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FloatArray to Float32Array for Pharo 11 #36

@labordep

Description

@labordep

Hi Roni,

I'm trying to use Woden on Pharo 11 and there is an interface change : the class FloatArray is now named Float32Array (pharo-project/pharo#11446).
I have fixed 5 methods (I'm loading WodenCoreExamples), and this works fine ! This is only 5 methods and not complicated work but the problem is Float32Array does not exist on Pharo 10...

What is your strategy regarding this fix ?
I need to discuss with you before to make a good patch and sending a Pull Request.

Concerned packages :

  • form-scene-graph
  • abstract-gpu
  • woden-core-modeling

Thanks !

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