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build_mac.sh
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executable file
·34 lines (25 loc) · 960 Bytes
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BLENDER_PATH="~/Desktop/BLENDERS/Blender4.0.app/" b3denv release suffix=mac_silicon
#BLENDER_PATH="~/Desktop/BLENDERS/Blender4.1.1.app/" b3denv release suffix=mac_silicon
#BLENDER_PATH="~/Desktop/BLENDERS/Blender4.1.1.app/" b3denv release suffix=mac_silicon
#BLENDER_PATH="~/Desktop/BLENDERS/Blender4.2.app/" b3denv release suffix=mac_silicon
# # Intel Build
# b3denv clean ST2
# rm -rf venv
# # TODO use an actual intel Blender build for this env?
# python3.10-intel64 -m venv venv
# source venv/bin/activate
# pip install -r requirements_mac.txt
# deactivate
# b3denv inline ST2
# b3denv release ST2 suffix=mac_intel
# # AMD64 Build
# b3denv clean ST2
# rm -rf venv
# b3denv python -m venv venv
# source venv/bin/activate
# pip install -r requirements_mac.txt
# deactivate
# b3denv inline ST2
# b3denv release ST2 suffix=mac_silicon
# #mkdir -p ~/Coldtype/coldtype.xyz/site/st2/downloads
# #ditto _releases ~/Coldtype/coldtype.xyz/site/st2/downloads