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Description
For larger competitions, running on a server can be beneficial. To support this, the game running logic should be made reusable in a NodeJS environment.
Initially only the scores (and possibly game seeds) need be stored / returned, but a later enhancement could be to record game states, allowing later replaying of games in a browser (or even live-streaming of games).
This will also require additional thoughts on security, as the HTML sandbox will not be available, and all submitted code will be able to access the filesystem, etc.