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common.targets
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41 lines (36 loc) · 1.83 KB
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!--common project properties-->
<PropertyGroup>
<Authors>drbirbdev</Authors>
<UniqueId>$(Authors).$(AssemblyName)</UniqueId>
<MinimumApiVersion_Behavior>UpdateFull</MinimumApiVersion_Behavior>
<MinimumGameVersion_Behavior>UpdateFull</MinimumGameVersion_Behavior>
<EntryDll>$(AssemblyName)</EntryDll>
<BaseManifest>new</BaseManifest>
<Version_AppendConfiguration>false</Version_AppendConfiguration>
<Dependencies_AlwaysIncludeRequire>true</Dependencies_AlwaysIncludeRequire>
<Dependencies_VersionBehavior>Error</Dependencies_VersionBehavior>
<ManifestComment>false</ManifestComment>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<TargetFramework>net6.0</TargetFramework>
<LangVersion>latest</LangVersion>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<EnableNETAnalyzers>true</EnableNETAnalyzers>
<EnableHarmony>true</EnableHarmony>
<GamePath>C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\</GamePath>
<EnableModZip Condition="$(Configuration) == 'Debug'">false</EnableModZip>
</PropertyGroup>
<!--import mod build package-->
<ItemGroup>
<PackageReference Include="Pathoschild.Stardew.ModBuildConfig" Version="4.3.1" />
<PackageReference Include="Leclair.Stardew.ModManifestBuilder" Version="2.3.1" />
</ItemGroup>
<!--GMCM optional requirement-->
<ItemGroup>
<SMAPIDependency Include="spacechase0.GenericModConfigMenu" Version="1.14.0" Required="false" />
</ItemGroup>
<!--common mod build package options-->
<PropertyGroup>
<ModZipPath>$(SolutionDir)\_releases\$(Configuration)</ModZipPath>
</PropertyGroup>
</Project>