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colors.hpp
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66 lines (65 loc) · 1.8 KB
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#pragma once
#define RE "\033[0m"
/* Regular */
#define BLACK "\033[0;30m"
#define RED "\033[0;31m"
#define GREEN "\033[0;32m"
#define YELLOW "\033[0;33m"
#define BLUE "\033[0;34m"
#define MAGENTA "\033[0;35m"
#define CYAN "\033[0;36m"
#define WHITE "\033[0;37m"
/* High Intensity */
#define I_BLACK "\033[0;90m"
#define I_RED "\033[0;91m"
#define I_GREEN "\033[0;92m"
#define I_YELLOW "\033[0;93m"
#define I_BLUE "\033[0;94m"
#define I_MAGENTA "\033[0;95m"
#define I_CYAN "\033[0;96m"
#define I_WHITE "\033[0;97m"
/* Bold */
#define B_BLACK "\033[1;30m"
#define B_RED "\033[1;31m"
#define B_GREEN "\033[1;32m"
#define B_YELLOW "\033[1;33m"
#define B_BLUE "\033[1;34m"
#define B_MAGENTA "\033[1;35m"
#define B_CYAN "\033[1;36m"
#define B_WHITE "\033[1;37m"
/* Bold High Intensity */
#define BI_BLACK "\033[1;90m"
#define BI_RED "\033[1;91m"
#define BI_GREEN "\033[1;92m"
#define BI_YELLOW "\033[1;93m"
#define BI_BLUE "\033[1;94m"
#define BI_MAGENTA "\033[1;95m"
#define BI_CYAN "\033[1;96m"
#define BI_WHITE "\033[1;97m"
/* Underline */
#define U_BLACK "\033[4;30m"
#define U_RED "\033[4;31m"
#define U_GREEN "\033[4;32m"
#define U_YELLOW "\033[4;33m"
#define U_BLUE "\033[4;34m"
#define U_MAGENTA "\033[4;35m"
#define U_CYAN "\033[4;36m"
#define U_WHITE "\033[4;37m"
/* Background */
#define BG_BLACK "\033[40m"
#define BG_RED "\033[41m"
#define BG_GREEN "\033[42m"
#define BG_YELLOW "\033[43m"
#define BG_BLUE "\033[44m"
#define BG_MAGENTA "\033[45m"
#define BG_CYAN "\033[46m"
#define BG_WHITE "\033[47m"
/* High Intesity Background */
#define BG_I_BLACK "\033[0;100m"
#define BG_I_RED "\033[0;101m"
#define BG_I_GREEN "\033[0;102m"
#define BG_I_YELLOW "\033[0;103m"
#define BG_I_BLUE "\033[0;104m"
#define BG_I_MAGENTA "\033[10;95m"
#define BG_I_CYAN "\033[0;106m"
#define BG_I_WHITE "\033[0;107m"