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Add real-time type: RigidObject #24

@ndehio

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@ndehio

A type for describing object properties would be beneficial. From my point of view it should contain:
float total_mass;
Eigen::Vector3f centerOfMass; //(3x1 vector)
Eigen::Matrix3f inertia; // (3x3 matrix)

A robot link can be seen in a more abstract way as a rigid object.

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