*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint: 'google/bluejay/bluejay:15/BP1A.250305.019/13003188:user/release-keys'
Revision: 'MP1.0'
ABI: 'arm64'
Timestamp: 2025-04-07 16:19:28.034883140+0800
Process uptime: 10s
Cmdline: com.test.game
pid: 20741, tid: 20952, name: GLThread 123 >>> com.test.game <<<
uid: 10307
tagged_addr_ctrl: 0000000000000001 (PR_TAGGED_ADDR_ENABLE)
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x005536c0709dc9a8
x0 b4000077e4db4220 x1 0000000000000001 x2 0000000000000000 x3 0000000000000010
x4 0000000000000000 x5 0000000000403af4 x6 31332d2f2d371f39 x7 7f7f7f7f7f7f7f7f
x8 145536c0709dc9a8 x9 0200007954e95950 x10 00000000742549e7 x11 0000000000030000
x12 0000000000004a63 x13 000000007fffffff x14 0000000000403af4 x15 0000008d06937299
x16 000000766f9bb180 x17 000000766f362f4c x18 000000767cb18000 x19 b400007954e95950
x20 b4000077e4db4220 x21 b400007924e42560 x22 0000000000000003 x23 000000779b556d10
x24 00000076c014bd70 x25 0000000000000003 x26 00000076c014c090 x27 0000000000000003
x28 000000779b556bd0 x29 000000779b5562b0
lr 000000766f0d7ca8 sp 000000779b556270 pc 005536c0709dc9a8 pst 0000000060001000
27 total frames
backtrace:
#00 pc 005536c0709dc9a8 <unknown>
#01 pc 0000000001c65ca4 /data/app/~~1c17LLj4TQzrxBS4kzz9yQ==/com.test.game-O_8HO_imU-j8LEsucQZj3A==/lib/arm64/libcocos2djs.so (v8::internal::IsolateAllocator::InitReservation()+52) (BuildId: 88c157b357df21c104c281c2fe8648ee719d8b83)
#02 pc 0000000001c65c20 /data/app/~~1c17LLj4TQzrxBS4kzz9yQ==/com.test.game-O_8HO_imU-j8LEsucQZj3A==/lib/arm64/libcocos2djs.so (v8::internal::IsolateAllocator::IsolateAllocator(v8::internal::IsolateAllocationMode)+40) (BuildId: 88c157b357df21c104c281c2fe8648ee719d8b83)
#03 pc 0000000001b546a8 /data/app/~~1c17LLj4TQzrxBS4kzz9yQ==/com.test.game-O_8HO_imU-j8LEsucQZj3A==/lib/arm64/libcocos2djs.so (v8::internal::Isolate::New(v8::internal::IsolateAllocationMode)+36) (BuildId: 88c157b357df21c104c281c2fe8648ee719d8b83)
#04 pc 0000000001a65a84 /data/app/~~1c17LLj4TQzrxBS4kzz9yQ==/com.test.game-O_8HO_imU-j8LEsucQZj3A==/lib/arm64/libcocos2djs.so (v8::Isolate::New(v8::Isolate::CreateParams const&)+20) (BuildId: 88c157b357df21c104c281c2fe8648ee719d8b83)
#05 pc 00000000011395a8 /data/app/~~1c17LLj4TQzrxBS4kzz9yQ==/com.test.game-O_8HO_imU-j8LEsucQZj3A==/lib/arm64/libcocos2djs.so (se::ScriptEngine::init()+256) (BuildId: 88c157b357df21c104c281c2fe8648ee719d8b83)
#06 pc 000000000113bab8 /data/app/~~1c17LLj4TQzrxBS4kzz9yQ==/com.test.game-O_8HO_imU-j8LEsucQZj3A==/lib/arm64/libcocos2djs.so (se::ScriptEngine::start()+44) (BuildId: 88c157b357df21c104c281c2fe8648ee719d8b83)
#07 pc 0000000000f11388 /data/app/~~1c17LLj4TQzrxBS4kzz9yQ==/com.test.game-O_8HO_imU-j8LEsucQZj3A==/lib/arm64/libcocos2djs.so (AppDelegate::applicationDidFinishLaunching()+188) (BuildId: 88c157b357df21c104c281c2fe8648ee719d8b83)
#08 pc 0000000000f1f5ac /data/app/~~1c17LLj4TQzrxBS4kzz9yQ==/com.test.game-O_8HO_imU-j8LEsucQZj3A==/lib/arm64/libcocos2djs.so (cocos2d::Application::start()+28) (BuildId: 88c157b357df21c104c281c2fe8648ee719d8b83)
#09 pc 0000000000f48330 /data/app/~~1c17LLj4TQzrxBS4kzz9yQ==/com.test.game-O_8HO_imU-j8LEsucQZj3A==/lib/arm64/libcocos2djs.so (Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit+252) (BuildId: 88c157b357df21c104c281c2fe8648ee719d8b83)
#10 pc 000000000037ef70 /apex/com.android.art/lib64/libart.so (art_quick_generic_jni_trampoline+144) (BuildId: a0856b3dbc826e8cee9d66738ac739d8)
#11 pc 0000000000368a40 /apex/com.android.art/lib64/libart.so (art_quick_invoke_static_stub+640) (BuildId: a0856b3dbc826e8cee9d66738ac739d8)
#12 pc 0000000000361e5c /apex/com.android.art/lib64/libart.so (bool art::interpreter::DoCall<false>(art::ArtMethod*, art::Thread*, art::ShadowFrame&, art::Instruction const*, unsigned short, bool, art::JValue*)+2048) (BuildId: a0856b3dbc826e8cee9d66738ac739d8)
#13 pc 000000000076f734 /apex/com.android.art/lib64/libart.so (void art::interpreter::ExecuteSwitchImplCpp<false>(art::interpreter::SwitchImplContext*)+12208) (BuildId: a0856b3dbc826e8cee9d66738ac739d8)
#14 pc 00000000003815d8 /apex/com.android.art/lib64/libart.so (ExecuteSwitchImplAsm+8) (BuildId: a0856b3dbc826e8cee9d66738ac739d8)
#15 pc 0000000000010588 <anonymous:7a58d0a000> (org.cocos2dx.lib.Cocos2dxRenderer.onSurfaceCreated+0)
#16 pc 00000000003535dc /apex/com.android.art/lib64/libart.so (artQuickToInterpreterBridge+1932) (BuildId: a0856b3dbc826e8cee9d66738ac739d8)
#17 pc 000000000037f098 /apex/com.android.art/lib64/libart.so (art_quick_to_interpreter_bridge+88) (BuildId: a0856b3dbc826e8cee9d66738ac739d8)
#18 pc 00000000023ec858 /memfd:jit-cache (deleted) (offset 0x2000000) (android.opengl.GLSurfaceView$GLThread.guardedRun+2584)
#19 pc 00000000023ebcec /memfd:jit-cache (deleted) (offset 0x2000000) (android.opengl.GLSurfaceView$GLThread.run+300)
#20 pc 0000000000368774 /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+612) (BuildId: a0856b3dbc826e8cee9d66738ac739d8)
#21 pc 0000000000353f24 /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+132) (BuildId: a0856b3dbc826e8cee9d66738ac739d8)
#22 pc 0000000000947968 /apex/com.android.art/lib64/libart.so (art::detail::ShortyTraits<(char)86>::Type art::ArtMethod::InvokeInstance<(char)86>(art::Thread*, art::ObjPtr<art::mirror::Object>, art::detail::ShortyTraits<>::Type...)+60) (BuildId: a0856b3dbc826e8cee9d66738ac739d8)
#23 pc 0000000000636878 /apex/com.android.art/lib64/libart.so (art::Thread::CreateCallback(void*)+1344) (BuildId: a0856b3dbc826e8cee9d66738ac739d8)
#24 pc 0000000000636328 /apex/com.android.art/lib64/libart.so (art::Thread::CreateCallbackWithUffdGc(void*)+8) (BuildId: a0856b3dbc826e8cee9d66738ac739d8)
#25 pc 000000000006f584 /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+180) (BuildId: f0cc3fe16b52af6fc8d4e5b18105de09)
#26 pc 0000000000061610 /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64) (BuildId: f0cc3fe16b52af6fc8d4e5b18105de09)
Cocos Creator version
2.4.13
System information
Android 15
Issue description
Cocos Creator 2.x ,具体为 2.4.13,在调用
cc.game.end()后,再次打开应用,会导致应用崩溃此问题目前在 Android 15 的设备上必现
Relevant error log output
Steps to reproduce
cc.game.end()后,应用会退出Minimal reproduction project
No response