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chatterbox.js
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120 lines (92 loc) · 3.77 KB
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var express = require('express')
, app = express()
, http = require('http')
, server = http.createServer(app)
, sassMiddleware = require('node-sass-middleware')
, path = require('path')
, io = require('socket.io').listen(server)
, Logger = require('le_node');
// setup Log Entries
var log = new Logger({
token:'5c4fe351-5c5d-4ee5-83bb-1767800c952b'
});
// configure port/host info
var port = process.env.PORT || 8080;
var host = process.env.HOSTNAME || 'localhost';
// start the server
server.listen(port);
// configure express;
app.set('view engine', 'pug');
app.use(express.static('public'));
// setup a middleware for compiling SCSS;
app.use(sassMiddleware({
src: path.join(__dirname, 'src'),
dest: path.join(__dirname, 'public'),
debug: true,
force: true,
outputStyle: 'compress'
}));
// routing
app.get('/', function (req, res) {
//res.send('No room identified... Please try a room specific URL. '+req.params['room_name']);
res.render('index');
});
app.get('/r/:roomname', function (req, res){
res.render('chatterbox', {secrete_room: req.params.roomname, host: process.env.HOST, port: port});
});
// Privacy & TOS
app.get('/privacy', function(req, res){
res.render('privacy_policy');
});
app.get('/tos', function(req, res){
res.render('tos');
});
// usernames which are currently connected to the chat
var usernames = {};
// rooms which are currently available in chat
var rooms = ['room1','room2','room3'];
io.sockets.on('connection', function (socket) {
// when the client emits 'adduser', this listens and executes
socket.on('adduser', function(username, room){
// store the username in the socket session for this client
socket.username = username;
// store the room name in the socket session for this client
socket.room = room;
// add the client's username to the global list
usernames[username] = username;
// send client to room 1
socket.join(room);
// echo to room that a person has connected to their room
socket.broadcast.to(room).emit('updatechat', 'Chit Chatter[server]', username + ' has connected to this room ('+ Object.keys(usernames).length + " total users).");
// log the connection
log.log("debug", {username: username, room: room, type: "connect"});
});
// when the client emits 'sendchat', this listens and executes
socket.on('sendchat', function (data) {
// we tell the client to execute 'updatechat' with 2 parameters
io.sockets.in(socket.room).emit('updatechat', socket.username, data);
});
socket.on('switchRoom', function(newroom){
socket.leave(socket.room);
socket.join(newroom);
socket.emit('updatechat', 'Chit Chatter[server]', 'you have connected to '+ newroom +" (" + Object.keys(usernames).length + " total users)");
// sent message to OLD room
socket.broadcast.to(socket.room).emit('updatechat', 'Chit Chatter[server]', socket.username+' has left this room ('+Object.keys(usernames).length+' total users)');
// update socket session room title
socket.room = newroom;
socket.broadcast.to(newroom).emit('updatechat', 'Chit Chatter[server]', socket.username+' has joined this room ('+Object.keys(usernames).length+' total users)');
socket.emit('updaterooms', rooms, newroom);
});
// when the user disconnects.. perform this
socket.on('disconnect', function(){
// remove the username from global usernames list
delete usernames[socket.username];
// update list of users in chat, client-side
io.sockets.emit('updateusers', usernames);
// echo globally that this client has left
socket.broadcast.emit('updatechat', 'Chit Chatter[server]', socket.username + ' has disconnected ('+Object.keys(usernames).length+' total users)');
socket.leave(socket.room);
// log the disconnection
log.log("debug", {username: socket.username, type: "disconnect"});
});
});