This is technically intentional behavior, but it exists as a temporary solution to a problem:
- When a speed block is hit above the threshold speed, it disappears clientside
- The server doesn't care about this. The server can, in due time, notice the same thing and disappear.
- However, the server cares about falling through solid blocks.
- The result is janky fallthrough behavior
Potentially the fix is only breaking the blocks serverside, but this needs more research and testing.
This is technically intentional behavior, but it exists as a temporary solution to a problem:
Potentially the fix is only breaking the blocks serverside, but this needs more research and testing.