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Remove particle splitting from developer docs
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content/developer/core_structure/macro_particles.md

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@@ -248,8 +248,6 @@ called `particle_species`, which in 2D is defined as:
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! particle cell division
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INTEGER(i8) :: global_count
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LOGICAL :: split
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INTEGER(i8) :: npart_max
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! Secondary list
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TYPE(particle_list), DIMENSION(:,:), POINTER :: secondary_list
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@@ -368,13 +366,6 @@ below.
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physics packages.
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- `INTEGER(i8) :: global_count` - The number of particles from this species
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summed over all ranks.
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- `LOGICAL :: split` - EPOCH includes a very early version of a particle
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splitting operator. It works mechanically but has undesirable properties at
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present. If this flag is true then the code attempts to split the particles
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when the pseudoparticle number density drops too low.
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- `INTEGER(KIND=8) :: npart_max` - Used with the particle splitting
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operator. When the total number of particles equals this number, further
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particle splitting is suppressed.
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- `TYPE(particle_list), DIMENSION(:,:,:), POINTER :: secondary_list` - This
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describes an array of particle lists. The subroutine
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`reorder_particles_to_grid` allocates

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