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SimpleTicTactoe.cpp
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111 lines (101 loc) · 2.39 KB
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// this is a simple tic tac toe without any minimax algorithm
//two players palys
#include <iostream>
using namespace std;
char matrix[3][3] = {'1','2','3','4','5','6','7','8','9'};
char player ='X';
void Draw() // for drawing the tic tac toe table which is in form of 2d matrix
{
int i,j;
for(i=0;i<3;i++)
{
for(j=0;j<3;j++)
{
cout << matrix[i][j]<<" ";
}
cout <<"\n";
}
}
void Input()
{
int a;
cout<<"PRESS NUMBER YOU WANT TO CHOOSE";
cin>>a;
if(a==1) //making x or 0 based upon the place choosen and players turn
matrix[0][0]=player;
else if(a==2)
matrix[0][1]=player;
else if(a==3)
matrix[0][2]=player;
else if(a==4)
matrix[1][0]=player;
else if(a==5)
matrix[1][1]=player;
else if(a==6)
matrix[1][2]=player;
else if(a==7)
matrix[2][0]=player;
else if(a==8)
matrix[2][1]=player;
else if(a==9)
matrix[2][2]=player;
}
void Player() //reverses the player after every turn
{
if(player=='X')
player='0';
else
player='X';
}
char Win() //check if the player has won to end the game
{
if(matrix[0][0] == 'X' && matrix[0][1] == 'X' && matrix[0][2] == 'X')
return 'X';
if(matrix[1][0] == 'X' && matrix[1][1] == 'X' && matrix[1][2] == 'X')
return 'X';
if(matrix[2][0] == 'X' && matrix[2][1] == 'X' && matrix[2][2] == 'X')
return 'X';
if(matrix[0][0] == 'X' && matrix[1][0] == 'X' && matrix[2][0] == 'X')
return 'X';
if(matrix[0][1] == 'X' && matrix[1][1] == 'X' && matrix[2][1] == 'X')
return 'X';
if(matrix[0][2] == 'X' && matrix[1][2] == 'X' && matrix[2][2] == 'X')
return 'X';
if(matrix[0][0] == 'X' && matrix[1][1] == 'X' && matrix[2][2] == 'X')
return 'X';
if(matrix[0][0] == '0' && matrix[0][1] == '0' && matrix[0][2] == '0')
return '0';
if(matrix[1][0] == '0' && matrix[1][1] == '0' && matrix[1][2] == '0')
return '0';
if(matrix[2][0] == '0' && matrix[2][1] == '0' && matrix[2][2] == '0')
return '0';
if(matrix[0][0] == '0' && matrix[1][0] == '0' && matrix[2][0] == '0')
return '0';
if(matrix[0][1] == '0' && matrix[1][1] == '0' && matrix[2][1] == '0')
return '0';
if(matrix[0][2] == '0' && matrix[1][2] == '0' && matrix[2][2] == '0')
return '0';
if(matrix[0][0] == '0' && matrix[1][1] == '0' && matrix[2][2] == '0')
return '0';
return '/';
}
int main()
{
Draw();
while(1)
{
Input();
Draw();
if(Win()=='X')
{
cout<<"X WINS\n";
break;
}
else if(Win()=='0')
{
cout<<"Y WINS\n";
break;
}
Player();
}
}