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campitello_fragmented.html
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161 lines (128 loc) · 3.42 KB
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<!doctype html>
<html lang="en">
<head>
<title>Campitello map</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body { margin: 0; overflow: hidden; }
</style>
</head>
<body>
<div id="webgl"></div>
<script src="three.min.js"></script>
<script src="TrackballControls.js"></script>
<script src="TerrainLoader.js"></script>
<script>
var planes = [ [
{"pos" : new THREE.Vector3(-60, 60, 0)},
{"pos" : new THREE.Vector3(0,60, 0)},
{"pos" : new THREE.Vector3(60,60, 0)}
],
[
{ "pos" : new THREE.Vector3(-60, 0, 0) },
{ "pos" : new THREE.Vector3(0, 0, 0) },
{ "pos" : new THREE.Vector3(60,0, 0) }
],
[
{ "pos" : new THREE.Vector3(-60,-60, 0) },
{ "pos" : new THREE.Vector3(0, -60, 0) },
{ "pos" : new THREE.Vector3(60, -60, 0) }
]
]
function load(filename, p) {
var terrainLoader = new THREE.TerrainLoader();
terrainLoader.load(filename+'.bin', function(data) {
var geometry = new THREE.PlaneGeometry(60, 60, 199, 199);
for (var i = 0, l = geometry.vertices.length; i < l; i++) {
geometry.vertices[i].z = data[i] / 65535 * 180;
}
var material = new THREE.MeshPhongMaterial({
map: THREE.ImageUtils.loadTexture(filename+'_relief.png')
});
var plane00 = new THREE.Mesh(geometry, material);
plane00.position.copy(p);
scene.add(plane00);
});
}
var width = window.innerWidth,
height = window.innerHeight;
var scene = new THREE.Scene();
scene.add(new THREE.AmbientLight(0xeeeeee));
var axes = new THREE.AxisHelper(400);
scene.add(axes);
var camera = new THREE.PerspectiveCamera(45, width / height, 0.1, 1000);
camera.position.set(0, -400, 400);
var renderer = new THREE.WebGLRenderer();
renderer.setSize(width, height);
var filename = "00";
var p = planes[0][0].pos;
load(filename, p);
filename = "01";
p = planes[0][1].pos;
load(filename, p);
filename = "02";
p = planes[0][2].pos
load(filename, p);
filename = "10";
p = planes[1][0].pos
load(filename, p);
filename = "11";
p = planes[1][1].pos
load(filename, p);
filename = "12";
p = planes[1][2].pos
load(filename, p);
filename = "20";
p = planes[2][0].pos
load(filename, p);
filename = "21";
p = planes[2][1].pos
load(filename, p);
filename = "22";
p = planes[2][2].pos
load(filename, p);
var controls = new THREE.TrackballControls(camera);
document.getElementById('webgl').appendChild(renderer.domElement);
render();
function render() {
controls.update();
requestAnimationFrame(render);
renderer.render(scene, camera);
}
var row = 0;
var col = 0;
function processPosition() {
col = col % 10;
row = row % 10;
if(0 > col) {
col = 0;
}
if(0 > row) {
row = 0;
}
alert(col + " " + row);
}
function onDocumentKeyDown(event){
// Get the key code of the pressed key
var keyCode = event.which;
if(keyCode == 37) {//left
col -= 1;
processPosition();
} else if(keyCode == 39) {//right
col += 1;
processPosition();
}
else if(keyCode == 38) {//up
row -= 1;
processPosition();
} else if(keyCode == 40) {//down
row += 1;
processPosition();
}
// 'F' - Toggle through the texture filters
}
document.addEventListener("keydown", onDocumentKeyDown, false);
</script>
</body>
</html>