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28 lines (21 loc) · 796 Bytes
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GodotSim.tscn
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28 lines (21 loc) · 796 Bytes
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[gd_scene load_steps=5 format=2]
[ext_resource path="res://GodotSim.gd" type="Script" id=1]
[ext_resource path="res://Network/Server.cs" type="Script" id=2]
[ext_resource path="res://Network/Client.cs" type="Script" id=3]
[ext_resource path="res://Network/EventManager.cs" type="Script" id=4]
[node name="GodotSim" type="Node2D"]
script = ExtResource( 1 )
[node name="Label" type="Label" parent="."]
margin_right = 40.0
margin_bottom = 14.0
text = "Network Status: "
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Network" type="Node" parent="."]
[node name="Server" type="Node" parent="Network"]
script = ExtResource( 2 )
[node name="Client" type="Node" parent="Network"]
script = ExtResource( 3 )
[node name="EventManager" type="Node" parent="Network"]
script = ExtResource( 4 )