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Copy pathMesh.cpp
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119 lines (93 loc) · 3.17 KB
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#include "Mesh.h"
Mesh::Mesh()
{
}
Mesh::Mesh(VkPhysicalDevice newPhysicalDevice, VkDevice newDevice, VkQueue transferQueue, VkCommandPool transferCommandPool,
std::vector<Vertex>* vertices, std::vector<uint32_t>* indices,
int newTexId)
{
vertexCount = vertices->size();
indexCount = indices->size();
physicalDevice = newPhysicalDevice;
device = newDevice;
createVertexBuffer(transferQueue, transferCommandPool, vertices);
createIndexBuffer(transferQueue, transferCommandPool, indices);
model.model = glm::mat4(1.0f);
texId = newTexId;
}
void Mesh::setModel(glm::mat4 newModel)
{
model.model = newModel;
}
Model Mesh::getModel()
{
return model;
}
int Mesh::getTexId()
{
return texId;
}
int Mesh::getVertexCount()
{
return vertexCount;
}
VkBuffer Mesh::getVertexBuffer()
{
return vertexBuffer;
}
int Mesh::getIndexCount()
{
return indexCount;
}
VkBuffer Mesh::getIndexBuffer()
{
return indexBuffer;
}
void Mesh::destroyBuffers()
{
vkDestroyBuffer(device, vertexBuffer, nullptr);
vkFreeMemory(device, vertexBufferMemory, nullptr);
vkDestroyBuffer(device, indexBuffer, nullptr);
vkFreeMemory(device, indexBufferMemory, nullptr);
}
Mesh::~Mesh()
{
}
void Mesh::createVertexBuffer(VkQueue transferQueue, VkCommandPool transferCommandPool, std::vector<Vertex>* vertices)
{
VkDeviceSize bufferSize = sizeof(Vertex) * vertices->size();
VkBuffer stagingBuffer;
VkDeviceMemory stagingBufferMemory;
createBuffer(physicalDevice, device, bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
&stagingBuffer, &stagingBufferMemory);
void* data;
vkMapMemory(device, stagingBufferMemory, 0, bufferSize, 0, &data);
memcpy(data, vertices->data(), (size_t)bufferSize);
vkUnmapMemory(device, stagingBufferMemory);
createBuffer(physicalDevice, device, bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
&vertexBuffer, &vertexBufferMemory);
copyBuffer(device, transferQueue, transferCommandPool, stagingBuffer, vertexBuffer, bufferSize);
vkDestroyBuffer(device, stagingBuffer, nullptr);
vkFreeMemory(device, stagingBufferMemory, nullptr);
}
void Mesh::createIndexBuffer(VkQueue transferQueue, VkCommandPool transferCommandPool, std::vector<uint32_t>* indices)
{
VkDeviceSize bufferSize = sizeof(uint32_t) * indices->size();
VkBuffer stagingBuffer;
VkDeviceMemory stagingBufferMemory;
createBuffer(physicalDevice, device, bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
&stagingBuffer, &stagingBufferMemory);
void* data;
vkMapMemory(device, stagingBufferMemory, 0, bufferSize, 0, &data);
memcpy(data, indices->data(), (size_t)bufferSize);
vkUnmapMemory(device, stagingBufferMemory);
createBuffer(physicalDevice, device, bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
&indexBuffer, &indexBufferMemory);
copyBuffer(device, transferQueue, transferCommandPool, stagingBuffer, indexBuffer, bufferSize);
vkDestroyBuffer(device, stagingBuffer, nullptr);
vkFreeMemory(device, stagingBufferMemory, nullptr);
}