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Should we allow private/internal games to not have public repos? #82

@fcjr

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@fcjr

@gregsadetsky brought this up yesterday and I think its a fair point, we were discussing pushing a game that makes sense to the community and whether it should require this. The downside would be that internal/private games could not be remixed unless we store a copy of the code in our app. @roobscoob would love your input here, I am on the fence

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