Body force
SUBROUTINE KernelAssembleBodyForce1(rhs, dom, bodyFunc, cellFE, &
& linCellFE, spaceElemSD, linSpaceElemSD, reset, scale)
CLASS(VectorField_), INTENT(INOUT) :: rhs
CLASS(Domain_), INTENT(INOUT) :: dom
CLASS(UserFunction_), INTENT(INOUT) :: bodyFunc
TYPE(FiniteElementPointer_), INTENT(INOUT) :: cellFE(:)
TYPE(FiniteElementPointer_), INTENT(INOUT) :: linCellFE(:)
TYPE(ElemShapeData_), INTENT(INOUT) :: spaceElemSD(:)
TYPE(ElemShapeData_), INTENT(INOUT) :: linSpaceElemSD(:)
LOGICAL(LGT), INTENT(IN) :: reset
REAL(DFP), INTENT(IN) :: scale
In this method we need following improvements.
Surface force
SUBROUTINE KernelAssembleSurfaceForce1(rhs, dom, nbcPtrs, func, fe, &
& linFE, spaceElemSD, linSpaceElemSD, reset, scale, timeVec)
CLASS(VectorField_), INTENT(INOUT) :: rhs
CLASS(Domain_), INTENT(INOUT) :: dom
TYPE(NeumannBCPointer_), INTENT(INOUT) :: nbcPtrs(:)
CLASS(UserFunction_), INTENT(INOUT) :: func
TYPE(FiniteElementPointer_), INTENT(INOUT) :: fe(:)
TYPE(FiniteElementPointer_), INTENT(INOUT) :: linFE(:)
TYPE(ElemShapeData_), INTENT(INOUT) :: spaceElemSD(:)
TYPE(ElemShapeData_), INTENT(INOUT) :: linSpaceElemSD(:)
LOGICAL(LGT), INTENT(IN) :: reset
REAL(DFP), INTENT(IN) :: scale
REAL(DFP), INTENT(IN) :: timeVec(:)
Add Line force
Body force
In this method we need following improvements.
Surface force
Add Line force