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Update README: Mark Phase 3 wgpu-hal bridge as in progress
Phase 3: WebGPU Integration & Bevy Completion now shows 15% complete Updated wgpu-hal bridge status from ⚪ to 🔄: - Format/usage conversion layer ✅ - WgpuTextureHandle wrapper ✅ - wgpu-types integration ✅ - External memory import ⏳ (pending) Current Phase 3 progress: ✅ wgpu-hal foundation (src/bevy_plugin/wgpu_bridge.rs) ⏳ External memory import ⏳ Bevy multi-window example ⏳ Bevy multi-process game ⏳ WebGPU backend ⏳ Cross-API sharing ⏳ Web platform support
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README.md

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@@ -134,8 +134,8 @@ The modern graphics landscape often involves multiple applications or components
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* 🔄 **Bevy engine integration** - Plugin foundation complete (wgpu-hal bridge remains for Phase 3)
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***Vulkan ↔ Metal sharing** - Requires macOS development environment
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### 🔵 Phase 3: WebGPU Integration & Bevy Completion (Future)
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* **wgpu-hal bridge** - Complete Bevy zero-copy integration
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### 🔵 Phase 3: WebGPU Integration & Bevy Completion (15% Complete)
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* 🔄 **wgpu-hal bridge** - Foundation complete (format/usage conversion, handle wrappers), external memory import pending
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***Bevy multi-window example** - Shared textures across windows
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***Bevy multi-process game** - Physics/render process separation
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***WebGPU backend** - Import/export for wgpu

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