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d3.forceCollideRect? #110

@martgnz

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@martgnz

While making cartograms I'm finding that the collide function of this block works much better than just using d3.forceCollide, as it seems to be made for squares rather than circles with a certain radius.

Is there a way to emulate its behaviour with the current forces available? If not, does it make sense to have it inside d3-force in some form?

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