-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathpc-pygame.py
More file actions
162 lines (122 loc) · 3.94 KB
/
pc-pygame.py
File metadata and controls
162 lines (122 loc) · 3.94 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
import threading
import time
import serial
import sys
import pygame
class FeederThread(threading.Thread):
running = True
addPoint = None
average = 40
def getReading(self):
x = self.s.readline()
k = x.split()
if len(k)<2:
print "yuck, got", x
return self.getReading()
try:
return int(k[0]) - int(k[1])
except ValueError:
print "yuck, got ", x
return self.getReading()
def averageReadings(self, average):
sum = 0.0
for i in xrange(average):
sum += self.getReading()
return sum / average
zero = 132.201
slope = 1.5465
def readingToPounds(self, x):
return (x - self.zero)/self.slope
def run(self):
self.s = serial.Serial("/dev/ttyUSB0", 115200)
self.s.readline()
print "Measuring zero..."
self.zero = self.averageReadings(1000)
print "OK, zero = ", self.zero
while self.running:
k = self.averageReadings(self.average)
k = self.readingToPounds(k)
if self.addPoint:
self.addPoint(k)
class Plotter:
bgcolor = (255,255,255)
linecolor = (0,0,255)
linewidth = 3
textcolor = (0,0,0)
textsize = 30
def handleEvents(self):
for event in pygame.event.get():
if event.type is pygame.QUIT:
self.feeder.running = False
sys.exit()
elif event.type is pygame.MOUSEBUTTONDOWN:
self.clearHistory()
def clearHistory(self):
self.history = [0.0 for x in xrange(self.width)]
def generatePoints(self):
history = self.history
return [(i, self.verticalTransform(history[i])) for i in xrange(len(history))]
def addPoint(self, q):
if self.history:
self.history.pop(0)
self.history.append(q)
def __init__(self, feeder):
self.size = self.width, self.height = 640,480
self.feeder = feeder
self.clearHistory()
self.feeder.addPoint = self.addPoint
def calculateVerticalScale(self):
self.top = max(max(self.history), 0)
self.bot = min(min(self.history), 0)
rg = (self.top-self.bot) * 1.2
if rg > 0:
self.vscale = self.height / rg
self.vzero = int(self.height *((self.top-0)/(self.top-self.bot) + 0.1)/1.2)
else:
self.vscale = 1
self.vzero = self.height / 2
def verticalTransform(self, q):
return self.vzero - self.vscale * q
### Main init code
def main(self):
# set up display
pygame.init()
pygame.font.init()
screen = pygame.display.set_mode(self.size)
# set up feeder
self.feeder.start()
#background = pygame.Surface(self.size).convert_alpha()
#background.fill(self.bgcolor)
background = pygame.image.load("background.jpg").convert_alpha()
font = pygame.font.SysFont("Verdana", self.textsize)
k = 0
while True:
# set up axes
self.calculateVerticalScale()
# draw stuff to screen
# background
screen.blit(background, (0,0))
# data points
pygame.draw.lines(screen, self.linecolor, False, self.generatePoints(), self.linewidth)
# text
content = "Current reading: %.2f pounds" % self.history[-1]
text = font.render(content, True, self.textcolor)
textsize0 = font.size(content)
screen.blit(text, ((self.width - textsize0[0])/2,10))
content = "Peak reading: %.2f pounds" % max(self.history)
text = font.render(content, True, self.textcolor)
textsize1 = font.size(content)
screen.blit(text, ((self.width - textsize1[0])/2,10 + textsize0[1] + 10))
content = "Click anywhere to clear history!"
text = font.render(content, True, self.textcolor)
textsize2 = font.size(content)
screen.blit(text, ((self.width - textsize2[0])/2,self.height-textsize2[1]-10))
# done drawing... doublebuffer!
pygame.display.flip()
self.handleEvents()
if __name__ == "__main__":
feeder = FeederThread()
if len(sys.argv)>1:
feeder.average = int(sys.argv[1])
plotter = Plotter(feeder)
plotter.main()