- chore: exclude test snapshots folder in pypi release (
f4440a4)
-
chore: try macos (
6fa155e) -
chore: test run in CI and see how it goes (
667efae) -
chore: update to java 25 (
f5d8bcd)
-
feat: add support for all chest_type (
e3b34e3) -
feat: transformation model (
a2fd34d) -
feat: multi rotation using stoupy ray gun (
2b8bd86) -
feat: update to new sprite format (
d478c31)
-
sulker boxxx (
8924c83) -
bed & banner colors (
d2b1b0c) -
banner &conduit & shulker (
8e2eab1) -
feat wall banner and more accurate banners in general (
04c718d) -
copper chest to structure renders (
eeb181b) -
disable test (
8e9611a) -
encore (
e41d3b7) -
ujuj (
632d96d) -
hoping (
3ba5b6e) -
trying (
0a118b2) -
macos (
d719029) -
rollback (
d673b83) -
uv (
1b06b2d)
- fix: changes according to 26-1-snapshot-2 (
3a6f5b0)
- fix: adding as a fallback (
56eb9a5)
- fix: account for new snapshot components location (
5965686)
- chore: update python (
35011a2)
- update (
9419e01)
- woosh (
aed14a6)
- chore: deps (
c4370fc)
- Insert logo image in README
Added a logo image to enhance the README visual appeal. (bffc138)
-
feat: add
minecraft:singletype in resolve_altas (#20) -
feat: add resource and sprite fields to AtlasDict; enhance texture mapping in resolve_altas
-
refactor code
Co-authored-by: edayot <pro.e.dayot@gmail.com> (f804b57)
- fix: remove useless generics (
1021cbf)
-
feat: return the task when adding it to the render (
1e8f77d) -
feat: customize item model resolving (
fb6e1c5)
- style: better typing (
7a1f2ad)
- feat: source field and new copper golem statue (
f4df149)
- feat: trident #12 (
36ae440)
- fix: bed uv mapping (
9ab1f66)
- chore: update tests (
f78bbfe)
Co-authored-by: tryashtar <tryashtar@gmail.com> (0a65230)
- feat: adding bed special
Co-authored-by: tryashtar <tryashtar@gmail.com> (8db490d)
- feat: more precise shield rendering (
ebe1d22)
- fix: placing (
84da8d1)
- style: format (
1651797)
- fix: #14 all caches are now separated (
e5a6404)
- fix: dragon head are smaller (
e8f3b5d)
- feat: start sign special (
c7a2ecc)
- fix: clear the cache (
aa4217d)
- fis: custom data data component predicate now accept nbt string (
5eea12e)
- fix: logging (
2bc6947)
- style: format.sh (
01cba94)
- fix: special model (
9033cdd)
- feat: special type for heads with 1.21.6-pre1 (
926b3e5)
- feat: animated structures (
595424a)
- new animation type (
f219db0)
- fis: framerate work (
20bb558)
-
feat: export as webp now support custom framerate (
3ba22b1) -
feat: export as gif option (
a418ed9) -
feat: taking account interpolation (
c2cfb2e)
-
fix: decrease memory usage by saving to png before saving images (
eee5a0a) -
fix: refix (
a3a8aec) -
fix: typo (
8bf2720)
- perf: ItemModel in no longer a recursive type (
2462169)
- style: run black (
995f2bc)
- better caching and usage of root model (
6bd1447)
- nested dict value predicate (
6ca5357)
-
chore: fix cache in release workflow (
cb99d30) -
chore: articfact (
e3ebf9d) -
chore: try macos (
756c311) -
chore: fix workflow (
71e8a57) -
chore: try upgrade pyopengl (
381682b) -
chore: global and reusable action workflow (
54effc0)
- feat: wip on component matching (
800f404)
-
fds (
f5e4159) -
qdqs (
ecc6272) -
dssd (
b2a5e4f) -
dd (
7312fa3) -
minimal test (
01861f8) -
aaa (
72e1926) -
eee (
555eb87) -
rrr (
88f7087) -
mmh (
010758c) -
bbbb (
3769749) -
aaa (
cdd18e4) -
blabla (
65fae15)
- fix: paletted_permutations is a namespace id (
fc478b5)
- wip shield (
dc6c27c)
-
chore: resume normal testing (
655928c) -
chore: wip (
ec2f610) -
chore: wip (
3b9c49f) -
chore: wip (
8f2d887) -
chore: wip (
ca1a55d) -
chore: wip (
94a0def) -
chore: wip (
a214047) -
chore: wip (
0e34643) -
chore: wip (
55b2aa1) -
chore: wip (
f0af3e2) -
chore: wip (
b69cea1) -
chore: try run on macos latest (
3fc3e76) -
chore: different zip compressing (
ced3699) -
chore: only building (
4eb27f9) -
chore: test only one rendering method (
5b22fa4) -
chore: compression (
309d68f) -
chore: upload artifact (
7f6fe62) -
chore: setup mesa3d (
5b012c0) -
chore: wip (
4b9ade5) -
chore: try update (
729e0d6) -
chore: add a windows test case (
ffb454e) -
chore: test case (
679a62d)
-
feat: shulker additionnal rotations (
a9ff671) -
feat: shulker box rendering #12 (
3418552) -
feat: add special
minecraft:conduit#12 (4817521) -
feat: animation working + fix #11 (
32a70b4) -
feat: move to a dedicated file #12 (
36b88d5)
- fix: random not so random for structures (
db238c4)
-
m (
0f203db) -
n (
a431217) -
m (
6d6b4e3) -
l (
b8a4c25) -
k (
d64861f) -
j (
60e33fb) -
i (
2551dcc) -
h (
a72a130) -
g (
5f13716) -
f (
c009292) -
e (
f0eca20) -
d (
248790d) -
c (
c6a923c) -
b (
4d0b316) -
a (
dc546c9) -
x (
cb01d6f) -
q (
e799ae6) -
v (
e01b800) -
u (
7e1f26c) -
t (
64112cc) -
r (
33c3cab) -
q (
c861721) -
p (
2087e2f) -
o (
adc5072) -
k (
91c724f)
- fix: resolve_key (
f56b7b5)
- fix: latest (
e7bf6b5)
-
chore: major on zero (
7eccca2) -
chore: test build (
7e8b8c8) -
chore: test are working (
7f15c46) -
chore: update python (
c74a097) -
chore: test testing (
24d8409) -
chore: update beet (
2c18a87) -
chore: update test case (
70b31f4) -
chore: update pyopengl (
6caf215) -
chore: format script (
0625860)
-
feat: updated packgetter (
d6717de) -
feat: globalization of PackGetter (
c3d1fd8) -
feat: structure rendering (
71636c2) -
feat: render multipart working FINE (
85b3c7a) -
feat: new test model (
1fd05e2) -
feat: opts for disabling special rendering + render_size from Render object (
91f3232) -
feat: update to 1.21.4-pre1 (
edbb984) -
feat: 95% on heads (
bccc63d)
-
fix: center structure (
225f411) -
fix: structure render (
1ce4b65) -
fix: test case (
acaeb96) -
fix: tint_source now accept non prefixed minecraft: values (
be52fc4) -
fix: parsing (
faa6ef3) -
fix: animation not always showing (
20e3fa6)
- refactor: organize into different files (
cacc159)
- style: remove unused import (
469726f)
- chore: retry (
a6e5246)
- docs: update readme (
c40886e)
-
feat: player head special (
9756185) -
feat: add special model handling (
ce24497) -
feat: separate default and user components (
d74420b) -
feat: handling of animations (
340dba6) -
feat: refactor + ModelRenderTask (
046933d) -
feat: new snapshot + all vanilla models working (
5809aee) -
feat: use_cache is working (
6676c6d) -
feat: add baking + atlas resolving (
81dca00) -
feat: new render protocol (
ba41ea2) -
feat: new test (
8fca7cb) -
feat: item model parsing (
de5f0ae)
-
fix: rename (
f9c9da0) -
fix: models not accesible (
0cde0b4) -
fix: delete useless things (
ae616f6) -
fix: useless file delete (
b9d522e)
- style: black (
6aa8824)
- Merge pull request #9 from edayot/new_task_thing
New task thing (4a7448d)
- fix: structure render by default (
9cdd812)
- 0.15.0 (
86cec55)
- fix: texture missing (
028c14d)
- 0.14.1 (
0a90740)
- feat: new opt (
0198b07)
- 0.14.0 (
843e7dd)
-
feat: new test behaviour (
01bea21) -
feat: new disable print function (
d075c0f) -
feat: new example (
fe92910) -
feat: 3/2 (
401ce64) -
feat: a logo ? (
bfb2f92) -
feat: blockstate colorizing (
8ff2025) -
feat: update test (
9f218c0) -
feat: new blockstates for all chests (
8cfe4ca) -
feat: wip static models (
e89f302) -
feat: wip uvlock (
abeaad2) -
feat: starting to be cool (
52b3468) -
feat: testing with different structures (
c360328) -
feat: possibility to add additional rotation (
aea3686) -
feat: done when wondition (
e4021e5) -
feat: finding the good variant (
31b8a0d) -
feat: structure render wip (
805ff9a) -
feat: using object render (
676a7dc) -
feat: new rendering system (
a354259)
-
fix: using the good minecraft version (
3f7b3f1) -
fix: wrong structure (
b325e51) -
fix: unused variable + display option (
45bfa6d) -
fix: not loading all vanilla models for rendering struct (
0c74807)
- 0.13.0 (
327b82c)
- chore: update beet version (
f282e1d)
- feat: new cli option (
f0d989d)
- fix: some animations not rendered correctly (
31b1851)
- 0.11.1 (
62eb242)
- feat: tests load_vanilla (
bca913f)
-
fix: cactus and redstone torch (
202eb52) -
fix: cake + redstone torch (
7c6584c) -
fix: cleanup (
af922e2)
- style: black (
3945131)
-
0.11.0 (
beb1618) -
disable (
3fa3489) -
fd (
70799c2) -
sqdd (
00d7102) -
sqdsd (
22c2011) -
try (
6eb94d5) -
restore modif (
feaef6c) -
test bad modification (
2a3a6f9) -
Update snapshots for a127ba5cc37401ed4840f7eeefb634d78a2f1780 (
2c27542) -
ff (
a127ba5) -
test (
c400167) -
good typing (
43078c5)
- fix: upgrade pyopengl +rename variables (
076a608)
- 0.10.0 (
60ad648)
- feat: a good typing (
96bdd2e)
- 0.9.0 (
877f4db)
- 0.8.4 (
8cd99a3)
- 0.8.3 (
a5fa1b1)
- fix: really adding to ctx (
aadddb0)
- 0.8.2 (
aa4e060)
- fix: special filter overwrite filter (
3f593f6)
- 0.8.1 (
e9c8227)
-
feat: add a minimize case to have better lightning (
40bc65b) -
feat: configurable light position (
e23778b)
- fix: cli require some args (
43ba058)
- 0.8.0 (
6c56692)
-
feat: option to specify the namespace where renders are in (
e1ace8e) -
feat: adding match key to filters (
de0d2ec)
- 0.7.0 (
76d22e6)
- feat: add a the special_filter option to add a more finite control over image storing location (
cf8e51f)
- 0.6.2 (
ea8cb0c)
- fix: parent from ctx are now recognized (
92deaaa)
- 0.6.1 (
3fb660e)
- feat: filter on all models (
27dee48)
- 0.6.0 (
b14a990)
-
chore: log level info (
dccce04) -
chore: adding more debug (
060f548) -
chore: ptdr (
e3708a4) -
chore: test self hosted (
304c3d1)
- 0.5.0 (
316d28d)
- chore: disable (
5f8462d)
-
feat: rescale working (
a71743c) -
feat: deactivate workflows (
37853d6) -
feat: new baking process, taking account gui_light (
4fd0f9f) -
feat: supporting shade & fix rotation origin (
871e598) -
feat: added test campire (wip) + cull face / blend func (
f9fef49)
- 0.4.0 (
9b3ac68)
- fix: more tweaks to lightning (
5be2233)
- 0.3.0 (
b294ee4)
-
chore: del unused package (
f41cff8) -
chore: artifact (
119ea29) -
chore: building (
73e68c9) -
chore: try (
ebc430f)
-
feat: add license + release action (
dd3e538) -
feat: update CI script (
0538d6d) -
feat: cache invalidation +minecraft_version param (
cdc9fad) -
feat: add main (
6e96e32) -
feat: default naming for RP (
63ef9d2) -
feat: CLI (
7dff4d7) -
feat: add block rendering (some one are bugged) (
373f462) -
feat: enable render_size param (
f4da76a) -
feat: test windows compatibility (
ab5e685) -
feat: Animated textures (
48752df) -
feat: wip lightning (
025eb14) -
feat: add hardocoded lightning (
108c373) -
feat: adding caching (
f45e714) -
feat: load vanilla as an option (
6a96f08) -
feat: atlas resolver + a plugin to render every vanilla items (
62a75f6) -
feat: ROTATION WORKING (
1e0cccf) -
feat: reorganizing, beet watch working (
ccc45c2) -
feat: interactive debug mode (
1204849) -
feat: transparency (
98f5ac1) -
feat: more test_case (
d32d5bc)
-
fix: the branch is master (
c5b2bab) -
fix: use a working fork of pyopengl (my fork) (
e5f82f2) -
fix: try (
4eb11f6) -
fix: ordering (
01906f3) -
fix: baking item models to render them the same way as block (
5d18a5d) -
fix: working behaviour (
1550802) -
fix: key error (
07b60a0) -
fix: warning issue (
754c11d) -
fix: rotation of the uv working (
6363bf4) -
fix: working CI (
9633295) -
fix: last uv change (
98e2a01) -
fix: uv ordering (
3f4ad5a) -
fix: debug textures (
10bffb1) -
fix: uv rotation (
22dcf1a)
-
0.2.0 (
f644e81) -
Merge pull request #1 from edayot/test-windows-compatibility
Full windows compatibilty (f0aa0f5)
-
Merge branch 'master' into test-windows-compatibility (
a99a8c3) -
sfd (
52b9494) -
more debug (
6ee1c3d) -
working with general items (
33e5656) -
qsdsdq (
791718b) -
dsd (
3b06680) -
woosh (
3a2a6e4) -
wooosh (
f1485e0) -
wip (
59e846f) -
wip (
b77dfc6) -
render all (
b266a99) -
wip (
90241d5) -
basic shading (
e9d44be) -
adjust values (
5aee705) -
working renderer (
56014f9) -
test (
85c1b2c)