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1 | | -namespace ZWave; |
| 1 | +using System.Buffers.Binary; |
| 2 | + |
| 3 | +namespace ZWave; |
2 | 4 |
|
3 | 5 | internal static class BinaryExtensions |
4 | 6 | { |
5 | 7 | public static sbyte ToInt8(this byte b) => unchecked((sbyte)b); |
6 | 8 |
|
7 | | - public static ushort ToUInt16BE(this ReadOnlySpan<byte> bytes) |
8 | | - { |
9 | | - if (bytes.Length > sizeof(ushort)) |
10 | | - { |
11 | | - throw new ArgumentException($"The number of bytes ({bytes.Length}) is more than can fit in an ushort ({sizeof(ushort)}).", nameof(bytes)); |
12 | | - } |
13 | | - |
14 | | - // BitConverter uses the endianness of the machine, so figure out if we have to reverse the bytes. |
15 | | - if (BitConverter.IsLittleEndian) |
16 | | - { |
17 | | - // Note: There is no need to pad since LE would be padded on the right. |
18 | | - Span<byte> buffer = stackalloc byte[sizeof(ushort)]; |
19 | | - bytes.CopyTo(buffer); |
20 | | - buffer.Reverse(); |
21 | | - return BitConverter.ToUInt16(buffer); |
22 | | - } |
23 | | - else if (bytes.Length < sizeof(ushort)) |
24 | | - { |
25 | | - // Add padding |
26 | | - Span<byte> buffer = stackalloc byte[sizeof(ushort)]; |
27 | | - bytes.CopyTo(buffer.Slice(sizeof(ushort) - bytes.Length)); |
28 | | - return BitConverter.ToUInt16(buffer); |
29 | | - } |
30 | | - else |
31 | | - { |
32 | | - // Perfect size and endianness |
33 | | - return BitConverter.ToUInt16(bytes); |
34 | | - } |
35 | | - } |
36 | | - |
37 | | - public static void WriteBytesBE(this ushort value, Span<byte> destination) |
38 | | - { |
39 | | - if (destination.Length != sizeof(ushort)) |
40 | | - { |
41 | | - throw new ArgumentException($"Destination must be of length {sizeof(ushort)}"); |
42 | | - } |
43 | | - |
44 | | - if (!BitConverter.TryWriteBytes(destination, value)) |
45 | | - { |
46 | | - // This really should never happen. |
47 | | - throw new InvalidOperationException($"Value {value} could not be converted to bytes."); |
48 | | - } |
49 | | - |
50 | | - // BitConverter uses the endianness of the machine, so figure out if we have to reverse the bytes. |
51 | | - if (BitConverter.IsLittleEndian) |
52 | | - { |
53 | | - destination.Reverse(); |
54 | | - } |
55 | | - } |
56 | | - |
57 | | - public static uint ToUInt32BE(this ReadOnlySpan<byte> bytes) |
58 | | - { |
59 | | - if (bytes.Length > sizeof(uint)) |
60 | | - { |
61 | | - throw new ArgumentException($"The number of bytes ({bytes.Length}) is more than can fit in an uint ({sizeof(uint)}).", nameof(bytes)); |
62 | | - } |
63 | | - |
64 | | - // BitConverter uses the endianness of the machine, so figure out if we have to reverse the bytes. |
65 | | - if (BitConverter.IsLittleEndian) |
66 | | - { |
67 | | - // Note: There is no need to pad since LE would be padded on the right. |
68 | | - Span<byte> buffer = stackalloc byte[sizeof(uint)]; |
69 | | - bytes.CopyTo(buffer); |
70 | | - buffer.Reverse(); |
71 | | - return BitConverter.ToUInt32(buffer); |
72 | | - } |
73 | | - else if (bytes.Length < sizeof(uint)) |
74 | | - { |
75 | | - // Add padding |
76 | | - Span<byte> buffer = stackalloc byte[sizeof(uint)]; |
77 | | - bytes.CopyTo(buffer.Slice(sizeof(uint) - bytes.Length)); |
78 | | - return BitConverter.ToUInt32(buffer); |
79 | | - } |
80 | | - else |
81 | | - { |
82 | | - // Perfect size and endianness |
83 | | - return BitConverter.ToUInt32(bytes); |
84 | | - } |
85 | | - } |
86 | | - |
87 | | - public static void WriteBytesBE(this uint value, Span<byte> destination) |
88 | | - { |
89 | | - if (destination.Length != sizeof(uint)) |
90 | | - { |
91 | | - throw new ArgumentException($"Destination must be of length {sizeof(uint)}"); |
92 | | - } |
| 9 | + public static ushort ToUInt16BE(this ReadOnlySpan<byte> bytes) => BinaryPrimitives.ReadUInt16BigEndian(bytes); |
93 | 10 |
|
94 | | - if (!BitConverter.TryWriteBytes(destination, value)) |
95 | | - { |
96 | | - // This really should never happen. |
97 | | - throw new InvalidOperationException($"Value {value} could not be converted to bytes."); |
98 | | - } |
| 11 | + public static void WriteBytesBE(this ushort value, Span<byte> destination) => BinaryPrimitives.WriteUInt16BigEndian(destination, value); |
99 | 12 |
|
100 | | - // BitConverter uses the endianness of the machine, so figure out if we have to reverse the bytes. |
101 | | - if (BitConverter.IsLittleEndian) |
102 | | - { |
103 | | - destination.Reverse(); |
104 | | - } |
105 | | - } |
| 13 | + public static uint ToUInt32BE(this ReadOnlySpan<byte> bytes) => BinaryPrimitives.ReadUInt32BigEndian(bytes); |
106 | 14 |
|
107 | | - public static int ToInt32BE(this ReadOnlySpan<byte> bytes) |
108 | | - { |
109 | | - if (bytes.Length > sizeof(int)) |
110 | | - { |
111 | | - throw new ArgumentException($"The number of bytes ({bytes.Length}) is more than can fit in an int ({sizeof(int)}).", nameof(bytes)); |
112 | | - } |
| 15 | + public static void WriteBytesBE(this uint value, Span<byte> destination) => BinaryPrimitives.WriteUInt32BigEndian(destination, value); |
113 | 16 |
|
114 | | - // BitConverter uses the endianness of the machine, so figure out if we have to reverse the bytes. |
115 | | - if (BitConverter.IsLittleEndian) |
116 | | - { |
117 | | - // Note: There is no need to pad since LE would be padded on the right. |
118 | | - Span<byte> buffer = stackalloc byte[sizeof(int)]; |
119 | | - bytes.CopyTo(buffer); |
120 | | - buffer.Reverse(); |
121 | | - return BitConverter.ToInt32(buffer); |
122 | | - } |
123 | | - else if (bytes.Length < sizeof(int)) |
124 | | - { |
125 | | - // Add padding |
126 | | - Span<byte> buffer = stackalloc byte[sizeof(int)]; |
127 | | - bytes.CopyTo(buffer.Slice(sizeof(int) - bytes.Length)); |
128 | | - return BitConverter.ToInt32(buffer); |
129 | | - } |
130 | | - else |
131 | | - { |
132 | | - // Perfect size and endianness |
133 | | - return BitConverter.ToInt32(bytes); |
134 | | - } |
135 | | - } |
| 17 | + public static int ToInt32BE(this ReadOnlySpan<byte> bytes) => BinaryPrimitives.ReadInt32BigEndian(bytes); |
136 | 18 | } |
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