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pokerth.lua
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1122 lines (958 loc) · 44.4 KB
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-- PokerTH Wireshark Lua dissector (extended for Announce and Init messages)
local p_pokerth = Proto("pokerth", "PokerTH Protocol")
-- Port to dissect
local tcp_port = 7234
-- Message type map
local message_type_names = {
[1] = "AnnounceMessage",
[2] = "InitMessage",
[3] = "AuthServerChallengeMessage",
[4] = "AuthClientResponseMessage",
[5] = "AuthServerVerificationMessage",
[6] = "InitAckMessage",
[7] = "AvatarRequestMessage",
[8] = "AvatarHeaderMessage",
[9] = "AvatarDataMessage",
[10] = "AvatarEndMessage",
[11] = "UnknownAvatarMessage",
[12] = "PlayerListMessage",
[13] = "GameListNewMessage",
[14] = "GameListUpdateMessage",
[15] = "GameListPlayerJoinedMessage",
[16] = "GameListPlayerLeftMessage",
[17] = "GameListAdminChangedMessage",
[18] = "PlayerInfoRequestMessage",
[19] = "PlayerInfoReplyMessage",
[20] = "SubscriptionRequestMessage",
[21] = "JoinExistingGameMessage",
[22] = "JoinNewGameMessage",
[23] = "RejoinExistingGameMessage",
[24] = "JoinGameAckMessage",
[25] = "JoinGameFailedMessage",
[26] = "GamePlayerJoinedMessage",
[27] = "GamePlayerLeftMessage",
[28] = "GameAdminChangedMessage",
[29] = "RemovedFromGameMessage",
[30] = "KickPlayerRequestMessage",
[31] = "LeaveGameRequestMessage",
[32] = "InvitePlayerToGameMessage",
[33] = "InviteNotifyMessage",
[34] = "RejectGameInvitationMessage",
[35] = "RejectInvNotifyMessage",
[36] = "StartEventMessage",
[37] = "StartEventAckMessage",
[38] = "GameStartInitialMessage",
[39] = "GameStartRejoinMessage",
[40] = "HandStartMessage",
[41] = "PlayersTurnMessage",
[42] = "MyActionRequestMessage",
[43] = "YourActionRejectedMessage",
[44] = "PlayersActionDoneMessage",
[45] = "DealFlopCardsMessage",
[46] = "DealTurnCardMessage",
[47] = "DealRiverCardMessage",
[48] = "AllInShowCardsMessage",
[49] = "EndOfHandShowCardsMessage",
[50] = "EndOfHandHideCardsMessage",
[51] = "ShowMyCardsRequestMessage",
[52] = "AfterHandShowCardsMessage",
[53] = "EndOfGameMessage",
[54] = "PlayerIdChangedMessage",
[55] = "AskKickPlayerMessage",
[56] = "AskKickDeniedMessage",
[57] = "StartKickPetitionMessage",
[58] = "VoteKickRequestMessage",
[59] = "VoteKickReplyMessage",
[60] = "KickPetitionUpdateMessage",
[61] = "EndKickPetitionMessage",
[62] = "StatisticsMessage",
[63] = "ChatRequestMessage",
[64] = "ChatMessage",
[65] = "ChatRejectMessage",
[66] = "DialogMessage",
[67] = "TimeoutWarningMessage",
[68] = "ResetTimeoutMessage",
[69] = "ReportAvatarMessage",
[70] = "ReportAvatarAckMessage",
[71] = "ReportGameMessage",
[72] = "ReportGameAckMessage",
[73] = "ErrorMessage",
[74] = "AdminRemoveGameMessage",
[75] = "AdminRemoveGameAckMessage",
[76] = "AdminBanPlayerMessage",
[77] = "AdminBanPlayerAckMessage",
[78] = "GameListSpectatorJoinedMessage",
[79] = "GameListSpectatorLeftMessage",
[80] = "GameSpectatorJoinedMessage",
[81] = "GameSpectatorLeftMessage"
}
-- Enum mappings
local server_types = {
[0] = "LAN",
[1] = "InternetNoAuth",
[2] = "InternetAuth"
}
local login_types = {
[0] = "Guest",
[1] = "Authenticated",
[2] = "Unauthenticated"
}
-- Fields
local f_length = ProtoField.uint32("pokerth.length", "Packet Length", base.DEC)
local f_type = ProtoField.uint8("pokerth.type", "Message Type", base.DEC, message_type_names)
-- Version fields (used inside AnnounceMessage)
f_version_major = ProtoField.uint32("pokerth.version.major", "Major Version", base.DEC)
f_version_minor = ProtoField.uint32("pokerth.version.minor", "Minor Version", base.DEC)
-- AnnounceMessage fields
f_announce_beta_rev = ProtoField.uint32("pokerth.announce.beta_revision", "Latest Beta Revision", base.DEC)
f_announce_server_type = ProtoField.string("pokerth.announce.server_type", "Server Type")
f_announce_num_players = ProtoField.uint32("pokerth.announce.num_players", "Players On Server", base.DEC)
server_type_enum = {
[0] = "LAN",
[1] = "Internet (No Auth)",
[2] = "Internet (Auth)"
}
local f_build_id = ProtoField.uint32("pokerth.build_id", "Build ID", base.DEC)
local f_login_type = ProtoField.uint32("pokerth.login", "Login Type", base.DEC, login_types)
-- Define InitMessage subtree fields
local f_init_requested_version = ProtoField.string("pokerth.init.requested_version", "Requested Version")
local f_init_build_id = ProtoField.uint32("pokerth.init.build_id", "Build ID", base.DEC)
local f_init_last_session = ProtoField.bytes("pokerth.init.last_session", "Last Session ID")
local f_init_password = ProtoField.string("pokerth.init.password", "Auth Server Password")
local f_init_login = ProtoField.uint8("pokerth.init.login", "Login Type", base.DEC, {
[0] = "Guest Login",
[1] = "Authenticated Login",
[2] = "Unauthenticated Login"
})
local f_init_nickname = ProtoField.string("pokerth.init.nickname", "Nickname")
local f_init_userdata = ProtoField.bytes("pokerth.init.client_userdata", "Client User Data")
local f_init_avatarhash = ProtoField.bytes("pokerth.init.avatarhash", "Avatar Hash")
f_initack_yourSessionId = ProtoField.bytes("pokerth.initack_yourSessionId", "Your Session ID")
f_initack_yourPlayerId = ProtoField.uint32("pokerth.initack_yourPlayerId", "Your Player ID", base.DEC)
f_initack_yourAvatarHash = ProtoField.bytes("pokerth.initack_yourAvatarHash", "Your Avatar Hash")
f_initack_rejoinGameId = ProtoField.uint32("pokerth.initack_rejoinGameId", "Rejoin Game ID", base.DEC)
f_playerlist_id = ProtoField.uint32("pokerth.playerlist.id", "Player ID", base.DEC)
f_playerlist_notify = ProtoField.uint8("pokerth.playerlist.notification", "Player List Notification", base.DEC, {
[0] = "playerListNew",
[1] = "playerListLeft"
})
f_gamelist_game_id = ProtoField.uint32("pokerth.gamelist.game_id", "Game ID", base.DEC)
f_gamelist_game_mode = ProtoField.uint8("pokerth.gamelist.game_mode", "Game Mode", base.DEC)
f_gamelist_private = ProtoField.bool("pokerth.gamelist.private", "Is Private")
f_gamelist_players = ProtoField.bytes("pokerth.gamelist.players", "Player IDs")
f_gamelist_players_id = ProtoField.uint32("pokerth.gamelist.player_id", "Player ID", base.DEC)
f_gamelist_admin_id = ProtoField.uint32("pokerth.gamelist.admin_id", "Admin Player ID", base.DEC)
f_gamelist_game_info = ProtoField.bytes("pokerth.gamelist.game_info", "NetGameInfo")
f_gamelist_spectators = ProtoField.bytes("pokerth.gamelist.spectators", "Spectator IDs")
f_gamelist_spectator_id = ProtoField.uint32("pokerth.gamelist.spectator_id", "Spectator ID", base.DEC)
-- NetGameInfo fields
local f_gameinfo_name = ProtoField.string("pokerth.gameinfo.name", "Game Name")
local f_gameinfo_type = ProtoField.uint32("pokerth.gameinfo.type", "Net Game Type", base.DEC, {
[1] = "Normal",
[2] = "Registered Only",
[3] = "Invite Only",
[4] = "Ranking"
})
local f_gameinfo_max_players = ProtoField.uint32("pokerth.gameinfo.max_players", "Max Number of Players")
local f_gameinfo_raise_mode = ProtoField.uint32("pokerth.gameinfo.raise_mode", "Raise Interval Mode", base.DEC, {
[1] = "On Hand Num",
[2] = "On Minutes"
})
local f_gameinfo_raise_hands = ProtoField.uint32("pokerth.gameinfo.raise_hands", "Raise Every Hands")
local f_gameinfo_raise_minutes = ProtoField.uint32("pokerth.gameinfo.raise_minutes", "Raise Every Minutes")
local f_gameinfo_end_mode = ProtoField.uint32("pokerth.gameinfo.end_mode", "End Raise Mode", base.DEC, {
[1] = "Double Blinds",
[2] = "Raise By End Value",
[3] = "Keep Last Blind"
})
local f_gameinfo_end_blind = ProtoField.uint32("pokerth.gameinfo.end_blind", "End Raise Small Blind Value")
local f_gameinfo_gui_speed = ProtoField.uint32("pokerth.gameinfo.gui_speed", "Proposed GUI Speed")
local f_gameinfo_delay = ProtoField.uint32("pokerth.gameinfo.delay", "Delay Between Hands (s)")
local f_gameinfo_action_timeout = ProtoField.uint32("pokerth.gameinfo.action_timeout", "Player Action Timeout (s)")
local f_gameinfo_first_blind = ProtoField.uint32("pokerth.gameinfo.first_blind", "First Small Blind")
local f_gameinfo_start_money = ProtoField.uint32("pokerth.gameinfo.start_money", "Start Money")
local f_gameinfo_manual_blinds = ProtoField.uint32("pokerth.gameinfo.manual_blinds", "Manual Blinds", base.DEC)
local f_gameinfo_allow_spectators = ProtoField.bool("pokerth.gameinfo.allow_spectators", "Allow Spectators")
f_player_info_id = ProtoField.uint32("pokerth.playerinfo.player_id", "Player ID", base.DEC)
f_playerinfo_reply_id = ProtoField.uint32("pokerth.playerinfo.id", "Player ID", base.DEC)
f_playerinfo_name = ProtoField.string("pokerth.playerinfo.name", "Player Name")
f_playerinfo_ishuman = ProtoField.bool("pokerth.playerinfo.ishuman", "Is Human")
f_playerinfo_rights = ProtoField.uint8("pokerth.playerinfo.rights", "Player Rights", base.DEC)
f_playerinfo_avatar_type = ProtoField.uint8("pokerth.playerinfo.avatar.type", "Avatar Type", base.DEC)
f_playerinfo_avatar_hash = ProtoField.bytes("pokerth.playerinfo.avatar.hash", "Avatar Hash")
f_chat_game_id = ProtoField.uint32("pokerth.chat.gameid", "Game ID", base.DEC)
f_chat_player_id = ProtoField.uint32("pokerth.chat.playerid", "Player ID", base.DEC)
f_chat_type = ProtoField.uint8("pokerth.chat.type", "Chat Type", base.DEC, {
[0] = "Lobby",
[1] = "Game",
[2] = "Bot",
[3] = "Broadcast",
[4] = "Private"
})
f_chat_text = ProtoField.string("pokerth.chat.text", "Chat Text")
f_spectator_game_id = ProtoField.uint32("pokerth.spectator.game_id", "Spectator Game ID", base.DEC)
f_spectator_player_id = ProtoField.uint32("pokerth.spectator.player_id", "Spectator Player ID", base.DEC)
f_player_joined_gameid = ProtoField.uint32("pokerth.playerjoined.gameid", "Game ID", base.DEC)
f_player_joined_playerid = ProtoField.uint32("pokerth.playerjoined.playerid", "Player ID", base.DEC)
f_player_left_gameid = ProtoField.uint32("pokerth.playerleft.gameid", "Game ID", base.DEC)
f_player_left_playerid = ProtoField.uint32("pokerth.playerleft.playerid", "Player ID", base.DEC)
f_chatreq_target_game_id = ProtoField.uint32("pokerth.chatreq.target_game_id", "Target Game ID", base.DEC)
f_chatreq_target_player_id = ProtoField.uint32("pokerth.chatreq.target_player_id", "Target Player ID", base.DEC)
f_chatreq_text = ProtoField.string("pokerth.chatreq.text", "Chat Text")
f_error_reason = ProtoField.uint32("pokerth.error.reason", "Error Reason", base.DEC, {
[0] = "custReserved",
[1] = "initVersionNotSupported",
[2] = "initServerFull",
[3] = "initAuthFailure",
[4] = "initPlayerNameInUse",
[5] = "initInvalidPlayerName",
[6] = "initServerMaintenance",
[7] = "initBlocked",
[8] = "avatarTooLarge",
[9] = "invalidPacket",
[10] = "invalidState",
[11] = "kickedFromServer",
[12] = "bannedFromServer",
[13] = "blockedByServer",
[14] = "sessionTimeout"
})
p_pokerth.fields = {
-- Common header fields
f_length, f_type,
-- AnnounceMessage fields
f_version_major, f_version_minor, f_announce_beta_rev, f_announce_server_type, f_announce_num_players,
-- InitMessage fields
f_message_type, f_init_requested_version, f_init_build_id, f_init_last_session,
f_init_password, f_init_login, f_init_nickname, f_init_userdata, f_init_avatarhash,
f_initack_yourSessionId, f_initack_yourPlayerId, f_initack_yourAvatarHash, f_initack_rejoinGameId,
f_playerlist_id, f_playerlist_notify,
f_gamelist_game_id, f_gamelist_game_mode, f_gamelist_private,
f_gamelist_players, f_gamelist_players_id,
f_gamelist_admin_id, f_gamelist_game_info,
f_gamelist_spectators, f_gamelist_spectator_id,
f_gameinfo_name, f_gameinfo_type, f_gameinfo_max_players,
f_gameinfo_raise_mode, f_gameinfo_raise_hands, f_gameinfo_raise_minutes,
f_gameinfo_end_mode, f_gameinfo_end_blind, f_gameinfo_gui_speed,
f_gameinfo_delay, f_gameinfo_action_timeout, f_gameinfo_first_blind,
f_gameinfo_start_money, f_gameinfo_manual_blinds, f_gameinfo_allow_spectators,
f_player_info_id, f_playerinfo_reply_id, f_playerinfo_name, f_playerinfo_ishuman, f_playerinfo_rights,
f_playerinfo_avatar_type, f_playerinfo_avatar_hash,
f_chat_game_id, f_chat_player_id, f_chat_type, f_chat_text,
f_spectator_game_id, f_spectator_player_id,
f_player_joined_gameid, f_player_joined_playerid,
f_player_left_gameid, f_player_left_playerid,
f_chatreq_target_game_id, f_chatreq_target_player_id, f_chatreq_text,
f_error_reason
}
-- Dissector function
function read_varint(tvb, offset)
local result = 0
local shift = 0
local consumed = 0
local max_offset = tvb:len()
while offset + consumed < max_offset and consumed < 10 do
local b = tvb(offset + consumed, 1):uint()
result = result + bit.lshift(bit.band(b, 0x7F), shift)
shift = shift + 7
consumed = consumed + 1
if bit.band(b, 0x80) == 0 then break end
end
return result, consumed
end
-- Utility to decode the next protobuf field tag and length (if applicable)
function read_protobuf_field_header(tvb, offset)
local start_offset = offset
-- Read tag (varint encoded)
local tag, tag_len = read_varint(tvb, offset)
offset = offset + tag_len
local field_number = bit.rshift(tag, 3)
local wire_type = bit.band(tag, 0x07)
local length = nil
local length_len = 0
-- Handle length-delimited (wire type 2)
if wire_type == 2 then
length, length_len = read_varint(tvb, offset)
offset = offset + length_len
end
return {
field_number = field_number,
wire_type = wire_type,
tag_len = tag_len,
length = length,
length_len = length_len,
total_len = offset - start_offset,
next_offset = offset
}
end
function parse_net_game_info(tvb, tree)
local offset = 0
while offset < tvb:len() do
local tag = tvb(offset, 1):uint()
local field_number = bit.rshift(tag, 3)
local wire_type = bit.band(tag, 0x07)
offset = offset + 1
if field_number == 1 and wire_type == 2 then -- string gameName
local len, len_size = read_varint(tvb, offset)
offset = offset + len_size
tree:add(f_gameinfo_name, tvb(offset, len))
offset = offset + len
elseif field_number == 2 and wire_type == 0 then -- enum netGameType
local value, size = read_varint(tvb, offset)
tree:add(f_gameinfo_type, tvb(offset, size)):append_text(" (" .. tostring(value) .. ")")
offset = offset + size
elseif field_number == 3 and wire_type == 0 then -- uint32 maxNumPlayers
local value, size = read_varint(tvb, offset)
tree:add(f_gameinfo_max_players, tvb(offset, size))
offset = offset + size
elseif field_number == 4 and wire_type == 0 then -- enum raiseIntervalMode
local value, size = read_varint(tvb, offset)
tree:add(f_gameinfo_raise_mode, tvb(offset, size)):append_text(" (" .. tostring(value) .. ")")
offset = offset + size
elseif field_number == 5 and wire_type == 0 then -- optional raiseEveryHands
local value, size = read_varint(tvb, offset)
tree:add(f_gameinfo_raise_hands, tvb(offset, size))
offset = offset + size
elseif field_number == 6 and wire_type == 0 then -- optional raiseEveryMinutes
local value, size = read_varint(tvb, offset)
tree:add(f_gameinfo_raise_minutes, tvb(offset, size))
offset = offset + size
elseif field_number == 7 and wire_type == 0 then -- enum endRaiseMode
local value, size = read_varint(tvb, offset)
tree:add(f_gameinfo_end_mode, tvb(offset, size)):append_text(" (" .. tostring(value) .. ")")
offset = offset + size
elseif field_number == 8 and wire_type == 0 then -- optional endRaiseSmallBlindValue
local value, size = read_varint(tvb, offset)
tree:add(f_gameinfo_end_blind, tvb(offset, size))
offset = offset + size
elseif field_number == 9 and wire_type == 0 then -- uint32 proposedGuiSpeed
local value, size = read_varint(tvb, offset)
tree:add(f_gameinfo_gui_speed, tvb(offset, size))
offset = offset + size
elseif field_number == 10 and wire_type == 0 then -- uint32 delayBetweenHands
local value, size = read_varint(tvb, offset)
tree:add(f_gameinfo_delay, tvb(offset, size))
offset = offset + size
elseif field_number == 11 and wire_type == 0 then -- uint32 playerActionTimeout
local value, size = read_varint(tvb, offset)
tree:add(f_gameinfo_action_timeout, tvb(offset, size))
offset = offset + size
elseif field_number == 12 and wire_type == 0 then -- uint32 firstSmallBlind
local value, size = read_varint(tvb, offset)
tree:add(f_gameinfo_first_blind, tvb(offset, size))
offset = offset + size
elseif field_number == 13 and wire_type == 0 then -- uint32 startMoney
local value, size = read_varint(tvb, offset)
tree:add(f_gameinfo_start_money, tvb(offset, size))
offset = offset + size
elseif field_number == 14 and wire_type == 2 then -- repeated uint32 manualBlinds [packed = true]
local len, len_size = read_varint(tvb, offset)
offset = offset + len_size
local end_offset = offset + len
while offset < end_offset do
local value, size = read_varint(tvb, offset)
tree:add(f_gameinfo_manual_blinds, tvb(offset, size)):append_text(" (" .. tostring(value) .. ")")
offset = offset + size
end
elseif field_number == 15 and wire_type == 0 then -- optional bool allowSpectators
local value, size = read_varint(tvb, offset)
tree:add(f_gameinfo_allow_spectators, tvb(offset, size))
offset = offset + size
else
-- Unknown field, skip or show expert info
tree:add_expert_info(PI_UNDECODED, PI_NOTE,
string.format("Unknown NetGameInfo field %d (wire type %d)", field_number, wire_type))
break
end
end
end
function server_type_to_string(val)
if val == 0 then return "LAN"
elseif val == 1 then return "Internet (No Auth)"
elseif val == 2 then return "Internet (Auth)"
else return "Unknown"
end
end
function parse_version(tvb, tree)
local offset = 0
while offset < tvb:len() do
local tag = tvb(offset, 1):uint()
local field_number = bit.rshift(tag, 3)
local wire_type = bit.band(tag, 0x07)
--tree:add(tvb(offset, 1), string.format("Version Tag: field=%d, wire=%d", field_number, wire_type))
offset = offset + 1
if wire_type ~= 0 then
tree:add_expert_info(PI_MALFORMED, PI_ERROR,
string.format("Unexpected wire type %d in version (field %d)", wire_type, field_number))
break
end
local val, len = read_varint(tvb, offset)
if field_number == 1 then
tree:add(f_version_major, tvb(offset, len), val)
elseif field_number == 2 then
tree:add(f_version_minor, tvb(offset, len), val)
else
tree:add_expert_info(PI_UNDECODED, PI_NOTE,
string.format("Unknown field %d in Version message", field_number))
end
offset = offset + len
end
end
-- Parse the full announce message (after message type and length have been read)
function parse_announce_message(tvb, tree)
local offset = 0
local announce_end = tvb:len()
local subtree = tree:add(tvb(), "AnnounceMessage")
while offset < announce_end do
local tag = tvb(offset, 1):uint()
local field_number = bit.rshift(tag, 3)
local wire_type = bit.band(tag, 0x07)
offset = offset + 1
if field_number == 1 and wire_type == 2 then -- protocolVersion
local len, len_len = read_varint(tvb, offset)
offset = offset + len_len
local version_tvb = tvb(offset, len)
local version_tree = subtree:add(version_tvb, "Protocol Version")
parse_version(version_tvb, version_tree)
offset = offset + len
elseif field_number == 2 and wire_type == 2 then -- latestGameVersion
local len, len_len = read_varint(tvb, offset)
offset = offset + len_len
local version_tvb = tvb(offset, len)
local version_tree = subtree:add(version_tvb, "Latest Game Version")
parse_version(version_tvb, version_tree)
offset = offset + len
elseif field_number == 3 and wire_type == 0 then -- latestBetaRevision
local val, len = read_varint(tvb, offset)
subtree:add(f_announce_beta_rev, tvb(offset, len), val)
offset = offset + len
elseif field_number == 4 and wire_type == 0 then -- serverType
local val, len = read_varint(tvb, offset)
subtree:add(f_announce_server_type, tvb(offset, len), server_type_enum[val] or "Unknown (" .. val .. ")")
offset = offset + len
elseif field_number == 5 and wire_type == 0 then -- numPlayersOnServer
local val, len = read_varint(tvb, offset)
subtree:add(f_announce_num_players, tvb(offset, len), val)
offset = offset + len
else
subtree:add_expert_info(PI_UNDECODED, PI_NOTE,
string.format("Unhandled field %d with wire type %d tag %x offset %d", field_number, wire_type, tag, offset))
break
end
end
end
function parse_init_message(tvb, tree)
local offset = 0
local subtree = tree:add(tvb(), "InitMessage")
while offset < tvb:len() do
local tag = tvb(offset, 1):uint()
local field_number = bit.rshift(tag, 3)
local wire_type = bit.band(tag, 0x07)
tree:add(tvb(offset, 1), string.format("Init Tag: field=%d, wire=%d", field_number, wire_type))
offset = offset + 1
if field_number == 1 and wire_type == 2 then -- requested_version
local len, len_len = read_varint(tvb, offset)
offset = offset + len_len
local sub_tvb = tvb(offset, len)
local version_tree = tree:add(f_init_requested_version, sub_tvb)
parse_version(sub_tvb, version_tree)
offset = offset + len
elseif field_number == 2 and wire_type == 0 then -- build_id
local val, len = read_varint(tvb, offset)
tree:add(f_init_build_id, tvb(offset, len), val)
offset = offset + len
elseif field_number == 3 and wire_type == 2 then -- last_session_id
local len, len_len = read_varint(tvb, offset)
offset = offset + len_len
tree:add(f_init_last_session, tvb(offset, len))
offset = offset + len
elseif field_number == 4 and wire_type == 2 then -- password (not present in your example)
local len, len_len = read_varint(tvb, offset)
offset = offset + len_len
tree:add(f_init_password, tvb(offset, len))
offset = offset + len
elseif field_number == 5 and wire_type == 0 then -- login_type
local val, len = read_varint(tvb, offset)
tree:add(f_init_login, tvb(offset, len), val)
offset = offset + len
elseif field_number == 6 and wire_type == 2 then -- nickname
local len, len_len = read_varint(tvb, offset)
offset = offset + len_len
tree:add(f_init_nickname, tvb(offset, len), tvb(offset, len):string())
offset = offset + len
elseif field_number == 7 and wire_type == 2 then -- userdata (not in this msg)
local len, len_len = read_varint(tvb, offset)
offset = offset + len_len
tree:add(f_init_userdata, tvb(offset, len))
offset = offset + len
elseif field_number == 8 and wire_type == 2 then -- avatarHash (not in this msg)
local len, len_len = read_varint(tvb, offset)
offset = offset + len_len
tree:add(f_init_avatarhash, tvb(offset, len))
offset = offset + len
else
tree:add_expert_info(PI_UNDECODED, PI_NOTE,
string.format("Unknown field %d (wire type %d)", field_number, wire_type))
break
end
end
end
function parse_init_ack_message(tvb, tree)
local offset = 0
local subtree = tree:add(p_pokerth, tvb, "InitAckMessage")
local pos = 0
while pos < tvb:len() do
local tag = tvb(pos, 1):uint()
local field = bit.rshift(tag, 3)
local wire = bit.band(tag, 0x07)
pos = pos + 1
if field == 1 and wire == 2 then
local len, len_len = read_varint(tvb, pos)
pos = pos + len_len
subtree:add(f_initack_yourSessionId, tvb(pos, len))
pos = pos + len
elseif field == 2 and wire == 0 then
local val, vlen = read_varint(tvb, pos)
subtree:add(f_initack_yourPlayerId, tvb(pos, vlen), val)
pos = pos + vlen
elseif field == 3 and wire == 2 then
local len, len_len = read_varint(tvb, pos)
pos = pos + len_len
subtree:add(f_initack_yourAvatarHash, tvb(pos, len))
pos = pos + len
elseif field == 4 and wire == 0 then
local val, vlen = read_varint(tvb, pos)
subtree:add(f_initack_rejoinGameId, tvb(pos, vlen), val)
pos = pos + vlen
else
subtree:add_expert_info(PI_UNDECODED, PI_NOTE, string.format("Unknown field %d (wire type %d)", field, wire))
break
end
end
end
function parse_player_list_message(tvb, tree)
local offset = 0
while offset < tvb:len() do
local tag_byte = tvb(offset,1):uint()
local field_number = bit.rshift(tag_byte, 3)
local wire_type = bit.band(tag_byte, 0x07)
offset = offset + 1
if field_number == 1 and wire_type == 0 then -- playerId
local value, size = read_varint(tvb, offset)
tree:add(f_playerlist_id, tvb(offset, size), value)
offset = offset + size
elseif field == 13 and wire == 2 then -- playerId
local len, len_len = read_varint(tvb, pos)
pos = pos + len_len
tree:add(f_playerlist_id, tvb(pos, len))
pos = pos + len
elseif field_number == 2 and wire_type == 0 then -- playerListNotification
local value, size = read_varint(tvb, offset)
tree:add(f_playerlist_notify, tvb(offset, size), value)
offset = offset + size
else
tree:add_expert_info(PI_MALFORMED, PI_WARN, string.format("Unknown %x field %d (wire type %d)", tag_byte, field_number, wire_type))
break
end
end
end
function parse_game_list_new_message(tvb, tree)
local offset = 0
while offset < tvb:len() do
local tag = tvb(offset, 1):uint()
local field_number = bit.rshift(tag, 3)
local wire_type = bit.band(tag, 0x07)
offset = offset + 1
if field_number == 1 and wire_type == 0 then -- gameId
local value, size = read_varint(tvb, offset)
tree:add(f_gamelist_game_id, tvb(offset, size))
offset = offset + size
elseif field_number == 2 and wire_type == 0 then -- gameMode (enum)
local value, size = read_varint(tvb, offset)
tree:add(f_gamelist_game_mode, tvb(offset, size)):append_text(" (" .. tostring(value) .. ")")
offset = offset + size
elseif field_number == 3 and wire_type == 0 then -- isPrivate (bool)
local value, size = read_varint(tvb, offset)
tree:add(f_gamelist_private, tvb(offset, size))
offset = offset + size
elseif field_number == 4 and wire_type == 2 then -- repeated uint32 playerIds [packed]
local len, len_size = read_varint(tvb, offset)
offset = offset + len_size
local end_offset = offset + len
while offset < end_offset do
local value, size = read_varint(tvb, offset)
tree:add(f_gamelist_players_id, tvb(offset, size)):append_text(" (" .. tostring(value) .. ")")
offset = offset + size
end
elseif field_number == 5 and wire_type == 0 then -- adminPlayerId
local value, size = read_varint(tvb, offset)
tree:add(f_gamelist_admin_id, tvb(offset, size))
offset = offset + size
elseif field_number == 6 and wire_type == 2 then -- NetGameInfo
local len, len_size = read_varint(tvb, offset)
offset = offset + len_size
local netgameinfo_tree = tree:add(f_gamelist_game_info, tvb(offset, len), "NetGameInfo")
parse_net_game_info(tvb(offset, len):tvb(), netgameinfo_tree)
offset = offset + len
elseif field_number == 7 and wire_type == 2 then -- repeated uint32 spectatorIds [packed]
local len, len_size = read_varint(tvb, offset)
offset = offset + len_size
local end_offset = offset + len
while offset < end_offset do
local value, size = read_varint(tvb, offset)
tree:add(f_gamelist_spectator_id, tvb(offset, size)):append_text(" (" .. tostring(value) .. ")")
offset = offset + size
end
else
tree:add_expert_info(PI_UNDECODED, PI_NOTE,
string.format("Unknown GameListNewMessage field %d (wire type %d)", field_number, wire_type))
break
end
end
end
function parse_player_info_request_message(tvb, tree)
local offset = 0
local tvb_len = tvb:len()
while offset < tvb_len do
local tag = tvb(offset, 1):uint()
local field_number = bit.rshift(tag, 3)
local wire_type = bit.band(tag, 0x07)
offset = offset + 1
if field_number == 1 and wire_type == 2 then -- packed repeated uint32
local len, len_len = read_varint(tvb, offset)
offset = offset + len_len
local end_offset = offset + len
--local packed_tree = tree:add(tvb(offset, len), "Player IDs")
tree:add(tvb(offset, len), "Player IDs")
while offset < end_offset do
local value, size = read_varint(tvb, offset)
--packed_tree:add(f_player_info_id, tvb(offset, size), value)
tree:add(f_player_info_id, tvb(offset, size), value)
offset = offset + size
end
else
tree:add_expert_info(PI_MALFORMED, PI_ERROR,
string.format("Unexpected field %d with wire type %d tag=%x offset=%d", field_number, wire_type, tag, offset))
break
end
end
end
function parse_player_info_reply_message(tvb, tree)
local offset = 0
local msg_len = tvb:len()
local subtree = tree:add(tvb(), "PlayerInfoReplyMessage")
while offset < msg_len do
local tag = tvb(offset, 1):uint()
local field_number = bit.rshift(tag, 3)
local wire_type = bit.band(tag, 0x07)
offset = offset + 1
--subtree:add_expert_info(PI_INFO, PI_COMMENT, string.format("tag %x offset %d field %d wire %d", tag, offset, field_number, wire_type))
if field_number == 1 and wire_type == 0 then
local value, size = read_varint(tvb, offset)
subtree:add(f_playerinfo_reply_id, tvb(offset, size), value)
offset = offset + size
elseif field_number == 2 and wire_type == 2 then
local len, len_len = read_varint(tvb, offset)
offset = offset + len_len
local info_tvb = tvb(offset, len)
local info_tree = subtree:add(info_tvb, "PlayerInfoData")
local ioff = 0
while ioff < info_tvb:len() do
local tag = info_tvb(ioff, 1):uint()
local fn = bit.rshift(tag, 3)
local wt = bit.band(tag, 0x07)
ioff = ioff + 1
if fn == 1 and wt == 2 then
local slen, slen_len = read_varint(info_tvb, ioff)
ioff = ioff + slen_len
info_tree:add(f_playerinfo_name, info_tvb(ioff, slen))
ioff = ioff + slen
elseif fn == 2 and wt == 0 then
local val, size = read_varint(info_tvb, ioff)
info_tree:add(f_playerinfo_ishuman, info_tvb(ioff, size), val)
ioff = ioff + size
elseif fn == 3 and wt == 0 then
local val, size = read_varint(info_tvb, ioff)
info_tree:add(f_playerinfo_rights, info_tvb(ioff, size), val)
ioff = ioff + size
elseif fn == 5 and wt == 2 then
local alen, alen_len = read_varint(info_tvb, ioff)
ioff = ioff + alen_len
local avatar_tvb = info_tvb(ioff, alen)
local avatar_tree = info_tree:add(avatar_tvb, "AvatarData")
local aoff = 0
while aoff < avatar_tvb:len() do
local atag = avatar_tvb(aoff, 1):uint()
local afn = bit.rshift(atag, 3)
local awt = bit.band(atag, 0x07)
aoff = aoff + 1
if afn == 1 and awt == 0 then
local val, size = read_varint(avatar_tvb, aoff)
avatar_tree:add(f_playerinfo_avatar_type, avatar_tvb(aoff, size), val)
aoff = aoff + size
elseif afn == 2 and awt == 2 then
local hlen, hlen_len = read_varint(avatar_tvb, aoff)
aoff = aoff + hlen_len
avatar_tree:add(f_playerinfo_avatar_hash, avatar_tvb(aoff, hlen))
aoff = aoff + hlen
else
break
end
end
ioff = ioff + alen
else
break
end
end
offset = offset + len
else
break
end
end
end
function parse_chat_message(tvb, tree)
local offset = 0
while offset < tvb:len() do
local tag_offset = offset
local tag = tvb(offset, 1):uint()
local field_number = bit.rshift(tag, 3)
local wire_type = bit.band(tag, 0x07)
offset = offset + 1
tree:add_expert_info(PI_INFO, PI_COMMENT, string.format("tag %x offset %d field %d wire %d", tag, offset, field_number, wire_type))
if field_number == 1 and wire_type == 0 then -- gameId
local value, size = read_varint(tvb, offset)
tree:add(f_chat_game_id, tvb(offset, size), value)
offset = offset + size
elseif field_number == 2 and wire_type == 0 then -- playerId
local value, size = read_varint(tvb, offset)
tree:add(f_chat_player_id, tvb(offset, size), value)
offset = offset + size
elseif field_number == 3 and wire_type == 0 then -- chatType
local value, size = read_varint(tvb, offset)
--offset = offset + size
tree:add(f_chat_type, tvb(offset, size), value)
offset = offset + size
elseif field_number == 4 and wire_type == 2 then -- chatText
local len, size = read_varint(tvb, offset)
offset = offset + size
tree:add(f_chat_text, tvb(offset, len), "Chat Text: " .. tvb(offset, len):string())
offset = offset + len
else
-- Unknown field
tree:add_expert_info(PI_UNDECODED, PI_NOTE,
string.format("Unknown field: %d (wire type %d) at offset %d", field_number, wire_type, tag_offset))
break
end
end
end
function parse_game_list_spectator_joined_message(tvb, tree)
local offset = 0
while offset < tvb:len() do
local tag = tvb(offset, 1):uint()
local field_number = bit.rshift(tag, 3)
local wire_type = bit.band(tag, 0x07)
offset = offset + 1
if field_number == 1 and wire_type == 0 then -- gameId
local value, size = read_varint(tvb, offset)
tree:add(f_spectator_game_id, tvb(offset, size), value)
offset = offset + size
elseif field_number == 2 and wire_type == 0 then -- playerId
local value, size = read_varint(tvb, offset)
tree:add(f_spectator_player_id, tvb(offset, size), value)
offset = offset + size
else
tree:add_expert_info(PI_UNDECODED, PI_NOTE,
string.format("Unhandled field: %d (wire type %d)", field_number, wire_type))
break
end
end
end
function parse_game_list_player_joined_message(tvb, tree)
local offset = 0
-- Parse gameId (field 1)
local tag = tvb(offset, 1):uint()
local field_number = bit.rshift(tag, 3)
local wire_type = bit.band(tag, 0x07)
offset = offset + 1
if field_number == 1 and wire_type == 0 then
local game_id, varint_len = read_varint(tvb, offset)
tree:add(f_player_joined_gameid, tvb(offset, varint_len), game_id)
offset = offset + varint_len
end
-- Parse playerId (field 2)
tag = tvb(offset, 1):uint()
field_number = bit.rshift(tag, 3)
wire_type = bit.band(tag, 0x07)
offset = offset + 1
if field_number == 2 and wire_type == 0 then
local player_id, varint_len = read_varint(tvb, offset)
tree:add(f_player_joined_playerid, tvb(offset, varint_len), player_id)
offset = offset + varint_len
end
end
function parse_game_list_player_left_message(tvb, tree)
local offset = 0
-- Parse gameId (field 1)
local tag = tvb(offset, 1):uint()
local field_number = bit.rshift(tag, 3)
local wire_type = bit.band(tag, 0x07)
offset = offset + 1
if field_number == 1 and wire_type == 0 then
local game_id, varint_len = read_varint(tvb, offset)
tree:add(f_player_left_gameid, tvb(offset, varint_len), game_id)
offset = offset + varint_len
end
-- Parse playerId (field 2)
tag = tvb(offset, 1):uint()
field_number = bit.rshift(tag, 3)
wire_type = bit.band(tag, 0x07)
offset = offset + 1
if field_number == 2 and wire_type == 0 then
local player_id, varint_len = read_varint(tvb, offset)
tree:add(f_player_left_playerid, tvb(offset, varint_len), player_id)
offset = offset + varint_len
end
end
function parse_chat_request_message(tvb, tree)
local offset = 0
local tvb_len = tvb:len()
while offset < tvb_len do
local tag = tvb(offset, 1):uint()
local field_number = bit.rshift(tag, 3)
local wire_type = bit.band(tag, 0x07)
offset = offset + 1
if field_number == 1 and wire_type == 0 then
-- targetGameId
local value, len = read_varint(tvb, offset)
tree:add(f_chatreq_target_game_id, tvb(offset, len), value)
offset = offset + len
elseif field_number == 2 and wire_type == 0 then
-- targetPlayerId
local value, len = read_varint(tvb, offset)
tree:add(f_chatreq_target_player_id, tvb(offset, len), value)
offset = offset + len
elseif field_number == 3 and wire_type == 2 then
-- chatText (length-delimited string)
local strlen, len_len = read_varint(tvb, offset)
offset = offset + len_len
if offset + strlen > tvb_len then
tree:add_expert_info(PI_MALFORMED, PI_ERROR, "Truncated chatText string")
break
end
tree:add(f_chatreq_text, tvb(offset, strlen))
offset = offset + strlen
else
tree:add_expert_info(PI_MALFORMED, PI_WARN,
string.format("Unknown or unsupported field: %d (wire type %d)", field_number, wire_type))
break
end
end
end
function parse_error_message(tvb, tree)
local offset = 0
local tvb_len = tvb:len()
while offset < tvb_len do
local tag = tvb(offset, 1):uint()
local field_number = bit.rshift(tag, 3)