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MaterialLoadingRenderer
dinus_developer edited this page Aug 1, 2016
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19 revisions
Builder class for MaterialLoadingRenderer objects. Provides a convenient way to set the various fields of a MaterialLoadingRenderer.
Example:
LoadingRenderer loadingRenderer = new MaterialLoadingRenderer.Builder(this)
.setWidth((int) DensityUtil.dip2px(this, 50))
.setHeight((int) DensityUtil.dip2px(this, 50))
.setCenterRadius((int) DensityUtil.dip2px(this, 10))
.setStrokeWidth((int) DensityUtil.dip2px(this, 4))
.setColors(new int[]{Color.GRAY, Color.RED, Color.GREEN})
.build(); public Builder setWidth(int width)
Sets the width of the LoadingDrawable which applys the LoadingRenderer.
public Builder setHeight(int height)
Sets the height of the LoadingDrawable which applys the LoadingRenderer.
public Builder setStrokeWidth(int strokeWidth)
public Builder setCenterRadius(int centerRadius)
public Builder setColors(int[] colors)