v);
static int h264_bs_read_bytes(bs_t* b, uint8_t* buf, int len);
static int h264_bs_write_bytes(bs_t* b, uint8_t* buf, int len);
static int h264_bs_skip_bytes(bs_t* b, int len);
static uint32_t h264_bs_next_bits(bs_t* b, int nbits);
static int h264_is_nal_starting_tag (const uint8_t* buf);
static int h264_is_nal_ending_tag (const uint8_t* buf);
// IMPLEMENTATION
static inline bs_t* h264_bs_init(bs_t* b, uint8_t* buf, size_t size)
{
b->start = buf;
b->p = buf;
b->end = buf + size;
b->bits_left = 8;
return b;
}
static inline bs_t* h264_bs_new(uint8_t* buf, size_t size)
{
bs_t* b = (bs_t*)malloc(sizeof(bs_t));
h264_bs_init(b, buf, size);
return b;
}
static inline void h264_bs_free(bs_t* b)
{
free(b);
}
static inline bs_t* h264_bs_clone(bs_t* dest, const bs_t* src)
{
dest->start = src->p;
dest->p = src->p;
dest->end = src->end;
dest->bits_left = src->bits_left;
return dest;
}
static inline uint32_t h264_bs_byte_aligned(bs_t* b)
{
return (b->bits_left == 8);
}
static inline int h264_bs_eof(bs_t* b) { if (b->p >= b->end) { return 1; } else { return 0; } }
static inline int h264_bs_overrun(bs_t* b) { if (b->p > b->end) { return 1; } else { return 0; } }
static inline int h264_bs_pos(bs_t* b) { if (b->p > b->end) { return (b->end - b->start); } else { return (b->p - b->start); } }
static inline int bs_bytes_left(bs_t* b) { return (b->end - b->p); }
static inline uint32_t h264_bs_read_u1(bs_t* b)
{
uint32_t r = 0;
b->bits_left--;
if (! h264_bs_eof(b))
{
r = ((*(b->p)) >> b->bits_left) & 0x01;
}
if (b->bits_left == 0) { b->p ++; b->bits_left = 8; }
return r;
}
static inline void bs_skip_u1(bs_t* b)
{
b->bits_left--;
if (b->bits_left == 0) { b->p ++; b->bits_left = 8; }
}
static inline uint32_t h264_bs_peek_u1(bs_t* b)
{
uint32_t r = 0;
if (! h264_bs_eof(b))
{
r = ((*(b->p)) >> ( b->bits_left - 1 )) & 0x01;
}
return r;
}
static inline uint32_t h264_bs_read_u(bs_t* b, int n)
{
uint32_t r = 0;
int i;
for (i = 0; i < n; i++)
{
r |= ( h264_bs_read_u1(b) << ( n - i - 1 ) );
}
return r;
}
static inline void bs_skip_u(bs_t* b, int n)
{
int i;
for ( i = 0; i < n; i++ )
{
bs_skip_u1( b );
}
}
static inline uint32_t h264_bs_read_f(bs_t* b, int n) { return h264_bs_read_u(b, n); }
static inline uint32_t h264_bs_read_u8(bs_t* b)
{
#ifdef FAST_U8
if (b->bits_left == 8 && ! h264_bs_eof(b)) // can do fast read
{
uint32_t r = b->p[0];
b->p++;
return r;
}
#endif
return h264_bs_read_u(b, 8);
}
static inline uint32_t h264_bs_read_ue(bs_t* b)
{
int32_t r = 0;
int i = 0;
while( (h264_bs_read_u1(b) == 0) && (i < 32) && (!h264_bs_eof(b)) )
{
i++;
}
r = h264_bs_read_u(b, i);
r += (1 << i) - 1;
return r;
}
static inline int32_t h264_bs_read_se(bs_t* b)
{
int32_t r = h264_bs_read_ue(b);
if (r & 0x01)
{
r = (r+1)/2;
}
else
{
r = -(r/2);
}
return r;
}
static inline void h264_bs_write_u1(bs_t* b, uint32_t v)
{
b->bits_left--;
if (! h264_bs_eof(b))
{
// FIXME this is slow, but we must clear bit first
// is it better to memset(0) the whole buffer during h264_bs_init() instead?
// if we don't do either, we introduce pretty nasty bugs
(*(b->p)) &= ~(0x01 << b->bits_left);
(*(b->p)) |= ((v & 0x01) << b->bits_left);
}
if (b->bits_left == 0) { b->p ++; b->bits_left = 8; }
}
static inline void h264_bs_write_u(bs_t* b, int n, uint32_t v)
{
int i;
for (i = 0; i < n; i++)
{
h264_bs_write_u1(b, (v >> ( n - i - 1 ))&0x01 );
}
}
static inline void h264_bs_write_f(bs_t* b, int n, uint32_t v) { h264_bs_write_u(b, n, v); }
static inline void h264_bs_write_u8(bs_t* b, uint32_t v)
{
#ifdef FAST_U8
if (b->bits_left == 8 && ! h264_bs_eof(b)) // can do fast write
{
b->p[0] = v;
b->p++;
return;
}
#endif
h264_bs_write_u(b, 8, v);
}
static inline void h264_bs_write_ue(bs_t* b, uint32_t v)
{
static const int len_table[256] =
{
1,
1,
2,2,
3,3,3,3,
4,4,4,4,4,4,4,4,
5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
};
int len;
if (v == 0)
{
h264_bs_write_u1(b, 1);
}
else
{
v++;
if (v >= 0x01000000)
{
len = 24 + len_table[ v >> 24 ];
}
else if(v >= 0x00010000)
{
len = 16 + len_table[ v >> 16 ];
}
else if(v >= 0x00000100)
{
len = 8 + len_table[ v >> 8 ];
}
else
{
len = len_table[ v ];
}
h264_bs_write_u(b, 2*len-1, v);
}
}
static inline void h264_bs_write_se(bs_t* b, int32_t v)
{
if (v <= 0)
{
h264_bs_write_ue(b, -v*2);
}
else
{
h264_bs_write_ue(b, v*2 - 1);
}
}
static inline int h264_bs_read_bytes(bs_t* b, uint8_t* buf, int len)
{
int actual_len = len;
if (b->end - b->p < actual_len) { actual_len = b->end - b->p; }
if (actual_len < 0) { actual_len = 0; }
memcpy(buf, b->p, actual_len);
if (len < 0) { len = 0; }
b->p += len;
return actual_len;
}
static inline int h264_bs_write_bytes(bs_t* b, uint8_t* buf, int len)
{
int actual_len = len;
if (b->end - b->p < actual_len) { actual_len = b->end - b->p; }
if (actual_len < 0) { actual_len = 0; }
memcpy(b->p, buf, actual_len);
if (len < 0) { len = 0; }
b->p += len;
return actual_len;
}
static inline int h264_bs_skip_bytes(bs_t* b, int len)
{
int actual_len = len;
if (b->end - b->p < actual_len) { actual_len = b->end - b->p; }
if (actual_len < 0) { actual_len = 0; }
if (len < 0) { len = 0; }
b->p += len;
return actual_len;
}
static inline uint32_t h264_bs_next_bits(bs_t* bs, int nbits)
{
bs_t b;
h264_bs_clone(&b,bs);
return h264_bs_read_u(&b, nbits);
}
static inline uint64_t bs_next_bytes(bs_t* bs, int nbytes)
{
int i = 0;
uint64_t val = 0;
if ( (nbytes > 8) || (nbytes < 1) ) { return 0; }
if (bs->p + nbytes > bs->end) { return 0; }
for ( i = 0; i < nbytes; i++ ) { val = ( val << 8 ) | bs->p[i]; }
return val;
}
// It returns 1 if ( next_bits( 24 ) == 0x000001 || next_bits( 32 ) == 0x00000001 ),
// 0 otherwise
static inline int h264_is_nal_starting_tag (const uint8_t* buf)
{
if (buf[0] != 0 || buf[1] != 0) { return 0; }
if (buf[2] == 0x01) { return 1; }
if (buf[2] == 0 && buf[3] == 0x01) { return 1; }
return 0;
}
// It returns 1 if //( next_bits( 24 ) == 0x000000 || next_bits( 24 ) == 0x000001 ),
// 0 otherwise
static inline int h264_is_nal_ending_tag (const uint8_t* buf)
{
if (buf[0] != 0 || buf[1] != 0) { return 0; }
if (buf[2] == 0 || buf[2] == 0x01) { return 1; }
return 0;
}
#define bs_print_state(b) fprintf( stderr, "%s:%d@%s: b->p=0x%02hhX, b->left = %d\n", __FILE__, __LINE__, __FUNCTION__, *b->p, b->bits_left )
#ifdef __cplusplus
}
#endif
#endif