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unity_fixture_internals.h
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56 lines (48 loc) · 2 KB
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/***
* Excerpted from "Test-Driven Development for Embedded C",
* published by The Pragmatic Bookshelf.
* Copyrights apply to this code. It may not be used to create training material,
* courses, books, articles, and the like. Contact us if you are in doubt.
* We make no guarantees that this code is fit for any purpose.
* Visit http://www.pragmaticprogrammer.com/titles/jgade for more book information.
***/
//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
/* ==========================================
Unity Project - A Test Framework for C
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
[Released under MIT License. Please refer to license.txt for details]
========================================== */
// daniel.kang
// in Kernel build compiler uses -Wstrict-prototypes
// To avoid "function declaration isn't a prototype, use (void) instead () as function parameter definition
#ifndef UNITY_FIXTURE_INTERNALS_H_
#define UNITY_FIXTURE_INTERNALS_H_
typedef struct _UNITY_FIXTURE_T
{
int Verbose;
unsigned int RepeatCount;
const char* NameFilter;
const char* GroupFilter;
} UNITY_FIXTURE_T;
typedef void unityfunction(void);
void UnityTestRunner(unityfunction * setup,
unityfunction * body,
unityfunction * teardown,
const char * printableName,
const char * group,
const char * name,
const char * file, int line);
void UnityIgnoreTest(const char *);
void UnityMalloc_StartTest(void);
void UnityMalloc_EndTest(void);
int UnityFailureCount(void);
int UnityGetCommandLineOptions(int argc, char* argv[]);
void UnityConcludeFixtureTest(void);
void UnityPointer_Set(void ** ptr, void * newValue);
void UnityPointer_UndoAllSets(void);
void UnityPointer_Init(void);
void UnityAssertEqualPointer(const void * expected,
const void * actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
#endif /* UNITY_FIXTURE_INTERNALS_H_ */