Hi,
For the need of my project (RaylibMaterial), I'd like to replace the standard ImGui multiline text edit by your wonderful control.
Your library already contains a definition of GLSL language, but this one looks totally wrong. So I've duplicated "CStyleHighlighter.cs" and started tweeking it:
My questions are:
- is it the right approach?
- CStyleHighlighter.cs contains a lot of function that looks useful for all languages (Colorize, Tokenize...). Is it efficient to duplicate all of them?
- I have also noticed the use of SimpleTrie.cs, I had to copy it to my project because the class is declared as internal. Is it intended?
Regards
Hi,
For the need of my project (RaylibMaterial), I'd like to replace the standard ImGui multiline text edit by your wonderful control.
Your library already contains a definition of GLSL language, but this one looks totally wrong. So I've duplicated "CStyleHighlighter.cs" and started tweeking it:
My questions are:
Regards