diff --git a/config-items.yml b/config-items.yml index 728cb13..8a1b5c0 100644 --- a/config-items.yml +++ b/config-items.yml @@ -1,8 +1,8 @@ # ===== ITEM CONFIGURATION ===== # -# border-continuity (sprite root): sprites that are drawn over edges of contiguous section of the item -# border-continuity-color (white): color of continuity border -# border-continuity-external (sprite root): sprites that are drawn around the edges of a contiguous section of the item +# border_continuity (sprite root): sprites that are drawn over edges of contiguous section of the item +# border_continuity_color (white): color of continuity border +# border_continuity_external (sprite root): sprites that are drawn around the edges of a contiguous section of the item # carryable (boolean, true): shows up in inventory # diggable: (boolean, false): can item be dug with shovel # fieldable (boolean, true): is item protectable by dishes @@ -90,7 +90,7 @@ items: code: 2 level: 1 opaque: true - border-wholeness: earth + border_wholeness: earth border_continuity_external: ['masks/border-external', 12] border_continuity_color: 1a0e00 title: Earth Backdrop @@ -101,8 +101,8 @@ items: code: 3 level: 1 opaque: true - border-wholeness: earth - border-continuity-external: ['masks/border-external', 12] + border_wholeness: earth + border_continuity_external: ['masks/border-external', 12] sprite_z: 3 color: cfad70 title: Sandstone Backdrop @@ -112,8 +112,8 @@ items: code: 4 level: 1 opaque: true - border-wholeness: earth - border-continuity-external: ['masks/border-external', 12] + border_wholeness: earth + border_continuity_external: ['masks/border-external', 12] sprite_z: 2 color: bbbeb5 title: Limestone Backdrop @@ -123,7 +123,7 @@ items: invulnerable: true background: base/earth sprite: ['base/maw', 4] - border-wholeness: earth + border_wholeness: earth spawn: creature gui: false sprite_z: 10 @@ -136,7 +136,7 @@ items: invulnerable: true background: base/earth sprite: ['base/maw', 4] - border-wholeness: earth + border_wholeness: earth gui: false sprite_z: 10 title: Plugged Maw @@ -146,7 +146,7 @@ items: base/pipe: code: 6 invulnerable: true - border-wholeness: earth + border_wholeness: earth spawn: automata gui: false sprite_z: 10 @@ -158,7 +158,7 @@ items: code: 8 invulnerable: true sprite: base/pipe - border-wholeness: earth + border_wholeness: earth gui: false sprite_z: 10 title: Plugged Culvert @@ -178,10 +178,10 @@ items: opaque: true background: base/earth continuity: base/vent-all - sprite-continuity: base/steam-vent - sprite-continuity-animation: ['base/steam-moving', 2] + sprite_continuity: base/steam-vent + sprite_continuity_animation: ['base/steam-moving', 2] sprite_continuity_animation_opacity: 128 - border-wholeness: earth + border_wholeness: earth color: 715a35 char: V sprite_z: 5 @@ -197,8 +197,8 @@ items: background: base/earth continuity: base/vent-all sprite: '' - sprite-continuity: base/steam-vent-cap - border-wholeness: earth + sprite_continuity: base/steam-vent-cap + border_wholeness: earth color: 715a35 char: x sprite_z: 5 @@ -211,8 +211,8 @@ items: <<: *base opaque: true background: base/earth - border-wholeness: earth - border-continuity-external: ['masks/border-external', 12] + border_wholeness: earth + border_continuity_external: ['masks/border-external', 12] sprite_z: 7 base/drawing-modern: @@ -243,7 +243,7 @@ items: background: base/earth sprite: ['base/earth-accent', 14] opaque: true - border-wholeness: earth + border_wholeness: earth border_continuity_external: ['masks/border-external', 12] border_continuity_color: 45321a title: Earth Backdrop Accent @@ -344,11 +344,11 @@ items: code: 255 material: stone ingredients: ['ground/stone'] - crafting quantity: 3 - border-continuity: stone-back + crafting_quantity: 3 + border_continuity: stone-back title: Stone Backdrop toughness: 1 - decay inventory: rubble/stone-pile-1 + decay_inventory: rubble/stone-pile-1 rarity: 2 hintt: 'Common stone backing, frequently found decayed and crumbling both above and belowground.' back/iron: @@ -356,24 +356,24 @@ items: code: 267 material: metal ingredients: ['building/iron'] - crafting quantity: 3 - border-continuity: iron-back + crafting_quantity: 3 + border_continuity: iron-back title: Iron Backdrop toughness: 5 gui: ['noborder'] - decay inventory: rubble/iron + decay_inventory: rubble/iron hintt: 'Solid iron backing, useful for large-scale industrial projects and slightly hardier than brass and copper.' back/copper: <<: *back-tile code: 268 material: metal ingredients: ['building/copper'] - crafting quantity: 3 - border-continuity: copper-back + crafting_quantity: 3 + border_continuity: copper-back title: Copper Backdrop toughness: 4 gui: ['noborder'] - decay inventory: rubble/iron + decay_inventory: rubble/iron hintt: 'Solid copper backing, often used to contain acid pools in abandoned industrial warehouses.' back/brass: <<: *back-tile @@ -381,22 +381,22 @@ items: code: 270 material: metal ingredients: ['building/brass'] - crafting quantity: 3 - border-continuity: brass-back + crafting_quantity: 3 + border_continuity: brass-back title: Brass Backdrop toughness: 4 gui: ['noborder'] - decay inventory: rubble/iron + decay_inventory: rubble/iron hintt: 'Solid brass backing, offering both toughness and a splash of color for all your metallic needs.' back/earth-brick: <<: *back-tile code: 30 material: stone ingredients: [['ground/earth', 3]] - crafting quantity: 1 - border-continuity: brick-back - border-continuity-color: ffcccc - decay inventory: ground/earth + crafting_quantity: 1 + border_continuity: brick-back + border_continuity_color: ffcccc + decay_inventory: ground/earth title: Earth Brick Backdrop hintt: "For the absolute budget builder, you can't beat the affordability of earth bricks. Just dig and build and dig and build and repeat!" back/adobe: @@ -404,9 +404,9 @@ items: code: 266 material: stone ingredients: [['ground/earth', 8], ['ground/resin', 2]] - crafting quantity: 3 - border-continuity: adobe-back - decay inventory: ground/earth + crafting_quantity: 3 + border_continuity: adobe-back + decay_inventory: ground/earth title: Adobe Backdrop hintt: 'Adobe backing is very simple to construct, requiring mostly just earth. You may look like a cheapskate, but at least your house will be huge.' back/cork: @@ -415,8 +415,8 @@ items: code: 273 material: wood ingredients: ['building/wood', 'ground/resin'] - crafting quantity: 2 - border-continuity: cork + crafting_quantity: 2 + border_continuity: cork hintt: 'Cork is known mostly for its tremendous ability to keep wine tasty, but it also serves as a nice decorative backdrop for butterflies and other such curiosities.' back/bloodstone: <<: *back-tile @@ -424,12 +424,12 @@ items: code: 259 material: stone ingredients: ['ground/bloodstone-ore'] - crafting quantity: 3 - crafting skill: ['building', 2] - border-continuity: bloodstone-back + crafting_quantity: 3 + crafting_skill: ['building', 2] + border_continuity: bloodstone-back title: Bloodstone Backdrop toughness: 2 - decay inventory: rubble/stone-pile-1 + decay_inventory: rubble/stone-pile-1 hintt: 'Bloodstone backing provides dark and mysterious overtones to building projects. Bloodstone itself is only found in Hell worlds.' lootable: category: supplies @@ -441,12 +441,12 @@ items: code: 269 material: stone ingredients: ['ground/marble-ore'] - crafting quantity: 3 - crafting skill: ['building', 3] - border-continuity: marble-back + crafting_quantity: 3 + crafting_skill: ['building', 3] + border_continuity: marble-back title: Marble Backdrop toughness: 2 - decay inventory: rubble/stone-pile-1 + decay_inventory: rubble/stone-pile-1 hintt: 'Marble backing makes any structure look fancy. Goes great with columns, statues, and Greek gods.' lootable: category: supplies @@ -457,9 +457,9 @@ items: code: 271 material: stone ingredients: ['ground/sandstone'] - crafting quantity: 3 - border-continuity: brick-back - border-continuity-color: 7e8e65 + crafting_quantity: 3 + border_continuity: brick-back + border_continuity_color: 7e8e65 title: Sandstone Brick Backdrop toughness: 2 hintt: 'A simple backdrop to complement your sandstone constructions.' @@ -469,8 +469,8 @@ items: code: 272 material: stone ingredients: ['ground/limestone'] - crafting quantity: 3 - border-continuity: brick-back + crafting_quantity: 3 + border_continuity: brick-back title: Limestone Brick Backdrop toughness: 2 hintt: 'A simple backdrop to complement your limestone constructions.' @@ -480,11 +480,11 @@ items: code: 335 material: stone ingredients: ['ground/stone'] - crafting quantity: 3 - border-continuity: brick-back + crafting_quantity: 3 + border_continuity: brick-back title: Gray Cobblestone Backdrop toughness: 2 - decay inventory: rubble/stone-pile-1 + decay_inventory: rubble/stone-pile-1 rarity: 2 gui: ['noborder'] hintt: 'A detailed backdrop to complement stone or gray cobblestone buildings.' @@ -493,12 +493,12 @@ items: code: 336 material: stone ingredients: ['ground/stone'] - crafting quantity: 3 - border-continuity: brick-back - border-continuity-color: 7e8e65 + crafting_quantity: 3 + border_continuity: brick-back + border_continuity_color: 7e8e65 title: Tan Cobblestone Backdrop toughness: 2 - decay inventory: rubble/stone-pile-1 + decay_inventory: rubble/stone-pile-1 rarity: 2 gui: ['noborder'] hintt: 'A detailed backdrop to complement sandstone or tan cobblestone buildings.' @@ -508,9 +508,9 @@ items: code: 257 material: stone ingredients: ['ground/clay'] - crafting quantity: 3 - border-continuity: brick-back - border-continuity-color: cccccc + crafting_quantity: 3 + border_continuity: brick-back + border_continuity_color: cccccc color: '551111' toughness: 1 gui: ['noborder'] @@ -521,12 +521,12 @@ items: code: 263 material: stone ingredients: ['ground/clay'] - crafting quantity: 3 - border-continuity: brick-back - border-continuity-color: cccccc + crafting_quantity: 3 + border_continuity: brick-back + border_continuity_color: cccccc color: '551111' title: Mixed Brick Backdrop - crafting skill: ['building', 2] + crafting_skill: ['building', 2] toughness: 1 gui: ['noborder'] hintt: 'Mixed brick backing gives you that classic redbrick feel plus 15% extra spiffyness.' @@ -535,11 +535,11 @@ items: code: 264 material: stone ingredients: ['ground/clay'] - crafting quantity: 3 - border-continuity: brick-back - border-continuity-color: 7e8e65 + crafting_quantity: 3 + border_continuity: brick-back + border_continuity_color: 7e8e65 title: Tan Brick Backdrop - crafting skill: ['building', 2] + crafting_skill: ['building', 2] toughness: 1 gui: ['noborder'] hintt: "Tan brick backing goes great with Deepworld's many earth tones. Including earth itself!" @@ -548,11 +548,11 @@ items: code: 265 material: stone ingredients: ['ground/clay'] - crafting quantity: 3 - border-continuity: brick-back - border-continuity-color: 525c70 + crafting_quantity: 3 + border_continuity: brick-back + border_continuity_color: 525c70 title: Blue Brick Backdrop - crafting skill: ['building', 2] + crafting_skill: ['building', 2] toughness: 1 gui: ['noborder'] hintt: "Everyone expects a RED brick. Blow their hats off with this blueish alternative!" @@ -562,10 +562,10 @@ items: code: 260 material: wood ingredients: ['building/wood'] - crafting quantity: 3 - border-continuity: wood-thin + crafting_quantity: 3 + border_continuity: wood-thin title: Wood Backdrop - decay inventory: rubble/wood-1 + decay_inventory: rubble/wood-1 hintt: 'Standard wood backing is a mainstay in old houses and warehouses, where it often molds and serves as fodder for scrap wood collection.' back/wood-panel: @@ -573,10 +573,10 @@ items: code: 261 material: wood ingredients: ['building/wood'] - crafting quantity: 3 - border-continuity: wood-thin + crafting_quantity: 3 + border_continuity: wood-thin title: Wood Panel - decay inventory: rubble/wood-1 + decay_inventory: rubble/wood-1 hintt: "Wood panelling is a basic construction backing, ideal for most civilized building projects." back/wood-panel-decorative: @@ -585,11 +585,11 @@ items: code: 262 material: wood ingredients: ['building/wood'] - crafting quantity: 2 - border-continuity: wood-thin + crafting_quantity: 2 + border_continuity: wood-thin title: Fancy Wood Panel - crafting skill: ['building', 2] - decay inventory: rubble/wood-1 + crafting_skill: ['building', 2] + decay_inventory: rubble/wood-1 hintt: "When panelling just doesn't look nice enough, try this fancy panelling to add a little extra pizazz." back/paper: @@ -597,31 +597,31 @@ items: code: 299 material: paper ingredients: ['building/wood'] - crafting quantity: 3 - border-continuity: wallpaper - border-inventory: '' + crafting_quantity: 3 + border_continuity: wallpaper + border_inventory: '' hintt: "Plain paper is mostly used as an ingredient for fancier wallpapers, but it's good for simple decorating in a pinch." back/wallpaper: &back-wallpaper <<: *back-tile - border-continuity: wallpaper - border-inventory: '' + border_continuity: wallpaper + border_inventory: '' material: paper - decay inventory: back/paper + decay_inventory: back/paper group: wallpaper back/wallpaper-1: <<: *back-wallpaper code: 300 ingredients: ['back/paper'] - border-continuity-color: '5c481e' + border_continuity_color: '5c481e' title: Gold Damask Wallpaper hintt: "Damask patterns are the king of Victorian wallpapers, and golden damask is surely the shiniest way to show them off." back/wallpaper-2: <<: *back-wallpaper code: 301 ingredients: ['back/paper'] - border-continuity-color: '5c484e' + border_continuity_color: '5c484e' title: Faded Floral Wallpaper hintt: "This worn-in wallpaper gives a great abandoned-yet-once-stylish feel for all your bunker needs." back/wallpaper-3: @@ -629,8 +629,8 @@ items: code: 302 level: 3 ingredients: ['back/paper'] - crafting skill: ['building', 2] - border-continuity-color: 'a49b87' + crafting_skill: ['building', 2] + border_continuity_color: 'a49b87' title: Art Deco Wallpaper hintt: "Art Deco stylings are key for the forward-thinking home decorator." back/wallpaper-4: @@ -638,8 +638,8 @@ items: code: 303 level: 3 ingredients: ['back/paper'] - crafting skill: ['building', 2] - border-continuity-color: '333135' + crafting_skill: ['building', 2] + border_continuity_color: '333135' title: Blue Quatrefoil Wallpaper hintt: "Everybody loves shapes! Put some on your wall with this fine wallpaper." back/wallpaper-5: @@ -647,8 +647,8 @@ items: code: 304 level: 6 ingredients: ['back/paper'] - crafting skill: ['building', 3] - border-continuity-color: '235125' + crafting_skill: ['building', 3] + border_continuity_color: '235125' title: Chartreuse Damask Wallpaper hintt: "Make a bold statement with this bright twist on the damask classic. Goes great with an acid swimming pool!" back/wallpaper-6: @@ -656,16 +656,16 @@ items: code: 312 level: 6 ingredients: ['back/paper'] - crafting skill: ['building', 3] - border-continuity-color: '582721' + crafting_skill: ['building', 3] + border_continuity_color: '582721' title: Red Damask Wallpaper back/wallpaper-7: <<: *back-wallpaper code: 313 level: 10 ingredients: ['back/paper'] - crafting skill: ['building', 4] - border-continuity-color: '332e5e' + crafting_skill: ['building', 4] + border_continuity_color: '332e5e' title: Blue Crab Wallpaper hintt: "Showcase your nautical sensibilities with this lovely crab-themed wallpaper. Hey, who's hungry for some crab legs!" back/wallpaper-8: @@ -673,34 +673,34 @@ items: code: 314 level: 10 ingredients: ['back/paper'] - crafting skill: ['building', 4] - border-continuity-color: '5c585a' + crafting_skill: ['building', 4] + border_continuity_color: '5c585a' title: Yellow Damask Wallpaper back/wallpaper-9: <<: *back-wallpaper code: 315 level: 15 ingredients: ['back/paper'] - crafting skill: ['building', 5] - border-continuity-color: '545e6b' + crafting_skill: ['building', 5] + border_continuity_color: '545e6b' title: Pink Quatrefoil Wallpaper back/wallpaper-10: <<: *back-wallpaper code: 316 ingredients: ['back/paper'] - border-continuity-color: '5c481e' + border_continuity_color: '5c481e' title: Vibrant Floral Wallpaper back/wallpaper-11: <<: *back-wallpaper code: 317 ingredients: ['back/paper'] - border-continuity-color: '5c481e' + border_continuity_color: '5c481e' title: Blue Lattice Wallpaper back/wallpaper-12: <<: *back-wallpaper code: 318 ingredients: ['back/paper'] - border-continuity-color: '5c481e' + border_continuity_color: '5c481e' title: Space Wallpaper hintt: "SPACE! In your bedroom. Sweet." @@ -712,8 +712,8 @@ items: tileable: true material: glass ingredients: ['ground/quartz-ore'] - crafting quantity: 2 - border-continuity: wood-thin + crafting_quantity: 2 + border_continuity: wood-thin title: Glass Backdrop hintt: '@backdrop-glass' lootable: @@ -727,8 +727,8 @@ items: tileable: true material: glass ingredients: ['ground/quartz-ore', 'building/wood'] - crafting quantity: 2 - border-continuity: wood-thin + crafting_quantity: 2 + border_continuity: wood-thin title: Fancy Glass Backdrop hintt: '@backdrop-glass' lootable: @@ -742,8 +742,8 @@ items: tileable: true material: metal ingredients: ['building/iron'] - crafting quantity: 2 - crafting skill: ['building', 3] + crafting_quantity: 2 + crafting_skill: ['building', 3] title: Scaffolding toughness: 4 hintt: '@scaffold' @@ -768,8 +768,8 @@ items: tileable: true material: wood ingredients: ['building/wood'] - crafting quantity: 2 - crafting skill: ['building', 2] + crafting_quantity: 2 + crafting_skill: ['building', 2] title: Wood Scaffolding toughness: 3 lootable: @@ -796,7 +796,7 @@ items: earthy: true overlay_prefab: true karma: 0 - sprites+: + sprites_plus: - frames: ground/earth masks: ['masks/border-external', 12] type: external @@ -836,7 +836,7 @@ items: ground/earth-mid: <<: *ground-earthy code: 516 - mining skill: ['mining', 2] + mining_skill: ['mining', 2] sprite: ground/earth-deep sprites: - frames: ground/earth-deep @@ -850,7 +850,7 @@ items: ground/earth-deep: <<: *ground-earthy code: 517 - mining skill: ['mining', 3] + mining_skill: ['mining', 3] sprite: ground/earth-deeper sprites: - frames: ground/earth-deeper @@ -864,7 +864,7 @@ items: ground/earth-very-deep: <<: *ground-earthy code: 518 - mining skill: ['mining', 4] + mining_skill: ['mining', 4] sprite: ground/earth-deepest sprites: - frames: ground/earth-deepest @@ -881,7 +881,7 @@ items: sprite: ground/earth sprites: - frames: ground/earth - mining skill: ['mining', 5] + mining_skill: ['mining', 5] inventory: ground/earth gui: false spawn_entity: @@ -892,7 +892,7 @@ items: ground/deep-earth-mid: <<: *ground-earthy code: 596 - mining skill: ['mining', 6] + mining_skill: ['mining', 6] background: ground/earth sprite: ground/earth-deep sprites: @@ -907,7 +907,7 @@ items: ground/deep-earth-deep: <<: *ground-earthy code: 597 - mining skill: ['mining', 7] + mining_skill: ['mining', 7] background: ground/earth sprite: ground/earth-deeper sprites: @@ -922,7 +922,7 @@ items: ground/deep-earth-very-deep: <<: *ground-earthy code: 598 - mining skill: ['mining', 8] + mining_skill: ['mining', 8] background: ground/earth sprite: ground/earth-deepest sprites: @@ -986,7 +986,7 @@ items: material: bone overlay_prefab: true ingredients: [['rubble/bone-pile', 10]] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] sprites: - frames: ground/bone-wall z: -0.15 @@ -1022,7 +1022,7 @@ items: <<: *front-block code: 444 diggable: true - border-continuity-external: ['masks/border-external', 12] + border_continuity_external: ['masks/border-external', 12] border_continuity_color: feec9d sprite_z: 2 craftable: false @@ -1106,7 +1106,7 @@ items: <<: *ground-earth-accent-vine code: 520 background: ground/earth - #sprite-continuity: [vegetation/vine, 2] + #sprite_continuity: [vegetation/vine, 2] wiki: false gui: false @@ -1372,7 +1372,7 @@ items: title: Assembled Miner Fossil sprite: ground/fossil-miner inventory_frame: inventory/ground/fossil-miner - crafting skill: ['perception', 6] + crafting_skill: ['perception', 6] ingredients: [['ground/fossil-miner-buried', 4]] ground/fossil-mammoth-buried: @@ -1402,7 +1402,7 @@ items: title: Assembled Mammoth Fossil sprite: ground/fossil-mammoth inventory_frame: inventory/ground/fossil-mammoth - crafting skill: ['perception', 7] + crafting_skill: ['perception', 7] ingredients: [['ground/fossil-mammoth-buried', 12]] ground/fossil-oldone-buried: @@ -1432,7 +1432,7 @@ items: title: Assembled One Fossil sprite: ground/fossil-oldone inventory_frame: inventory/ground/fossil-oldone - crafting skill: ['perception', 9] + crafting_skill: ['perception', 9] ingredients: [['ground/fossil-oldone-buried', 4]] ground/fossil-pterodactyl-buried: @@ -1461,7 +1461,7 @@ items: title: Assembled Pterodactyl Fossil sprite: ground/fossil-pterodactyl inventory_frame: inventory/ground/fossil-pterodactyl - crafting skill: ['perception', 8] + crafting_skill: ['perception', 8] ingredients: [['ground/fossil-pterodactyl-buried', 6]] ground/fossil-trex-buried: @@ -1490,7 +1490,7 @@ items: title: Assembled T-Rex Fossil sprite: ground/fossil-trex inventory_frame: inventory/ground/fossil-trex - crafting skill: ['perception', 10] + crafting_skill: ['perception', 10] ingredients: [['ground/fossil-trex-buried', 15]] @@ -1525,7 +1525,7 @@ items: ground/clay-accent: &ground-clay-accent <<: *ground-clay-chunk - mining bonus: ['mining', 5] + mining_bonus: ['mining', 5] gui: false carryable: false @@ -1608,7 +1608,7 @@ items: color: '463924' background: ground/earth continuity: ground/earth - border-continuity-external: ['masks/border-external', 12] + border_continuity_external: ['masks/border-external', 12] material: stone group: mineral hint: '@mineral' @@ -1616,7 +1616,7 @@ items: report: true carryable: false gui: false - sprites+: + sprites_plus: - frames: ground/earth masks: ['masks/border-external', 12] type: external @@ -2102,7 +2102,7 @@ items: command: true spawn: true use_proximity: 3 - spawn_entity_crafting quantity: [2, 4] + spawn_entity_crafting_quantity: [2, 4] spawn_entity: terrapus/child: 2 terrapus/adult: 1 @@ -2124,7 +2124,7 @@ items: command: true spawn: true use_proximity: 3 - spawn_entity_crafting quantity: [4, 6] + spawn_entity_crafting_quantity: [4, 6] spawn_entity: terrapus/queen: 1 inventory: ground/resin @@ -2168,12 +2168,12 @@ items: ground/blackrock: <<: *front-block code: 664 - mining skill: ['mining', 20] + mining_skill: ['mining', 20] material: stone craftable: false toughness: 2 hint: Blackrock is the toughest known natural stone. It is unmineable and can only be cleared with the use of bombs. - border-continuity-external: ['masks/border-external', 12] + border_continuity_external: ['masks/border-external', 12] color: 2a2a2a sprite_z: 3 sprites: @@ -2198,22 +2198,22 @@ items: code: 601 material: wood ingredients: ['building/wood'] - crafting quantity: 3 - border-continuity: wood + crafting_quantity: 3 + border_continuity: wood title: Wood Block mod: decay - decay inventory: rubble/wood-1 + decay_inventory: rubble/wood-1 border_shadow: true building/earth-brick: <<: *front-block code: 31 material: stone ingredients: [['ground/earth', 3]] - crafting quantity: 1 - border-continuity: brick - border-continuity-color: ffcccc + crafting_quantity: 1 + border_continuity: brick + border_continuity_color: ffcccc mod: decay - decay inventory: ground/earth + decay_inventory: ground/earth title: Earth Brick hintt: "For the absolute budget builder, you can't beat the affordability of earth bricks. Just dig and build and dig and build and repeat!" building/adobe: @@ -2221,18 +2221,18 @@ items: code: 619 material: stone ingredients: [['ground/earth', 8], ['ground/resin', 2]] - crafting quantity: 3 - border-continuity: adobe + crafting_quantity: 3 + border_continuity: adobe mod: decay - decay inventory: ground/earth + decay_inventory: ground/earth title: Adobe Brick building/brick: <<: *front-block code: 608 material: stone ingredients: ['ground/clay'] - crafting quantity: 2 - border-continuity: brick + crafting_quantity: 2 + border_continuity: brick mod: decay toughness: 1 gui: ['noborder'] @@ -2243,10 +2243,10 @@ items: code: 627 material: stone ingredients: ['ground/clay'] - crafting quantity: 2 - border-continuity: brick + crafting_quantity: 2 + border_continuity: brick mod: decay - crafting skill: ['building', 2] + crafting_skill: ['building', 2] toughness: 1 gui: ['noborder'] title: Mixed Brick @@ -2256,11 +2256,11 @@ items: code: 628 material: stone ingredients: ['ground/clay'] - crafting quantity: 2 - border-continuity: brick - border-continuity-color: 7e8e65 + crafting_quantity: 2 + border_continuity: brick + border_continuity_color: 7e8e65 mod: decay - crafting skill: ['building', 2] + crafting_skill: ['building', 2] toughness: 1 gui: ['noborder'] title: Tan Brick @@ -2270,11 +2270,11 @@ items: code: 629 material: stone ingredients: ['ground/clay'] - crafting quantity: 2 - border-continuity: brick - border-continuity-color: 525c70 + crafting_quantity: 2 + border_continuity: brick + border_continuity_color: 525c70 mod: decay - crafting skill: ['building', 2] + crafting_skill: ['building', 2] toughness: 1 gui: ['noborder'] title: Blue Brick @@ -2283,7 +2283,7 @@ items: code: 609 material: wood ingredients: ['ground/resin', 'building/wood'] - crafting quantity: 2 + crafting_quantity: 2 background: containers/barrel sprite: containers/barrel-pitch @@ -2294,15 +2294,15 @@ items: climb: true ingredients: ['ground/flax'] title: Rope Ladder - crafting skill: ['building', 2] + crafting_skill: ['building', 2] building/rope: code: 501 tileable: true material: soft ingredients: ['ground/flax'] - crafting quantity: 3 - crafting skill: ['building', 2] - sprite-continuity: building/rope + crafting_quantity: 3 + crafting_skill: ['building', 2] + sprite_continuity: building/rope sprites: - frames: building/rope type: continuity @@ -2311,8 +2311,8 @@ items: tileable: true material: soft ingredients: ['ground/flax'] - crafting quantity: 2 - crafting skill: ['building', 2] + crafting_quantity: 2 + crafting_skill: ['building', 2] title: Knotted Rope building/door-wood: @@ -2320,7 +2320,7 @@ items: color: 515a25 char: D material: wood - inventory sprite: building/door-wood-open + inventory_sprite: building/door-wood-open shape: polygonal title: Wood Door hint: '@door' @@ -2340,11 +2340,11 @@ items: code: 611 material: wood ingredients: ['building/wood'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] title: Fancy Wood Block mod: decay - border-continuity: wood-decorative - decay inventory: rubble/wood-1 + border_continuity: wood-decorative + decay_inventory: rubble/wood-1 border_shadow: true building/ladder-wood: code: 612 @@ -2352,13 +2352,13 @@ items: use: climb: true ingredients: ['building/wood'] - crafting quantity: 3 + crafting_quantity: 3 title: Wood Ladder building/post-wood: code: 613 material: wood ingredients: ['building/wood'] - crafting quantity: 3 + crafting_quantity: 3 title: Wood Post building/trapdoor-wood: code: 614 @@ -2384,11 +2384,11 @@ items: code: 615 material: stone ingredients: ['ground/stone'] - crafting quantity: 3 - border-continuity: stone + crafting_quantity: 3 + border_continuity: stone mod: decay toughness: 1 - decay inventory: rubble/stone-pile-1 + decay_inventory: rubble/stone-pile-1 title: Stone Block border_shadow: true building/sandstone: @@ -2396,8 +2396,8 @@ items: code: 658 material: stone ingredients: ['ground/sandstone'] - border-continuity: brick - border-continuity-color: 7e8e65 + border_continuity: brick + border_continuity_color: 7e8e65 mod: decay toughness: 1 title: Sandstone Brick @@ -2408,7 +2408,7 @@ items: code: 659 material: stone ingredients: ['ground/limestone'] - border-continuity: brick + border_continuity: brick mod: decay toughness: 1 title: Limestone Brick @@ -2419,11 +2419,11 @@ items: code: 337 material: stone ingredients: ['ground/stone'] - crafting quantity: 3 - border-continuity: brick + crafting_quantity: 3 + border_continuity: brick mod: decay toughness: 1 - decay inventory: rubble/stone-pile-1 + decay_inventory: rubble/stone-pile-1 title: Gray Cobblestone Block border_shadow: true gui: ['noborder'] @@ -2432,12 +2432,12 @@ items: code: 338 material: stone ingredients: ['ground/stone'] - crafting quantity: 3 - border-continuity: brick - border-continuity-color: 7e8e65 + crafting_quantity: 3 + border_continuity: brick + border_continuity_color: 7e8e65 mod: decay toughness: 1 - decay inventory: rubble/stone-pile-1 + decay_inventory: rubble/stone-pile-1 title: Tan Cobblestone Block border_shadow: true gui: ['noborder'] @@ -2446,9 +2446,9 @@ items: code: 616 material: stone ingredients: ['ground/bloodstone-ore'] - crafting quantity: 3 - crafting skill: ['building', 3] - border-continuity: bloodstone + crafting_quantity: 3 + crafting_skill: ['building', 3] + border_continuity: bloodstone mod: decay toughness: 2 karma: -1 @@ -2457,7 +2457,7 @@ items: code: 639 material: stone ingredients: [['ground/bloodstone-ore', 2]] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] toughness: 2 karma: -2 building/marble: @@ -2465,9 +2465,9 @@ items: code: 617 material: stone ingredients: ['ground/marble-ore'] - crafting skill: ['building', 3] - crafting quantity: 3 - border-continuity: marble + crafting_skill: ['building', 3] + crafting_quantity: 3 + border_continuity: marble mod: decay toughness: 2 karma: -1 @@ -2476,7 +2476,7 @@ items: code: 618 material: stone ingredients: [['ground/marble-ore', 2]] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] toughness: 2 karma: -2 @@ -2487,12 +2487,12 @@ items: tileable: true material: glass sprite: building/glass-all - sprite-continuity: building/glass - sprite-continuity-config: connectors-balloon + sprite_continuity: building/glass + sprite_continuity_config: connectors-balloon continuity_corners: horizontal shape: box ingredients: ['ground/quartz-ore'] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] title: Glass Block sprites: - frames: building/glass @@ -2513,11 +2513,11 @@ items: building/crystal-blue: <<: *building-crystal code: 604 - sprite-color: 6463ff + sprite_color: 6463ff light_color: 3433ff ingredients: [['ground/crystal-blue-1', 2], ['ground/quartz-ore', 3]] - crafting skill: ['building', 7] - crafting quantity: 2 + crafting_skill: ['building', 7] + crafting_quantity: 2 title: Blue Crystal Block sprites: - frames: building/crystal-whole @@ -2526,11 +2526,11 @@ items: building/crystal-red: <<: *building-crystal code: 605 - sprite-color: b75f60 + sprite_color: b75f60 light_color: b72f30 ingredients: ['ground/crystal-blue-1', 'ground/crystal-red-1', ['ground/quartz-ore', 3]] - crafting skill: ['building', 8] - crafting quantity: 2 + crafting_skill: ['building', 8] + crafting_quantity: 2 title: Red Crystal Block sprites: - frames: building/crystal-whole @@ -2539,11 +2539,11 @@ items: building/crystal-purple: <<: *building-crystal code: 606 - sprite-color: 8e53a8 + sprite_color: 8e53a8 light_color: 5e2388 ingredients: ['ground/crystal-blue-1', 'ground/crystal-purple-1', ['ground/quartz-ore', 3]] - crafting skill: ['building', 8] - crafting quantity: 2 + crafting_skill: ['building', 8] + crafting_quantity: 2 title: Purple Crystal Block sprites: - frames: building/crystal-whole @@ -2555,7 +2555,7 @@ items: material: wood shelter: true shadow: true - decay inventory: rubble/wood-1 + decay_inventory: rubble/wood-1 building/roof: <<: *front-block @@ -2579,7 +2579,7 @@ items: code: 622 shape: polygonal ingredients: [['building/wood', 4], ['building/pitch', 2]] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] karma: -1 title: Large Roof Edge @@ -2588,7 +2588,7 @@ items: <<: *roofing code: 623 ingredients: ['building/wood', 'building/pitch'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] mod: decay title: Brown Roofing @@ -2598,7 +2598,7 @@ items: code: 624 shape: polygonal ingredients: ['building/wood', 'building/pitch'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] title: Small Brown Roof Edge building/roof-brown-edge-large: @@ -2607,7 +2607,7 @@ items: code: 625 shape: polygonal ingredients: [['building/wood', 4], ['building/pitch', 2]] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] title: Large Brown Roof Edge karma: -1 @@ -2617,7 +2617,7 @@ items: code: 631 mod: decay ingredients: ['ground/clay', 'building/pitch'] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] carryable: false title: Spanish Roofing @@ -2626,7 +2626,7 @@ items: <<: *mirrorable code: 632 shape: polygonal - crafting skill: ['building', 3] + crafting_skill: ['building', 3] ingredients: ['ground/clay', 'building/pitch'] carryable: false title: Small Spanish Roof Edge @@ -2637,7 +2637,7 @@ items: code: 633 shape: polygonal ingredients: [['ground/clay', 3], ['building/pitch', 2]] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] carryable: false title: Large Spanish Roof Edge karma: -1 @@ -2648,7 +2648,7 @@ items: code: 50 mod: decay ingredients: ['building/brass', 'building/pitch'] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] title: Brass Roofing building/roof-brass-edge: @@ -2657,7 +2657,7 @@ items: code: 51 shape: polygonal shape_definition: building/roof-edge - crafting skill: ['building', 4] + crafting_skill: ['building', 4] ingredients: ['building/brass', 'building/pitch'] title: Small Brass Roof Edge @@ -2668,32 +2668,32 @@ items: shape: polygonal shape_definition: building/roof-edge-large ingredients: [['building/brass', 3], ['building/pitch', 2]] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] title: Large Brass Roof Edge karma: -1 building/weathervane: code: 626 ingredients: [['building/iron', 2]] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] building/mailbox: code: 653 ingredients: [['building/iron', 4]] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] building/balloon: code: 607 tileable: true material: soft sprite: building/balloon-tan-all - sprite-continuity: building/balloon-tan - sprite-continuity-config: connectors-balloon + sprite_continuity: building/balloon-tan + sprite_continuity_config: connectors-balloon continuity_corners: horizontal shape: box solid: true ingredients: ['ground/flax', 'ground/resin'] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] group: balloon sprites: - frames: building/balloon-tan @@ -2705,13 +2705,13 @@ items: tileable: true material: soft sprite: building/balloon-striped-all - sprite-continuity: building/balloon-striped - sprite-continuity-config: connectors-balloon-striped + sprite_continuity: building/balloon-striped + sprite_continuity_config: connectors-balloon-striped continuity_corners: horizontal shape: box solid: true ingredients: ['ground/flax', ['ground/resin', 2]] - crafting skill: ['building', 5] + crafting_skill: ['building', 5] title: Striped Balloon group: balloon sprites: @@ -2723,14 +2723,14 @@ items: code: 637 title: Marble Pedestal ingredients: [['ground/marble-ore', 2]] - crafting skill: ['building', 5] + crafting_skill: ['building', 5] karma: -3 building/pedestal-bloodstone: code: 638 title: Bloodstone Pedestal ingredients: [['ground/bloodstone-ore', 2]] - crafting skill: ['building', 5] + crafting_skill: ['building', 5] karma: -3 building/porcelain: @@ -2738,7 +2738,7 @@ items: code: 630 material: glass ingredients: [['ground/clay', 2]] - border-continuity: porcelain + border_continuity: porcelain mod: decay toughness: 1 @@ -2747,8 +2747,8 @@ items: toughness: 3 material: soft ingredients: ['ground/flax'] - crafting quantity: 2 - crafting skill: ['building', 3] + crafting_quantity: 2 + crafting_skill: ['building', 3] title: Rope Bridge Block shape: polygonal building/bridge-rope-end: @@ -2757,14 +2757,14 @@ items: toughness: 2 material: soft ingredients: [['ground/flax', 3]] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] title: Rope Bridge End building/bridge-rope-railing: code: 505 material: soft toughness: 2 ingredients: ['ground/flax'] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] title: Rope Bridge Railing building/bridge-wood: <<: *mirrorable @@ -2773,7 +2773,7 @@ items: toughness: 4 shape: polygonal ingredients: [['building/wood', 10], ['building/iron', 4]] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] title: Wood Bridge karma: -2 building/bridge-wood-block: @@ -2782,14 +2782,14 @@ items: toughness: 3 material: wood ingredients: ['building/wood', 'building/iron'] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] title: Wood Bridge Block building/bridge-wood-railing: code: 682 toughness: 2 material: wood ingredients: ['building/wood'] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] title: Wood Railing building/bridge-stone: <<: *mirrorable @@ -2798,7 +2798,7 @@ items: toughness: 5 shape: polygonal ingredients: [['building/stone', 10], ['building/iron', 4]] - crafting skill: ['building', 5] + crafting_skill: ['building', 5] title: Stone Bridge karma: -2 building/bridge-stone-block: @@ -2807,14 +2807,14 @@ items: toughness: 4 material: stone ingredients: ['building/stone', 'building/iron'] - crafting skill: ['building', 5] + crafting_skill: ['building', 5] title: Stone Bridge Block building/bridge-stone-railing: code: 685 toughness: 3 material: stone ingredients: ['building/stone'] - crafting skill: ['building', 5] + crafting_skill: ['building', 5] title: Stone Railing building/bridge: <<: *mirrorable @@ -2823,7 +2823,7 @@ items: toughness: 5 shape: polygonal ingredients: [['building/iron', 10], ['building/stone', 4]] - crafting skill: ['building', 6] + crafting_skill: ['building', 6] title: Metal Bridge karma: -2 building/bridge-block: @@ -2832,14 +2832,14 @@ items: toughness: 4 material: metal ingredients: ['building/iron', 'building/stone'] - crafting skill: ['building', 6] + crafting_skill: ['building', 6] title: Metal Bridge Block building/fence-square: code: 636 toughness: 3 material: metal ingredients: ['building/iron'] - crafting skill: ['building', 6] + crafting_skill: ['building', 6] title: Metal Railing @@ -2850,7 +2850,7 @@ items: toughness: 5 material: metal #ingredients: ['building/iron'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] wiki: false # Decoration @@ -2865,59 +2865,59 @@ items: <<: *building-gargoyle code: 640 ingredients: [['building/stone', 2], 'tools/pickaxe-fine'] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] title: Front-Facing Falcon building/gargoyle-falcon-side: <<: *building-gargoyle <<: *mirrorable code: 641 ingredients: [['building/stone', 2], 'tools/pickaxe-fine'] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] title: Side-Facing Falcon building/gargoyle-small-demon-front: <<: *building-gargoyle code: 642 ingredients: [['building/stone', 2], 'tools/pickaxe-fine'] - crafting skill: ['building', 5] + crafting_skill: ['building', 5] building/gargoyle-small-demon-side: <<: *building-gargoyle <<: *mirrorable code: 643 ingredients: [['building/stone', 2], 'tools/pickaxe-fine'] - crafting skill: ['building', 5] + crafting_skill: ['building', 5] building/gargoyle-wall-front: <<: *building-gargoyle code: 644 ingredients: [['building/stone', 4], 'tools/pickaxe-fine'] - crafting skill: ['building', 6] + crafting_skill: ['building', 6] building/gargoyle-wall-side: <<: *building-gargoyle <<: *mirrorable code: 645 ingredients: [['building/stone', 4], 'tools/pickaxe-fine'] - crafting skill: ['building', 6] + crafting_skill: ['building', 6] building/gargoyle-large-demon-front: <<: *building-gargoyle code: 646 ingredients: [['building/stone', 8], ['tools/pickaxe-fine', 2]] - crafting skill: ['building', 7] + crafting_skill: ['building', 7] building/gargoyle-large-demon-side: <<: *building-gargoyle <<: *mirrorable code: 647 ingredients: [['building/stone', 8], ['tools/pickaxe-fine', 2]] - crafting skill: ['building', 7] + crafting_skill: ['building', 7] building/statue-gothic-front: code: 648 ingredients: [['building/stone', 4], 'tools/pickaxe-fine'] - crafting skill: ['building', 6] + crafting_skill: ['building', 6] title: Gothic Statue karma: -5 building/statue-gothic-side: <<: *mirrorable code: 649 ingredients: [['building/stone', 4], 'tools/pickaxe-fine'] - crafting skill: ['building', 6] + crafting_skill: ['building', 6] title: Gothic Statue karma: -5 @@ -3083,11 +3083,11 @@ items: code: 650 material: metal ingredients: ['ground/copper-ore', 'ground/zinc-ore'] - crafting quantity: 2 - border-continuity: brass + crafting_quantity: 2 + border_continuity: brass mod: decay toughness: 5 - decay inventory: rubble/brass + decay_inventory: rubble/brass title: Brass Block sprites: - frames: building/brass @@ -3101,12 +3101,12 @@ items: material: metal ingredients: ['building/brass', 'building/iron'] sprite: building/brass - border-continuity: brass-reinforced + border_continuity: brass-reinforced title: Reinforced Brass Block mod: decay - crafting skill: ['building', 3] + crafting_skill: ['building', 3] toughness: 10 - decay inventory: rubble/brass + decay_inventory: rubble/brass karma: -2 sprites: - frames: building/brass @@ -3119,7 +3119,7 @@ items: material: metal shape: polygonal ingredients: [['building/brass', 3], 'building/iron'] - inventory sprite: building/door-brass-open + inventory_sprite: building/door-brass-open title: Brass Door hint: '@door' door: true @@ -3129,7 +3129,7 @@ items: change: name: building/door-brass-open sprite: building/door-brass-open - crafting skill: ['building', 2] + crafting_skill: ['building', 2] toughness: 5 karma: -1 building/staircase: @@ -3139,7 +3139,7 @@ items: climb: true material: metal ingredients: [['building/brass', 4], ['building/iron', 2]] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] karma: -1 building/ladder-brass: code: 656 @@ -3148,15 +3148,15 @@ items: climb: true title: Brass Ladder ingredients: ['building/brass'] - crafting quantity: 2 - crafting skill: ['building', 2] + crafting_quantity: 2 + crafting_skill: ['building', 2] toughness: 3 building/trapdoor-brass: code: 657 material: metal shape: polygonal ingredients: ['building/brass', 'building/iron'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] title: Brass Trapdoor shelter: true door: true @@ -3176,10 +3176,10 @@ items: code: 660 material: metal ingredients: ['ground/iron-ore'] - border-continuity: iron + border_continuity: iron mod: decay toughness: 5 - decay inventory: rubble/iron + decay_inventory: rubble/iron title: Iron Block sprites: - frames: building/iron @@ -3193,12 +3193,12 @@ items: sprite: building/iron material: metal ingredients: [['building/iron', 2]] - border-continuity: iron-reinforced + border_continuity: iron-reinforced title: Reinforced Iron Block mod: decay - crafting skill: ['building', 3] + crafting_skill: ['building', 3] toughness: 10 - decay inventory: rubble/iron + decay_inventory: rubble/iron karma: -2 sprites: - frames: building/iron @@ -3210,13 +3210,13 @@ items: code: 661 material: metal ingredients: ['building/iron'] - crafting quantity: 4 + crafting_quantity: 4 toughness: 1 building/post-iron: code: 662 material: metal ingredients: ['building/iron'] - crafting quantity: 3 + crafting_quantity: 3 title: Iron Post toughness: 1 building/hanger: @@ -3228,14 +3228,14 @@ items: code: 665 material: metal ingredients: ['building/iron'] - crafting quantity: 2 + crafting_quantity: 2 title: Iron Fence toughness: 1 building/fence-iron-2: code: 669 material: metal ingredients: ['building/iron'] - crafting quantity: 2 + crafting_quantity: 2 title: Fancy Iron Fence toughness: 1 building/fence-iron-tall-1: @@ -3243,49 +3243,49 @@ items: material: metal title: Tall Iron Fence ingredients: ['building/iron'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] toughness: 1 building/fence-iron-tall-2: code: 668 material: metal title: Fancy Tall Iron Fence ingredients: ['building/iron'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] toughness: 1 building/fence-wood-1: code: 671 material: wood ingredients: ['building/wood'] - crafting quantity: 2 + crafting_quantity: 2 title: Wood Fence building/fence-wood-2: code: 672 material: wood ingredients: ['building/wood'] - crafting quantity: 2 + crafting_quantity: 2 title: Fancy Wood Fence building/fence-wood-tall-1: code: 673 material: wood ingredients: ['building/wood'] title: Tall Wood Fence - crafting skill: ['building', 2] + crafting_skill: ['building', 2] building/fence-wood-tall-2: code: 674 material: wood ingredients: ['building/wood'] title: Fancy Tall Wood Fence - crafting skill: ['building', 2] + crafting_skill: ['building', 2] building/copper: <<: *front-block-metal code: 670 material: metal ingredients: ['ground/copper-ore'] - border-continuity: copper + border_continuity: copper mod: decay toughness: 5 - decay inventory: rubble/copper + decay_inventory: rubble/copper title: Copper Block sprites: - frames: building/copper @@ -3299,12 +3299,12 @@ items: material: metal ingredients: ['building/copper', 'building/iron'] sprite: building/copper - border-continuity: copper-reinforced + border_continuity: copper-reinforced title: Reinforced Copper Block mod: decay - crafting skill: ['building', 3] + crafting_skill: ['building', 3] toughness: 10 - decay inventory: rubble/copper + decay_inventory: rubble/copper karma: -2 sprites: - frames: building/copper @@ -3325,7 +3325,7 @@ items: material: wood karma: -2 ingredients: [['building/wood', 3], ['ground/flax', 3], ['ground/feathers', 6], ['ground/resin', 2]] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] building/tinman: code: 677 @@ -3333,7 +3333,7 @@ items: toughness: 3 karma: -2 ingredients: [['building/iron', 4], ['ground/resin', 5], ['building/pitch', 2]] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] @@ -3409,7 +3409,7 @@ items: material: metal sprite: signs/iron-small ingredients: [['building/iron', 3], 'building/pitch'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] toughness: 2 title: Small Iron Sign sprites: @@ -3422,7 +3422,7 @@ items: material: metal sprite: signs/copper-small ingredients: [['building/copper', 3], 'building/pitch'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] toughness: 2 title: Small Copper Sign sprites: @@ -3435,7 +3435,7 @@ items: material: metal sprite: signs/brass-small ingredients: [['building/brass', 3], 'building/pitch'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] toughness: 2 title: Small Brass Sign sprites: @@ -3448,7 +3448,7 @@ items: material: wood sprite: signs/wood-large ingredients: [['building/wood', 6], ['building/pitch', 2]] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] title: Large Wood Sign sprites: - frames: signs/wood-large @@ -3460,7 +3460,7 @@ items: material: metal sprite: signs/iron-large ingredients: [['building/iron', 6], ['building/pitch', 2]] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] toughness: 2 title: Large Iron Sign sprites: @@ -3473,7 +3473,7 @@ items: material: metal sprite: signs/copper-large ingredients: [['building/copper', 6], ['building/pitch', 2]] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] toughness: 2 title: Large Copper Sign sprites: @@ -3486,7 +3486,7 @@ items: material: metal sprite: signs/brass-large ingredients: [['building/brass', 6], ['building/pitch', 2]] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] toughness: 2 title: Large Brass Sign sprites: @@ -3533,7 +3533,7 @@ items: code: 914 hint: 'Plaques are signs that designate a landmark, which allows them to appear on the world map.' ingredients: [['building/brass', 4], ['building/marble', 8]] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] color: ffffff karma: -5 use: @@ -3554,7 +3554,7 @@ items: place_constraints: percent_explored: 0.75 ingredients: [['building/brass', 8], ['building/marble', 4], 'ground/crystal-purple-1'] - crafting skill: ['building', 5] + crafting_skill: ['building', 5] title: Landmark Plaque inventory: '' mod_inventory: [1, 'rubble/brass'] @@ -3622,7 +3622,7 @@ items: - frames: signs/plaque-ruby z: -0.10 - signs/mechanical: &sign-large + signs/mechanical: code: 919 meta: local title: Mechanical Sign @@ -3630,7 +3630,7 @@ items: material: metal color: a28219 ingredients: [['building/iron', 6], ['building/brass', 6], ['ground/quartz-ore', 6], 'ground/crystal-blue-1'] - crafting skill: ['engineering', 7] + crafting_skill: ['engineering', 7] use: sign: true switched: MessageSign @@ -3675,7 +3675,7 @@ items: meta: global title: Guild Obelisk sprite: signs/obelisk-mega - special placement: crest + special_placement: crest field: 30 karma: -20 custom_place: true @@ -3799,7 +3799,7 @@ items: meta: global custom_mine: true ingredients: [['building/iron', 20], ['ground/quartz-ore', 20], 'ground/crystal-purple-1'] - crafting skill: ['combat', 5] + crafting_skill: ['combat', 5] signs/obelisk-old: code: 932 @@ -4022,7 +4022,7 @@ items: group: gravestone sprite: ['rubble/gravestone', 4] ingredients: ['building/stone'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] rubble/hell-gravestone: code: 961 @@ -4273,7 +4273,7 @@ items: vegetation/growable-tree: &growable-tree <<: *pottable-tree inventory: '' - place mod: 10 + place_mod: 10 gui: ['last mod'] vegetation/pine-tree: @@ -4289,7 +4289,7 @@ items: size: [1, 2] gui: ['last mod'] ingredients: ['vegetation/pine-tree', ['holiday/christmas-lights-white', 2]] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] title: Festive Pine Tree use: create dialog: @@ -4323,7 +4323,7 @@ items: mod: tiling background: ground/earth continuity: ground/earth - border-continuity-external: ['masks/border-external', 12] + border_continuity_external: ['masks/border-external', 12] border_continuity_color: 1a0e00 inventory: building/wood material: wood @@ -4560,7 +4560,7 @@ items: inventory: '' adjacent_change: [[0, 1], '!', 'planter', 'vegetation/shrub-dead', 5] mod: sprite - place mod: 5 + place_mod: 5 gui: ['last mod'] mining_bonus: chance: 0.125 @@ -4674,7 +4674,7 @@ items: vegetation/flower-fancy: &vegetation-flower-fancy <<: *vegetation-flower - place mod: 8 + place_mod: 8 center: true size: [1, 2] mining_bonus: @@ -4688,7 +4688,7 @@ items: <<: *vegetation-flower-bulb code: 202 title: Bird of Paradise Bulb - placing skill: ['horticulture', 5] + placing_skill: ['horticulture', 5] vegetation/flower-bird-of-paradise: <<: *vegetation-flower-fancy code: 203 @@ -4699,7 +4699,7 @@ items: <<: *vegetation-flower-bulb code: 204 title: Cactus Flower Bulb - placing skill: ['horticulture', 4] + placing_skill: ['horticulture', 4] vegetation/flower-cactus: <<: *vegetation-flower-fancy code: 205 @@ -4710,7 +4710,7 @@ items: <<: *vegetation-flower-bulb code: 206 title: Echinacea Bulb - placing skill: ['horticulture', 2] + placing_skill: ['horticulture', 2] vegetation/flower-echinacea: <<: *vegetation-flower-fancy code: 207 @@ -4721,7 +4721,7 @@ items: <<: *vegetation-flower-bulb code: 208 title: Sunflower Bulb - placing skill: ['horticulture', 3] + placing_skill: ['horticulture', 3] vegetation/flower-sunflower: <<: *vegetation-flower-fancy code: 209 @@ -4732,7 +4732,7 @@ items: <<: *vegetation-flower-bulb code: 210 title: Trumpet Flower Bulb - placing skill: ['horticulture', 6] + placing_skill: ['horticulture', 6] vegetation/flower-trumpets: <<: *vegetation-flower-fancy code: 211 @@ -4743,7 +4743,7 @@ items: <<: *vegetation-flower-bulb code: 212 title: Bonsai Tree Bulb - placing skill: ['horticulture', 10] + placing_skill: ['horticulture', 10] vegetation/tree-bonsai: <<: *vegetation-flower-fancy code: 213 @@ -4754,7 +4754,7 @@ items: <<: *vegetation-flower-bulb code: 214 title: Ghost Tree Bulb - placing skill: ['horticulture', 8] + placing_skill: ['horticulture', 8] vegetation/tree-hellish: <<: *vegetation-flower-fancy code: 215 @@ -4767,7 +4767,7 @@ items: vegetation/pumpkin-seeds: <<: *vegetation-flower-bulb code: 415 - inventory sprite: vegetation/pumpkin-seeds + inventory_sprite: vegetation/pumpkin-seeds sprite: vegetation/pumpkin-roots title: Pumpkin Seed @@ -4796,7 +4796,7 @@ items: <<: *jack-o-lantern code: 418 sprite: ['vegetation/pumpkin-lantern', 4] - crafting skill: ['agility', 3] + crafting_skill: ['agility', 3] ingredients: ['vegetation/pumpkin', 'tools/hatchet'] title: Jack-O-Lantern @@ -4804,7 +4804,7 @@ items: <<: *jack-o-lantern code: 419 sprite: ['vegetation/pumpkin-lantern-lit', 4] - crafting skill: ['agility', 4] + crafting_skill: ['agility', 4] ingredients: ['vegetation/jack-o-lantern', 'lighting/candle'] light: 1 light_color: ffcc22 @@ -4829,39 +4829,39 @@ items: code: 1100 color: f5f5e5 background: lighting/lantern - sprite animation: ['lighting/lantern-flame', 2] + sprite_animation: ['lighting/lantern-flame', 2] material: metal light: 5 mounted: true ingredients: ['back/glass', 'building/pitch'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] karma: -1 lighting/floorlamp: code: 1101 color: eeeeee material: metal light: 5 - light position: [0, -2] + light_position: [0, -2] ingredients: ['building/brass', 'back/glass', 'building/pitch'] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] karma: -1 lighting/streetlight: code: 1102 color: eeeeee material: metal light: 7 - light position: [0, -3] + light_position: [0, -3] ingredients: [['building/iron', 3], 'back/glass', 'building/pitch'] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] karma: -1 lighting/streetlight-triple: code: 248 color: eeeeee material: metal light: 7 - light position: [0, -3] + light_position: [0, -3] ingredients: [['building/iron', 6], ['back/glass', 3], ['building/pitch', 3]] - crafting skill: ['building', 6] + crafting_skill: ['building', 6] karma: -1 title: Fancy Streetlight lighting/candle: @@ -4869,7 +4869,7 @@ items: color: eeeedd material: metal background: lighting/candle - sprite animation: ['lighting/candle-flames', 2] + sprite_animation: ['lighting/candle-flames', 2] light: 4 mounted: true ingredients: ['ground/flax', 'ground/resin'] @@ -4878,12 +4878,12 @@ items: color: eeeedd material: metal background: lighting/candlelabra - sprite animation: ['lighting/candlelabra-flames', 2] + sprite_animation: ['lighting/candlelabra-flames', 2] light: 5 - light position: [0.5, 0] + light_position: [0.5, 0] mounted: true ingredients: [['ground/flax', 2], 'ground/resin', 'building/brass'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] karma: -1 title: Candelabra lighting/chandelier: @@ -4891,44 +4891,44 @@ items: color: eeeedd material: metal background: lighting/chandelier - sprite animation: ['lighting/chandelier-flames', 2] + sprite_animation: ['lighting/chandelier-flames', 2] light: 6 - light position: [1.5, 0.5] + light_position: [1.5, 0.5] mounted: true ingredients: [['ground/flax', 4], 'ground/resin', ['building/brass', 3]] - crafting skill: ['building', 5] + crafting_skill: ['building', 5] karma: -2 lighting/industrial: code: 1105 color: eeeeff material: metal background: lighting/industrial - sprite animation: ['lighting/industrial-flames', 2] + sprite_animation: ['lighting/industrial-flames', 2] light: 8 title: Industrial Light mounted: true ingredients: ['building/brass', 'building/iron', 'back/glass', 'ground/crystal-blue-1'] - crafting skill: ['building', 6] + crafting_skill: ['building', 6] karma: -1 lighting/industrial-cord: code: 1106 material: metal title: Light Cord ingredients: ['building/brass', 'building/iron'] - crafting quantity: 3 - crafting skill: ['building', 3] + crafting_quantity: 3 + crafting_skill: ['building', 3] lighting/grow-lamp: code: 1107 color: eeeeff material: metal background: lighting/grow-lamp - sprite animation: ['lighting/grow-lamp-glow', 2] + sprite_animation: ['lighting/grow-lamp-glow', 2] light: 6 light_color: ffaaff title: Grow Lamp mounted: true #ingredients: [['building/brass', 2], ['building/iron', 2], ['back/glass', 2], 'ground/crystal-purple-1'] - #crafting skill: ['engineering', 5] + #crafting_skill: ['engineering', 5] karma: -10 lighting/fancy-lamp-1: code: 240 @@ -4981,7 +4981,7 @@ items: title: Paper Lamp mod: sprite ingredients: [['back/paper', 5], 'lighting/candle', 'ground/resin'] - crafting skill: ['building', 5] + crafting_skill: ['building', 5] sprite: ['lighting/paper', 4] light: 3 use: @@ -5033,13 +5033,13 @@ items: code: 758 material: wood ingredients: ['building/wood'] - crafting quantity: 3 + crafting_quantity: 3 furniture/shelf-end: <<: *mirrorable code: 759 material: wood ingredients: ['building/wood'] - crafting quantity: 2 + crafting_quantity: 2 furniture/bookshelf-tall: code: 770 @@ -5061,7 +5061,7 @@ items: material: soft title: Plush Chair ingredients: [['building/wood', 2], ['ground/feathers', 4], 'ground/flax'] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] karma: -2 furniture/chair-a: code: 700 @@ -5073,7 +5073,7 @@ items: material: wood title: Tall Chair ingredients: [['building/wood', 3], 'ground/resin'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] furniture/chair-a-side: <<: *mirrorable code: 702 @@ -5086,7 +5086,7 @@ items: material: wood title: Tall Side Chair ingredients: [['building/wood', 3], 'ground/resin'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] furniture/chair-fine: code: 704 material: wood @@ -5094,7 +5094,7 @@ items: mod: sprite gui: ['nosprite'] ingredients: [['building/wood', 2], ['ground/feathers', 2], 'ground/flax', 'ground/resin'] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] background: furniture/chair-fine sprite: ['furniture/chair-fine', 3] karma: -2 @@ -5114,7 +5114,7 @@ items: mod: sprite gui: ['nosprite'] ingredients: [['building/wood', 4], ['ground/feathers', 4], ['ground/flax', 2], ['ground/resin', 2]] - crafting skill: ['building', 5] + crafting_skill: ['building', 5] background: furniture/fainting sprite: ['furniture/fainting', 3] karma: -3 @@ -5134,7 +5134,7 @@ items: mod: sprite gui: ['nosprite'] ingredients: [['building/wood', 6], ['ground/feathers', 6], ['ground/flax', 3], ['ground/resin', 2]] - crafting skill: ['building', 6] + crafting_skill: ['building', 6] background: furniture/davenport sprite: ['furniture/davenport', 3] karma: -3 @@ -5152,7 +5152,7 @@ items: code: 39 material: wood ingredients: [['building/wood', 8], ['building/iron', 3]] - crafting skill: ['building', 5] + crafting_skill: ['building', 5] furniture/table: code: 774 @@ -5182,7 +5182,7 @@ items: furniture/scale: code: 784 ingredients: ['building/wood-decorative', ['building/brass', 2], 'building/iron'] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] karma: -2 use: inventory: true @@ -5202,19 +5202,19 @@ items: # code: 777 # material: ceramic # ingredients: [['building/porcelain', 4], 'building/brass', 'building/iron'] - # crafting skill: ['building', 2] + # crafting_skill: ['building', 2] # karma: -2 # use: # change: # name: furniture/bathtub-bubbling # background: furniture/bathtub - # sprite animation: ['furniture/bathtub-bubbles', 3] + # sprite_animation: ['furniture/bathtub-bubbles', 3] # emitter: '' furniture/bathtub: code: 777 material: ceramic ingredients: [['building/porcelain', 4], 'building/brass', 'building/iron'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] karma: -2 use: change: @@ -5226,23 +5226,23 @@ items: code: 778 material: ceramic ingredients: [['building/porcelain', 2], 'building/brass'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] karma: -2 furniture/toilet: <<: *mirrorable code: 779 material: ceramic ingredients: [['building/porcelain', 2], 'building/brass', 'building/iron'] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] karma: -2 furniture/bidet: <<: *mirrorable code: 698 material: ceramic ingredients: ['building/porcelain', 'building/brass', 'building/iron'] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] background: furniture/bidet - sprite animation: ['furniture/bidet-water', 3] + sprite_animation: ['furniture/bidet-water', 3] karma: -2 furniture/wastebasket: code: 789 @@ -5270,7 +5270,7 @@ items: code: 791 material: wood ingredients: [['building/wood', 3], ['ground/feathers', 4], ['ground/flax', 2]] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] karma: -2 furniture/bed-covered: <<: *mirrorable @@ -5279,7 +5279,7 @@ items: background: furniture/bed sprite: furniture/bed-curtains ingredients: [['building/wood-decorative', 3], ['ground/feathers', 8], ['ground/flax', 2]] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] title: Canopy Bed karma: -3 furniture/cabinet: @@ -5307,21 +5307,21 @@ items: material: wood karma: -2 ingredients: [['building/wood-decorative', 2], 'building/iron'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] furniture/wine-rack-large: code: 839 material: wood title: Large Wine Rack karma: -3 ingredients: [['building/wood-decorative', 4], ['building/iron', 2]] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] furniture/fountain: code: 224 material: brass ingredients: [['building/brass', 20], ['building/porcelain', 6], ['ground/beryllium-ore', 4]] - crafting skill: ['building', 9] + crafting_skill: ['building', 9] background: furniture/fountain - sprite animation: ['furniture/fountain-water', 3] + sprite_animation: ['furniture/fountain-water', 3] furniture/fiery: &furniture-fiery mod: change @@ -5338,14 +5338,14 @@ items: code: 794 material: wood ingredients: [['building/wood', 3], 'building/pitch'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] background: furniture/fireplace sprite: furniture/fireplace-dark title: Small Fireplace change: - name: furniture/fireplace-active inherit: true - sprite animation: ['furniture/fireplace-flame', 3] + sprite_animation: ['furniture/fireplace-flame', 3] sound_loop: fire_woodstove01_15 light: 6 furniture/fireplace-large: @@ -5353,14 +5353,14 @@ items: code: 795 material: wood ingredients: [['building/wood', 6], ['building/pitch', 2]] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] background: furniture/fireplace-large sprite: furniture/fireplace-large-dark title: Large Fireplace change: - name: furniture/fireplace-large-active inherit: true - sprite animation: ['furniture/fireplace-large-flame', 3] + sprite_animation: ['furniture/fireplace-large-flame', 3] sound_loop: fire_woodstove01_15 light: 8 furniture/brazier: @@ -5368,30 +5368,30 @@ items: code: 796 material: metal ingredients: [['building/iron', 2], 'building/copper', ['building/pitch', 2]] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] background: furniture/brazier sprite: '' change: - name: furniture/brazier-active inherit: true - sprite animation: ['furniture/brazier-flame', 3] + sprite_animation: ['furniture/brazier-flame', 3] sound_loop: fire_woodstove01_15 light: 5 furniture/grandfather-clock: code: 760 - #special placement: clock + #special_placement: clock ingredients: [['building/wood', 6], ['building/brass', 3], ['ground/quartz-ore', 5], ['mechanical/friend-parts-gear', 3], 'back/glass', 'ground/crystal-blue-1'] - crafting skill: ['building', 7] + crafting_skill: ['building', 7] karma: -3 furniture/clock-giant: code: 761 background: furniture/clock-giant-back - special placement: clock + special_placement: clock title: Giant Clock karma: -20 - crafting skill: ['building', 10] + crafting_skill: ['building', 10] ingredients: [['building/brass', 50], ['building/iron', 50], ['ground/quartz-ore', 25], ['mechanical/friend-parts-gear', 25], ['back/glass', 10], 'ground/crystal-purple-1'] furniture/art: &furniture-art @@ -5513,7 +5513,7 @@ items: furniture/painting: &furniture-painting <<: *furniture-art mounted: true - special placement: framed + special_placement: framed sprites: - frames: furniture/painting-frame z: -0.1 @@ -5532,10 +5532,10 @@ items: furniture/painting-landscape: <<: *furniture-painting code: 797 - special placement: framed + special_placement: framed background: ['furniture/painting-back', 5] sprite: ['furniture/painting-building', 5] - sprites+: + sprites_plus: - frames: ['furniture/painting-back', 5] type: random gui: true @@ -5548,91 +5548,91 @@ items: <<: *furniture-painting code: 785 title: Une Pipe - sprites+: + sprites_plus: - frames: furniture/painting-une-pipe gui: true furniture/painting-digdug: <<: *furniture-painting code: 786 title: Dig Dug - sprites+: + sprites_plus: - frames: furniture/painting-digdug gui: true furniture/painting-notch: <<: *furniture-painting code: 787 title: Notch - sprites+: + sprites_plus: - frames: furniture/painting-notch gui: true furniture/painting-smasheroid: <<: *furniture-painting code: 788 title: Smasheroid - sprites+: + sprites_plus: - frames: furniture/painting-smasheroid gui: true furniture/painting-surfer: <<: *furniture-painting code: 765 title: Stunt Surfer - sprites+: + sprites_plus: - frames: furniture/painting-surfer gui: true furniture/painting-alpaca: <<: *furniture-painting code: 766 title: Alpaca - sprites+: + sprites_plus: - frames: furniture/painting-alpaca gui: true furniture/painting-son-of-man: <<: *furniture-painting code: 756 title: Son of Man - sprites+: + sprites_plus: - frames: furniture/painting-son-of-man gui: true furniture/painting-outling: <<: *furniture-painting code: 757 title: Outling - sprites+: + sprites_plus: - frames: furniture/painting-outling gui: true furniture/painting-northerners: <<: *furniture-painting code: 762 title: Northerners - sprites+: + sprites_plus: - frames: furniture/painting-northerners gui: true furniture/painting-leapquest: <<: *furniture-painting code: 835 title: Leap Quest - sprites+: + sprites_plus: - frames: furniture/painting-leapquest gui: true furniture/painting-gashlycrumb: <<: *furniture-painting code: 699 title: Gashlycrumb - sprites+: + sprites_plus: - frames: furniture/painting-gashlycrumb gui: true furniture/painting-autumn: <<: *furniture-painting code: 218 title: Autumn - sprites+: + sprites_plus: - frames: furniture/painting-autumn gui: true furniture/painting-mayflower: <<: *furniture-painting code: 219 title: Mayflower - sprites+: + sprites_plus: - frames: furniture/painting-mayflower gui: true @@ -5722,9 +5722,9 @@ items: code: 754 material: metal background: furniture/daguerreotype-frame-small - inventory sprite: furniture/daguerreotype-frame-small + inventory_sprite: furniture/daguerreotype-frame-small sprite: '' - special placement: unique + special_placement: unique title: Daguerreotype sprites: - frames: furniture/daguerreotype-frame-small @@ -5738,8 +5738,8 @@ items: material: metal background: furniture/daguerreotype-frame-large sprite: '' - inventory sprite: furniture/daguerreotype-frame-large - special placement: unique + inventory_sprite: furniture/daguerreotype-frame-large + special_placement: unique title: Large Daguerreotype sprites: - frames: furniture/daguerreotype-frame-large @@ -5764,7 +5764,7 @@ items: code: 906 group: cage ingredients: [['building/iron', 2]] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] containers/cage-pet: code: 907 @@ -5873,7 +5873,7 @@ items: code: 802 material: wood ingredients: [['building/wood', 2], ['building/iron', 2], 'building/brass', 'ground/flax'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] title: Large Chest use: command: true @@ -5975,7 +5975,7 @@ items: loot: ['treasure', 'armaments+'] loot_graphic: loot_mech loot_xp: 25 - crafting skill: ['engineering', 3] + crafting_skill: ['engineering', 3] karma: -3 report: true group: chest @@ -5996,7 +5996,7 @@ items: loot: ['treasure+', 'armaments+'] loot_graphic: loot_mech loot_xp: 25 - crafting skill: ['engineering', 4] + crafting_skill: ['engineering', 4] karma: -3 report: true group: chest @@ -6024,9 +6024,9 @@ items: material: wood meta: local title: Mixing Barrel - special placement: unique + special_placement: unique ingredients: ['containers/barrel', 'building/wood-decorative', 'back/glass', 'building/iron', ['ground/resin', 4]] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] karma: -2 group: barrel @@ -6157,7 +6157,7 @@ items: <<: *flower-pot code: 825 ingredients: [['building/brass', 2], 'building/iron'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] title: Brass Flower Pot containers/flower-pot-clay: @@ -6172,7 +6172,7 @@ items: <<: *flower-pot code: 827 ingredients: [['back/glass', 4]] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] use: planter: true title: Glass Flower Pot @@ -6181,7 +6181,7 @@ items: <<: *flower-pot code: 828 ingredients: [['building/porcelain', 2], 'building/brass'] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] use: planter: true title: Porcelain Flower Pot @@ -6288,7 +6288,7 @@ items: background: ['containers/wine-bottle', 4] sprite: ['containers/wine-label', 4] ingredients: ['back/glass', 'back/paper'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] # ===== Automata ===== # @@ -6304,39 +6304,39 @@ items: mechanical/butler-brass: <<: *butler-item code: 820 - inventory sprite: entities/automata/butlerbot-head + inventory_sprite: entities/automata/butlerbot-head place_entity: automata/butler-brass place_entity_sprite: automata/butlerbot-head title: Brass Butler Bot karma: -5 ingredients: [['building/brass-reinforced', 20], ['ground/quartz-ore', 10], ['ground/crystal-purple-1', 2], 'accessories/schematic'] - crafting skill: ['automata', 4] - placing skill: ['automata', 3] + crafting_skill: ['automata', 4] + placing_skill: ['automata', 3] mechanical/butler-diamond: <<: *butler-item code: 821 - inventory sprite: entities/automata/butlerbot-head-diamond + inventory_sprite: entities/automata/butlerbot-head-diamond place_entity: automata/butler-diamond place_entity_sprite: automata/butlerbot-head-diamond title: Diamond Butler Bot karma: -10 ingredients: [['building/brass-reinforced', 10], ['ground/quartz-ore', 20], ['ground/crystal-purple-1', 2], ['ground/diamond-ore', 5], 'accessories/schematic'] - crafting skill: ['automata', 6] - placing skill: ['automata', 4] + crafting_skill: ['automata', 6] + placing_skill: ['automata', 4] rarity: 3 mechanical/butler-onyx: <<: *butler-item code: 822 - inventory sprite: entities/automata/butlerbot-head-onyx + inventory_sprite: entities/automata/butlerbot-head-onyx place_entity: automata/butler-onyx place_entity_sprite: automata/butlerbot-head-onyx title: Onyx Butler Bot karma: -15 ingredients: [['building/brass-reinforced', 10], ['ground/quartz-ore', 30], ['ground/crystal-purple-1', 2], ['ground/onyx', 4], 'accessories/schematic'] - crafting skill: ['automata', 8] - placing skill: ['automata', 5] + crafting_skill: ['automata', 8] + placing_skill: ['automata', 5] rarity: 3 @@ -6351,7 +6351,7 @@ items: <<: *music code: 830 ingredients: [['building/wood-decorative', 2], 'building/brass', 'ground/quartz-ore'] - crafting skill: ['building', 5] + crafting_skill: ['building', 5] change: - name: music/phonograph-static inherit: true @@ -6361,7 +6361,7 @@ items: <<: *music code: 831 background: music/music-box-base - sprite animation: ['music/music-box-ballerina', 4] + sprite_animation: ['music/music-box-ballerina', 4] use: change: <<: *music @@ -6369,13 +6369,13 @@ items: background: music/music-box-base emitter: '' ingredients: [['building/wood-decorative', 2], 'building/brass', 'ground/quartz-ore'] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] music/piano: <<: *music code: 832 ingredients: [['building/wood-decorative', 8], 'building/brass', ['building/porcelain', 3]] - crafting skill: ['building', 7] + crafting_skill: ['building', 7] music/bass-drum: <<: *music @@ -6416,7 +6416,7 @@ items: toughness: 5 karma: -3 ingredients: [['building/brass', 2], 'building/iron', 'ground/quartz-ore'] - crafting skill: ['engineering', 2] + crafting_skill: ['engineering', 2] title: Mechanical Door use: switched: true @@ -6470,7 +6470,7 @@ items: toughness: 5 karma: -3 ingredients: ['building/brass', 'building/iron', 'ground/quartz-ore'] - crafting skill: ['engineering', 2] + crafting_skill: ['engineering', 2] title: Mechanical Trapdoor use: switched: true @@ -6524,7 +6524,7 @@ items: toughness: 5 karma: -4 ingredients: [['building/brass', 2], 'building/iron', 'ground/quartz-ore'] - crafting skill: ['engineering', 3] + crafting_skill: ['engineering', 3] title: Large Mechanical Trapdoor use: switched: true @@ -6580,7 +6580,7 @@ items: toughness: 10 karma: -4 ingredients: [['building/brass', 6], ['building/iron', 12], ['ground/quartz-ore', 6]] - crafting skill: ['engineering', 6] + crafting_skill: ['engineering', 6] title: Fancy Mechanical Door use: switched: true @@ -6621,7 +6621,7 @@ items: meta: hidden karma: -2 ingredients: ['building/brass', 'building/iron', ['ground/quartz-ore', 3]] - crafting skill: ['engineering', 2] + crafting_skill: ['engineering', 2] use: command: true switch: true @@ -6681,11 +6681,11 @@ items: material: metal background: mechanical/switch-off sprite: mechanical/switch-timer-off - inventory sprite: mechanical/switch-timer-on + inventory_sprite: mechanical/switch-timer-on hint: '@mechanical-switch' meta: hidden ingredients: ['building/brass', 'building/iron', ['ground/quartz-ore', 6]] - crafting skill: ['engineering', 3] + crafting_skill: ['engineering', 3] title: Timed Switch karma: -3 use: @@ -6721,7 +6721,7 @@ items: title: Large Switch karma: -4 ingredients: [['building/brass', 2], ['building/iron', 2], ['ground/quartz-ore', 4], 'ground/crystal-blue-1'] - crafting skill: ['engineering', 4] + crafting_skill: ['engineering', 4] use: command: true switch: true @@ -6787,7 +6787,7 @@ items: meta: hidden karma: -4 ingredients: [['building/brass', 2], ['building/iron', 2], ['ground/quartz-ore', 8], 'ground/crystal-blue-1'] - crafting skill: ['engineering', 5] + crafting_skill: ['engineering', 5] use: command: true switch: true @@ -6822,7 +6822,7 @@ items: title: Reset Switch karma: -10 ingredients: [['building/brass', 6], ['building/iron', 4], ['ground/quartz-ore', 12], 'ground/crystal-purple-1'] - crafting skill: ['engineering', 10] + crafting_skill: ['engineering', 10] membership: true use: command: true @@ -6858,7 +6858,7 @@ items: hint: '@touchplate' meta: hidden ingredients: ['building/brass', 'building/iron', ['ground/quartz-ore', 3]] - crafting skill: ['engineering', 3] + crafting_skill: ['engineering', 3] karma: -2 use: trigger: true @@ -6905,7 +6905,7 @@ items: hint: '@touchplate' meta: hidden ingredients: ['building/brass', 'building/iron', ['ground/quartz-ore', 3], 'ground/marble-ore', 'ground/bloodstone-ore'] - crafting skill: ['engineering', 4] + crafting_skill: ['engineering', 4] karma: -2 use: trigger: true @@ -6983,7 +6983,7 @@ items: meta: hidden title: Fancy Touchplate ingredients: ['building/brass', 'building/iron', ['ground/quartz-ore', 4], 'ground/beryllium-ore', 'ground/crystal-blue-1'] - crafting skill: ['engineering', 4] + crafting_skill: ['engineering', 4] karma: -4 use: trigger: true @@ -7034,7 +7034,7 @@ items: meta: hidden title: Fancy Timed Touchplate ingredients: ['building/brass', 'building/iron', ['ground/quartz-ore', 8], 'ground/beryllium-ore', 'ground/crystal-blue-1'] - crafting skill: ['engineering', 5] + crafting_skill: ['engineering', 5] karma: -4 use: trigger: true @@ -7195,9 +7195,9 @@ items: meta: hidden code: 853 group: collector - placing skill: ['engineering', 2] + placing_skill: ['engineering', 2] ingredients: [['building/brass', 12], ['building/iron', 4], ['ground/quartz-ore', 3], 'ground/crystal-blue-1'] - crafting skill: ['engineering', 3] + crafting_skill: ['engineering', 3] change: - name: mechanical/collector-active inherit: true @@ -7208,12 +7208,12 @@ items: material: metal mod: change ingredients: [['building/brass', 15], ['building/iron', 15], ['ground/beryllium-ore', 5], ['ground/crystal-blue-1', 2], 'mechanical/mini-tesla'] - crafting skill: ['science', 5] + crafting_skill: ['science', 5] crafting_helper: true change: - name: mechanical/tesla-coil-active background: mechanical/tesla-coil - sprite animation: ['mechanical/tesla-coil-electric', 3] + sprite_animation: ['mechanical/tesla-coil-electric', 3] light: 3 light_color: ff88ff sound_loop: forboding @@ -7224,7 +7224,7 @@ items: power: 30 spawn_spacing: 30 ingredients: [['building/brass', 12], ['building/iron', 12], ['ground/quartz-ore', 10], ['ground/lead-ore', 6], ['ground/crystal-blue-1', 2]] - crafting skill: ['engineering', 7] + crafting_skill: ['engineering', 7] crafting_helper: true place_constraints: percent_explored: 0.75 @@ -7235,7 +7235,7 @@ items: change: - background: mechanical/suppressor sprite: mechanical/suppressor-overlay - sprite-color: 00ff00 + sprite_color: 00ff00 inherit: true sound_loop: deflectorhum mechanical/replenisher: @@ -7245,8 +7245,8 @@ items: mechanical/inhibitor: <<: *steam-powered code: 861 - placing skill: ['engineering', 3] - crafting skill: ['engineering', 5] + placing_skill: ['engineering', 3] + crafting_skill: ['engineering', 5] crafting_helper: true field: 1 mounted: true @@ -7260,14 +7260,14 @@ items: <<: *steam-powered code: 863 ingredients: [['building/wood-decorative', 15], ['building/brass', 10], ['building/iron', 5], ['ground/quartz-ore', 4], 'ground/crystal-blue-1'] - crafting skill: ['engineering', 5] + crafting_skill: ['engineering', 5] crafting_helper: true meta: local use: wine_press: true sprite: mechanical/winepress-base karma: -5 - special placement: unique + special_placement: unique change: - name: mechanical/wine-press-active inherit: true @@ -7276,7 +7276,7 @@ items: <<: *steam-powered code: 851 ingredients: [['building/brass', 25], ['building/iron', 15], ['building/pitch', 15], ['ground/quartz-ore', 4], 'ground/crystal-blue-1'] - crafting skill: ['engineering', 4] + crafting_skill: ['engineering', 4] crafting_helper: true change: - name: mechanical/engine-active @@ -7286,7 +7286,7 @@ items: <<: *steam-powered code: 850 ingredients: [['building/brass', 10], ['building/iron', 5], ['building/pitch', 2], 'ground/crystal-blue-1'] - crafting skill: ['engineering', 2] + crafting_skill: ['engineering', 2] mod: change change: - name: mechanical/furnace-lit @@ -7300,7 +7300,7 @@ items: code: 852 mod: change ingredients: [['building/brass', 20], ['building/iron', 10], ['building/pitch', 4], 'ground/crystal-blue-1'] - crafting skill: ['engineering', 3] + crafting_skill: ['engineering', 3] crafting_helper: true change: - name: mechanical/forge-lit @@ -7317,7 +7317,7 @@ items: toughness: 7 spawn_spacing: 25 ingredients: [['building/iron', 10], ['building/brass', 4], ['building/pitch', 4], 'ground/crystal-red-1'] - crafting skill: ['engineering', 8] + crafting_skill: ['engineering', 8] use: switched: Exploder explode: true @@ -7339,12 +7339,12 @@ items: code: 25 mod: change ingredients: [['building/brass', 10], ['building/iron', 10], ['building/pitch', 4], 'ground/crystal-blue-1', 'ground/diamond-ore'] - crafting skill: ['engineering', 6] + crafting_skill: ['engineering', 6] crafting_helper: true change: - name: mechanical/mill-active background: mechanical/mill - sprite animation: ['mechanical/mill-anim', 2] + sprite_animation: ['mechanical/mill-anim', 2] sound_loop: old_compressor mechanical/lathe: @@ -7352,12 +7352,12 @@ items: code: 26 mod: change ingredients: [['building/brass', 30], ['building/iron', 20], ['ground/resin', 20], ['ground/crystal-blue-1', 2]] - crafting skill: ['engineering', 4] + crafting_skill: ['engineering', 4] crafting_helper: true change: - name: mechanical/lathe-active background: mechanical/lathe - sprite animation: ['mechanical/lathe-anim', 2] + sprite_animation: ['mechanical/lathe-anim', 2] sound_loop: old_compressor mechanical/loom: @@ -7365,12 +7365,12 @@ items: code: 27 mod: change #ingredients: [['building/brass', 10], ['building/iron', 6], ['building/pitch', 4], 'ground/crystal-blue-1'] - crafting skill: ['engineering', 7] + crafting_skill: ['engineering', 7] crafting_helper: true change: - name: mechanical/loom-active background: mechanical/loom - sprite animation: ['mechanical/loom-anim', 2] + sprite_animation: ['mechanical/loom-anim', 2] sound_loop: old_compressor mechanical/magnet-large: @@ -7380,7 +7380,7 @@ items: sprite: mechanical/magnet-trap-large title: Power Magnet ingredients: [['building/iron', 30], ['building/brass', 5], ['ground/quartz-ore', 10], 'ground/crystal-blue-1', ['ground/beryllium-ore', 4]] - crafting skill: ['science', 5] + crafting_skill: ['science', 5] crafting_helper: true change: - name: mechanical/magnet-active @@ -7393,7 +7393,7 @@ items: meta: local power: 30 ingredients: [['building/iron', 20], ['building/brass', 10], ['ground/quartz-ore', 10], ['ground/lead-ore', 6], ['ground/crystal-blue-1', 2]] - crafting skill: ['engineering', 9] + crafting_skill: ['engineering', 9] use: suppress-bomb: true mod: change @@ -7475,7 +7475,7 @@ items: ingredients: [['building/brass', 5], ['building/iron', 2], ['ground/beryllium-ore', 1], ['ground/crystal-white-small', 1]] crafting_helpers: [["furniture/blueprint-dish-brass", 1], ["mechanical/control-panel", 1], ["mechanical/magnet-large", 1]] crafting_events: [["bomb-fire", 0.5, 5], ["brains", 0.25, 1]] - crafting skill: ["engineering", 5] + crafting_skill: ["engineering", 5] mechanical/dish: <<: *dish code: 854 @@ -7489,7 +7489,7 @@ items: ingredients: [['building/brass', 10], ['building/iron', 5], ['ground/beryllium-ore', 2], ['ground/crystal-white-small', 2]] crafting_helpers: [["furniture/blueprint-dish-brass", 1], ["mechanical/control-panel", 1], ["mechanical/mill", 1], ["mechanical/magnet-large", 1]] crafting_events: [["bomb-fire", 0.5, 6], ["brains", 0.25, 2]] - crafting skill: ["engineering", 7] + crafting_skill: ["engineering", 7] mechanical/dish-large: <<: *dish code: 855 @@ -7503,7 +7503,7 @@ items: ingredients: [['building/brass', 20], ['building/iron', 10], ['ground/beryllium-ore', 5], ['ground/crystal-white-large', 1]] crafting_helpers: [["furniture/blueprint-dish-diamond", 1], ["mechanical/control-panel-large", 1], ["mechanical/mill", 2], ["mechanical/magnet-large", 2]] crafting_events: [["bomb-fire", 0.5, 7], ["brains", 0.25, 3]] - crafting skill: ["engineering", 9] + crafting_skill: ["engineering", 9] mechanical/dish-mega: <<: *dish code: 857 @@ -7517,7 +7517,7 @@ items: ingredients: [['building/brass', 40], ['building/iron', 20], ['ground/beryllium-ore', 10], ['ground/crystal-white-large', 2]] crafting_helpers: [["furniture/blueprint-dish-diamond", 1], ["mechanical/control-panel-large", 1], ["mechanical/mill", 4], ["mechanical/magnet-large", 4]] crafting_events: [["bomb-fire", 0.5, 8], ["brains", 0.25, 4]] - crafting skill: ["engineering", 11] + crafting_skill: ["engineering", 11] mechanical/dish-giga: <<: *dish code: 909 @@ -7531,7 +7531,7 @@ items: ingredients: [['building/brass', 80], ['building/iron', 40], ['ground/beryllium-ore', 20], ['ground/crystal-white-large', 3], ['ground/onyx', 1]] crafting_helpers: [["furniture/blueprint-dish-onyx", 1], ["mechanical/control-panel-large", 1], ["mechanical/mill", 6], ["mechanical/magnet-large", 6]] crafting_events: [["bomb-fire", 0.5, 9], ["brains", 0.25, 5]] - crafting skill: ["engineering", 13] + crafting_skill: ["engineering", 13] mechanical/dish-broken: <<: *mechanical code: 856 @@ -7542,7 +7542,7 @@ items: meta: local title: Broken Protector inventory: '' - mining skill: ['engineering', 3] + mining_skill: ['engineering', 3] hint: '@dish-broken' sound_loop: cricketpulse sound_loop_volume: 0.5 @@ -7763,9 +7763,9 @@ items: code: 833 opaque: true background: mechanical/trap-electric - sprite-continuity-animation: ['mechanical/trap-electric-arc', 3] + sprite_continuity_animation: ['mechanical/trap-electric-arc', 3] sprite_continuity_animation_opacity: 220 - border-continuity: trap-electric + border_continuity: trap-electric spawn_spacing: 25 title: Electric Trap #ingredients @@ -7793,7 +7793,7 @@ items: <<: *enemy-protector code: 858 field: 15 - mining skill: ['engineering', 3] + mining_skill: ['engineering', 3] light: 1.5 guard: 1 title: Dark Protector @@ -7803,7 +7803,7 @@ items: <<: *enemy-protector code: 859 field: 22 - mining skill: ['engineering', 5] + mining_skill: ['engineering', 5] light: 3 guard: 3 title: Fancy Dark Protector @@ -7815,10 +7815,10 @@ items: gui: false code: 865 field: 25 - mining skill: ['engineering', 5] + mining_skill: ['engineering', 5] light: 6 light_color: ff0000 - sprite-color: ff0000 + sprite_color: ff0000 guard: 5 title: Epic Dark Protector xp: 25 @@ -7970,16 +7970,16 @@ items: ingredients: [['building/brass', 10], ['building/iron', 5], ['ground/beryllium-ore', 3], ['ground/crystal-green-small', 1]] crafting_helpers: [["furniture/blueprint-spawner-brass", 1], ["mechanical/control-panel", 1], ["mechanical/mill", 2], ["mechanical/magnet-large", 2]] crafting_events: [["bomb-fire", 0.5, 7], ["brains", 0.25, 3]] - crafting skill: ["engineering", 6] + crafting_skill: ["engineering", 6] mechanical/pipe: code: 860 tileable: true material: metal ingredients: ['building/brass'] - crafting quantity: 3 - crafting skill: ['building', 2] - sprite-continuity: mechanical/pipe + crafting_quantity: 3 + crafting_skill: ['building', 2] + sprite_continuity: mechanical/pipe sprites: - frames: mechanical/pipe type: continuity @@ -7989,8 +7989,8 @@ items: tileable: true material: metal ingredients: ['ground/lead-ore'] - crafting quantity: 3 - sprite-continuity: mechanical/pipe-iron + crafting_quantity: 3 + sprite_continuity: mechanical/pipe-iron title: Lead Pipe sprites: - frames: mechanical/pipe-iron @@ -8001,9 +8001,9 @@ items: material: metal tileable: true ingredients: ['building/brass', 'building/iron'] - crafting quantity: 2 - crafting skill: ['building', 3] - sprite-continuity: mechanical/rail + crafting_quantity: 2 + crafting_skill: ['building', 3] + sprite_continuity: mechanical/rail sprite: mechanical/rail-1 sprites: - frames: mechanical/rail @@ -8012,14 +8012,14 @@ items: mechanical/platform: code: 888 material: metal - crafting skill: ['building', 3] + crafting_skill: ['building', 3] karma: -3 mechanical/vault: code: 998 meta: local material: metal - crafting skill: ['engineering', 10] + crafting_skill: ['engineering', 10] field: 1 field_coverage: [4, 4] karma: -8 @@ -8047,7 +8047,7 @@ items: damage: ['piercing', 0.75] shape: polygonal ingredients: ['building/brass', ['building/iron', 2]] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] shelter: true karma: -1 title: Large Spikes @@ -8059,7 +8059,7 @@ items: damage: ['piercing', 0.4] shape: polygonal ingredients: ['building/brass', 'building/iron'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] shelter: true title: Spikes karma: -1 @@ -8108,14 +8108,14 @@ items: <<: *bomb code: 842 ingredients: [['building/iron', 2], 'ground/quartz-ore', ['ammo/gunpowder', 5]] - crafting skill: ['engineering', 3] + crafting_skill: ['engineering', 3] timer: ['bomb', 5] mechanical/bomb-large: <<: *bomb code: 843 ingredients: ['building/iron', 'building/brass', 'ground/quartz-ore', ['ammo/gunpowder', 10]] - crafting skill: ['engineering', 5] + crafting_skill: ['engineering', 5] timer: ['bomb', 8] title: Big Bomb @@ -8123,7 +8123,7 @@ items: <<: *bomb code: 508 ingredients: [['building/iron', 3], ['building/brass', 3], ['ground/quartz-ore', 3], ['ammo/gunpowder', 25]] - crafting skill: ['engineering', 8] + crafting_skill: ['engineering', 8] timer: ['bomb', 16] title: Mega Bomb @@ -8131,7 +8131,7 @@ items: <<: *bomb code: 844 ingredients: ['building/iron', 'building/brass', 'ground/quartz-ore', 'ammo/gunpowder', ['building/pitch', 2]] - crafting skill: ['engineering', 4] + crafting_skill: ['engineering', 4] timer: ['bomb-fire', 6] title: Fire Bomb @@ -8139,7 +8139,7 @@ items: <<: *bomb code: 845 ingredients: ['building/iron', 'building/brass', ['ground/quartz-ore', 3], 'ammo/gunpowder'] - crafting skill: ['engineering', 6] + crafting_skill: ['engineering', 6] timer: ['bomb-electric', 7] title: Electric Bomb @@ -8192,7 +8192,7 @@ items: <<: *bomb code: 836 ingredients: ['building/iron', 'building/brass', 'ground/quartz-ore', ['ground/resin', 2], ['ammo/gunpowder', 5]] - crafting skill: ['engineering', 4] + crafting_skill: ['engineering', 4] timer: ['bomb-dig', 5] title: Dig Bomb @@ -8213,7 +8213,7 @@ items: material: metal title: Mine ingredients: [['building/iron', 2], ['ground/quartz-ore', 2], ['ammo/gunpowder', 5]] - crafting skill: ['engineering', 4] + crafting_skill: ['engineering', 4] inventory: '' spawn_spacing: 25 fieldable: false @@ -8249,7 +8249,7 @@ items: mechanical/stand: material: metal code: 879 - crafting skill: ['engineering', 3] + crafting_skill: ['engineering', 3] inventory: rubble/iron mechanical/turret: &mechanical-turret @@ -8266,161 +8266,161 @@ items: <<: *mechanical-turret code: 871 background: mechanical/turret-base-small - inventory sprite: turrets/small-1 + inventory_sprite: turrets/small-1 title: Gun Turret ingredients: ['parts/gun-barrel', ['ammo/bullets', 4], 'building/brass', 'building/iron', ['ground/crystal-blue-1', 2]] - crafting skill: ['automata', 2] + crafting_skill: ['automata', 2] mechanical/turret-pistol-mk2: <<: *mechanical-turret code: 33 background: mechanical/turret-base-mark-2 - inventory sprite: turrets/gun-mark-2 + inventory_sprite: turrets/gun-mark-2 title: Gun Turret Mark II mechanical/turret-pistol-mk3: <<: *mechanical-turret code: 34 background: mechanical/turret-base-mark-3 - inventory sprite: turrets/gun-mark-3 + inventory_sprite: turrets/gun-mark-3 title: Gun Turret Mark III mechanical/turret-fire: <<: *mechanical-turret code: 872 background: mechanical/turret-base-small - inventory sprite: turrets/small-2 + inventory_sprite: turrets/small-2 title: Fire Turret ingredients: ['parts/gun-barrel', ['building/pitch', 4], 'building/brass', 'building/iron', ['ground/crystal-blue-1', 3]] - crafting skill: ['automata', 3] + crafting_skill: ['automata', 3] mechanical/turret-fire-mk2: <<: *mechanical-turret code: 35 background: mechanical/turret-base-mark-2 - inventory sprite: turrets/fire-mark-2 + inventory_sprite: turrets/fire-mark-2 title: Fire Turret Mark II mechanical/turret-fire-mk3: <<: *mechanical-turret code: 36 background: mechanical/turret-base-mark-3 - inventory sprite: turrets/fire-mark-3 + inventory_sprite: turrets/fire-mark-3 title: Fire Turret Mark III mechanical/turret-acid: <<: *mechanical-turret code: 873 background: mechanical/turret-base-small - inventory sprite: turrets/large-1 + inventory_sprite: turrets/large-1 title: Acid Turret ingredients: ['parts/gun-barrel', ['back/glass', 3], ['building/brass', 3], 'building/iron', ['ground/crystal-blue-1', 3]] - crafting skill: ['automata', 4] + crafting_skill: ['automata', 4] mechanical/turret-acid-mk2: <<: *mechanical-turret code: 37 background: mechanical/turret-base-mark-2 - inventory sprite: turrets/acid-mark-2 + inventory_sprite: turrets/acid-mark-2 title: Acid Turret Mark II mechanical/turret-acid-mk3: <<: *mechanical-turret code: 38 background: mechanical/turret-base-mark-3 - inventory sprite: turrets/acid-mark-3 + inventory_sprite: turrets/acid-mark-3 title: Acid Turret Mark III mechanical/turret-flame: <<: *mechanical-turret code: 874 background: mechanical/turret-base-small - inventory sprite: turrets/large-2 + inventory_sprite: turrets/large-2 title: Flame Turret ingredients: [['parts/gun-barrel', 2], ['building/pitch', 8], 'building/brass', ['building/iron', 4], ['ground/crystal-blue-1', 4]] - crafting skill: ['automata', 5] + crafting_skill: ['automata', 5] mechanical/turret-flame-mk2: <<: *mechanical-turret code: 40 background: mechanical/turret-base-mark-2 - inventory sprite: turrets/flame-mark-2 + inventory_sprite: turrets/flame-mark-2 title: Flame Turret Mark II mechanical/turret-flame-mk3: <<: *mechanical-turret code: 41 background: mechanical/turret-base-mark-3 - inventory sprite: turrets/flame-mark-3 + inventory_sprite: turrets/flame-mark-3 title: Flame Turret Mark III mechanical/turret-dessicator: <<: *mechanical-turret code: 875 background: mechanical/turret-base-small - inventory sprite: turrets/dessicator + inventory_sprite: turrets/dessicator title: Dessicator ingredients: [['parts/gun-barrel', 2], ['ground/quartz-ore', 3], ['building/iron', 2], ['building/brass', 2], ['ground/crystal-blue-1', 4]] - crafting skill: ['automata', 6] + crafting_skill: ['automata', 6] mechanical/turret-dessicator-mk2: <<: *mechanical-turret code: 42 background: mechanical/turret-base-mark-2 - inventory sprite: turrets/dessicator-mark-2 + inventory_sprite: turrets/dessicator-mark-2 title: Dessicator Turret Mark II mechanical/turret-dessicator-mk3: <<: *mechanical-turret code: 43 background: mechanical/turret-base-mark-3 - inventory sprite: turrets/dessicator-mark-3 + inventory_sprite: turrets/dessicator-mark-3 title: Dessicator Turret Mark III mechanical/turret-frost: <<: *mechanical-turret code: 44 background: mechanical/turret-base-small - inventory sprite: turrets/frost + inventory_sprite: turrets/frost title: Gun Turret #ingredients: ['parts/gun-barrel', ['ammo/bullets', 4], 'building/brass', 'building/iron', ['ground/crystal-blue-1', 2]] - #crafting skill: ['automata', 3] + #crafting_skill: ['automata', 3] mechanical/turret-frost-mk2: <<: *mechanical-turret code: 45 background: mechanical/turret-base-mark-2 - inventory sprite: turrets/frost-mark-2 + inventory_sprite: turrets/frost-mark-2 title: Frost Turret Mark II mechanical/turret-frost-mk3: <<: *mechanical-turret code: 46 background: mechanical/turret-base-mark-3 - inventory sprite: turrets/frost-mark-3 + inventory_sprite: turrets/frost-mark-3 title: Frost Turret Mark III mechanical/turret-energy: <<: *mechanical-turret code: 47 background: mechanical/turret-base-small - inventory sprite: turrets/energy + inventory_sprite: turrets/energy title: Gun Turret #ingredients: ['parts/gun-barrel', ['ammo/bullets', 4], 'building/brass', 'building/iron', ['ground/crystal-blue-1', 2]] - #crafting skill: ['automata', 3] + #crafting_skill: ['automata', 3] mechanical/turret-energy-mk2: <<: *mechanical-turret code: 48 background: mechanical/turret-base-mark-2 - inventory sprite: turrets/energy-mark-2 + inventory_sprite: turrets/energy-mark-2 title: Energy Turret Mark II mechanical/turret-energy-mk3: <<: *mechanical-turret code: 49 background: mechanical/turret-base-mark-3 - inventory sprite: turrets/energy-mark-3 + inventory_sprite: turrets/energy-mark-3 title: Energy Turret Mark III # Chromatic @@ -8435,7 +8435,7 @@ items: code: 280 material: metal craftable: false - border-continuity: chromatic-back + border_continuity: chromatic-back title: Chromatic Backdrop toughness: 3 @@ -8445,9 +8445,9 @@ items: code: 281 material: metal craftable: false - border-continuity: chromatic + border_continuity: chromatic toughness: 5 - decay inventory: rubble/iron + decay_inventory: rubble/iron title: Chromatic Block chromatic/block-reinforced: @@ -8457,7 +8457,7 @@ items: material: metal craftable: false sprite: chromatic/block - border-continuity: chromatic-reinforced + border_continuity: chromatic-reinforced toughness: 10 title: Reinforced Chromatic Block @@ -8550,7 +8550,7 @@ items: code: 880 meta: local title: Purifier - special placement: unique + special_placement: unique hint: "The purifier has seven parts scattered throughout the world which need to be collected in order to begin functioning. Once all of these are found, the base must be activated by a player, at which point the world will gradually lose acidity and eventually support new plant life!" sprites: - frames: mechanical/geck-tub @@ -8596,7 +8596,7 @@ items: code: 894 meta: local title: Composter - special placement: unique + special_placement: unique hint: "The composter has five parts scattered throughout the world which need to be collected in order to begin functioning. Once all are found, players can click the active composter to exchange earth and guano for composted earth. If the world has been purified, these blocks can be placed to support plant growth." change: - name: mechanical/composter-chamber-active @@ -8634,7 +8634,7 @@ items: code: 927 meta: local title: Recycler - special placement: unique + special_placement: unique use: command: true recycler: true @@ -8667,14 +8667,14 @@ items: karma: -50 ownership: true meta: global - special placement: machine + special_placement: machine gui: ['trim'] group: steam steam: true machines/gun-suppressor-base: &gun-suppressor-base <<: *world-machine - inventory sprite: machines/gun-suppressor-base-1 + inventory_sprite: machines/gun-suppressor-base-1 inventory_frame: inventory/machines/gun-suppressor use: world_machine: teleport @@ -8683,7 +8683,7 @@ items: machines/gun-suppressor: <<: *gun-suppressor-base code: 339 - inventory sprite: machines/gun-suppressor-base + inventory_sprite: machines/gun-suppressor-base sprite: - machines/gun-suppressor-base - machines/gun-suppressor-spinner @@ -8695,7 +8695,7 @@ items: <<: *gun-suppressor-base code: 229 title: Diamond Gun Suppressor - inventory sprite: machines/gun-suppressor-base + inventory_sprite: machines/gun-suppressor-base sprite: - machines/gun-suppressor-base - machines/gun-suppressor-spinner @@ -8711,7 +8711,7 @@ items: <<: *gun-suppressor-base code: 230 title: Onyx Gun Suppressor - inventory sprite: machines/gun-suppressor-base + inventory_sprite: machines/gun-suppressor-base sprite: - machines/gun-suppressor-base - machines/gun-suppressor-spinner @@ -8729,7 +8729,7 @@ items: machines/holograph-base: &holograph-base <<: *world-machine - inventory sprite: machines/holograph-base-1 + inventory_sprite: machines/holograph-base-1 inventory_frame: inventory/machines/holograph use: world_machine: holograph @@ -8814,7 +8814,7 @@ items: machines/mass-spawner-base: &mass-spawner-base <<: *world-machine - inventory sprite: machines/mass-spawner-base-1 + inventory_sprite: machines/mass-spawner-base-1 inventory_frame: inventory/machines/mass-spawner use: world_machine: spawner @@ -8824,7 +8824,7 @@ items: <<: *mass-spawner-base code: 341 power: 1 - inventory sprite: machines/mass-spawner-base + inventory_sprite: machines/mass-spawner-base sprite: - machines/mass-spawner-base - machines/mass-spawner-diamond-1 @@ -8846,14 +8846,14 @@ items: ingredients: [['building/brass', 250], ['ground/quartz-ore', 50], ['ground/crystal-green-large', 2], ['mechanical/chemistry-set', 2]] crafting_helpers: [["furniture/blueprint-mass-spawner-brass", 1], ["mechanical/control-panel-large", 1], ["mechanical/magnet-large", 6]] crafting_events: [["bomb-fire", 0.75, 5]] - crafting skill: ["science", 4] + crafting_skill: ["science", 4] machines/mass-spawner-diamond: <<: *mass-spawner-base code: 231 title: Diamond Mass Spawner power: 2 - inventory sprite: machines/mass-spawner-base + inventory_sprite: machines/mass-spawner-base sprite: - machines/mass-spawner-base - machines/mass-spawner-diamond-1 @@ -8871,7 +8871,7 @@ items: ingredients: [['machines/mass-spawner', 1], ['ground/crystal-green-large', 2], ['mechanical/chemistry-set', 2], ['ground/diamond-ore', 10]] crafting_helpers: [["furniture/blueprint-mass-spawner-diamond", 1], ["mechanical/control-panel-large", 2], ["mechanical/magnet-large", 8]] crafting_events: [["bomb-fire", 0.85, 5]] - crafting skill: ["science", 7] + crafting_skill: ["science", 7] machines/mass-spawner-onyx: @@ -8879,7 +8879,7 @@ items: code: 232 title: Onyx Mass Spawner power: 3 - inventory sprite: machines/mass-spawner-base + inventory_sprite: machines/mass-spawner-base sprite: - machines/mass-spawner-base - machines/mass-spawner-diamond-1 @@ -8901,11 +8901,11 @@ items: ingredients: [['machines/mass-spawner-diamond', 1], ['ground/crystal-green-large', 2], ['mechanical/chemistry-set', 2], ['ground/onyx', 6]] crafting_helpers: [["furniture/blueprint-mass-spawner-onyx", 1], ["mechanical/control-panel-large", 3], ["mechanical/magnet-large", 10]] crafting_events: [["bomb-fire", 0.95, 5]] - crafting skill: ["science", 10] + crafting_skill: ["science", 10] machines/mass-teleporter-base: &mass-teleporter-base <<: *world-machine - inventory sprite: machines/mass-teleporter-base-1 + inventory_sprite: machines/mass-teleporter-base-1 inventory_frame: inventory/machines/mass-teleporter use: world_machine: teleport @@ -8926,7 +8926,7 @@ items: ingredients: [['building/brass', 250], ['ground/quartz-ore', 50], ['ground/crystal-orange', 2], ['mechanical/science-bulb', 2]] crafting_helpers: [["furniture/blueprint-mass-teleporter-brass", 1], ["mechanical/control-panel-large", 1], ["mechanical/mill", 6]] crafting_events: [["bomb-fire", 0.75, 5]] - crafting skill: ["science", 5] + crafting_skill: ["science", 5] machines/mass-teleporter-diamond: <<: *mass-teleporter-base @@ -8946,7 +8946,7 @@ items: ingredients: [['machines/mass-teleporter', 1], ['ground/crystal-orange', 2], ['mechanical/science-bulb', 2], ['ground/diamond-ore', 10]] crafting_helpers: [["furniture/blueprint-mass-teleporter-diamond", 1], ["mechanical/control-panel-large", 2], ["mechanical/mill", 8]] crafting_events: [["bomb-fire", 0.85, 5]] - crafting skill: ["science", 8] + crafting_skill: ["science", 8] machines/mass-teleporter-onyx: <<: *mass-teleporter-base @@ -8968,11 +8968,11 @@ items: ingredients: [['machines/mass-teleporter-diamond', 1], ['ground/crystal-orange', 2], ['mechanical/science-bulb', 2], ['ground/onyx', 6]] crafting_helpers: [["furniture/blueprint-mass-teleporter-onyx", 1], ["mechanical/control-panel-large", 3], ["mechanical/mill", 10]] crafting_events: [["bomb-fire", 0.95, 5]] - crafting skill: ["science", 11] + crafting_skill: ["science", 11] machines/weather-machine-base: &weather-machine-base <<: *world-machine - inventory sprite: machines/weather-machine-base-1 + inventory_sprite: machines/weather-machine-base-1 inventory_frame: inventory/machines/weather-machine use: world_machine: weather @@ -8993,7 +8993,7 @@ items: ingredients: [['building/brass', 250], ['ground/quartz-ore', 50], ['ground/crystal-white-large', 2], ['mechanical/science-gadget', 2]] crafting_helpers: [["furniture/blueprint-weather-machine-brass", 1], ["mechanical/control-panel-large", 1], ["mechanical/lathe", 6]] crafting_events: [["bomb-fire", 0.75, 5]] - crafting skill: ["science", 6] + crafting_skill: ["science", 6] machines/weather-machine-diamond: <<: *weather-machine-base @@ -9013,7 +9013,7 @@ items: ingredients: [['machines/weather-machine', 1], ['ground/crystal-white-large', 2], ['mechanical/science-gadget', 2], ['ground/diamond-ore', 10]] crafting_helpers: [["furniture/blueprint-weather-machine-diamond", 1], ["mechanical/control-panel-large", 2], ["mechanical/lathe", 8]] crafting_events: [["bomb-fire", 0.85, 5]] - crafting skill: ["science", 9] + crafting_skill: ["science", 9] machines/weather-machine-onyx: <<: *weather-machine-base @@ -9037,7 +9037,7 @@ items: ingredients: [['machines/weather-machine-diamond', 1], ['ground/crystal-white-large', 2], ['mechanical/science-gadget', 2], ['ground/onyx', 6]] crafting_helpers: [["furniture/blueprint-weather-machine-onyx", 1], ["mechanical/control-panel-large", 3], ["mechanical/lathe", 10]] crafting_events: [["bomb-fire", 0.95, 5]] - crafting skill: ["science", 12] + crafting_skill: ["science", 12] # ===== HELL ===== # @@ -9061,7 +9061,7 @@ items: code: 1003 meta: local title: Expiator - special placement: unique + special_placement: unique hint: "The expiator has seven parts scattered throughout the world which need to be collected in order to begin functioning. Once all are found, players can lead ghosts to the machine to deliver them out of Hell." change: - name: hell/expiator-face-active @@ -9098,10 +9098,10 @@ items: craftable: false meta: global background: hell/dish - sprite animation: ['hell/dish-soul', 3] + sprite_animation: ['hell/dish-soul', 3] title: Infernal Protector hint: Infernal protectors cause damage as well as protecting blocks, and can only be disabled by delivering enough souls with the expiator. - special placement: unique + special_placement: unique color: 781e6e inventory: '' karma: -5 @@ -9118,8 +9118,8 @@ items: shape: box solid: true diggable: true - border-continuity: ice - border-continuity-external: ['masks/border-external', 12] + border_continuity: ice + border_continuity_external: ['masks/border-external', 12] border_continuity_color: eeeeff sprite_z: 3 craftable: false @@ -9139,20 +9139,20 @@ items: shape: box solid: true ingredients: ['arctic/ice'] - crafting quantity: 2 + crafting_quantity: 2 background: arctic/ice sprite: arctic/ice-brick - border-continuity: ice-brick + border_continuity: ice-brick biome: arctic back/ice-brick: code: 1082 tileable: true ingredients: ['arctic/ice'] - crafting quantity: 2 + crafting_quantity: 2 background: arctic/ice sprite: arctic/ice-brick-back - border-continuity: ice-brick + border_continuity: ice-brick title: Ice Backdrop biome: arctic @@ -9163,20 +9163,20 @@ items: shape: box solid: true ingredients: ['arctic/snow'] - crafting quantity: 2 + crafting_quantity: 2 background: arctic/snow sprite: arctic/snow-brick - border-continuity: snow-brick + border_continuity: snow-brick biome: arctic back/snow-brick: code: 373 tileable: true ingredients: ['arctic/snow'] - crafting quantity: 2 + crafting_quantity: 2 background: arctic/snow sprite: arctic/snow-brick-back - border-continuity: snow-brick + border_continuity: snow-brick title: Snow Brick Backdrop biome: arctic @@ -9185,7 +9185,7 @@ items: code: 1083 color: f2f2f4 diggable: true - border-continuity-external: ['masks/border-external', 12] + border_continuity_external: ['masks/border-external', 12] border_continuity_color: fdfdfe sprite_z: 2 craftable: false @@ -9255,7 +9255,7 @@ items: background: arctic/snowball sprite: ['arctic/snowman-face', 3] center: true - special placement: unique + special_placement: unique biome: arctic carryable: false @@ -9303,7 +9303,7 @@ items: tileable: true material: metal craftable: false - sprite-continuity: brain/pipe + sprite_continuity: brain/pipe karma: -2 title: Neuron sprites: @@ -9315,8 +9315,8 @@ items: tileable: true material: metal craftable: false - sprite-continuity: brain/tank-base - sprite-continuity-config: connectors-left-right + sprite_continuity: brain/tank-base + sprite_continuity_config: connectors-left-right karma: -2 title: Brain Tank Base sprites: @@ -9329,8 +9329,8 @@ items: tileable: true material: metal craftable: false - sprite-continuity: brain/tank-brass-top - sprite-continuity-config: connectors-left-right + sprite_continuity: brain/tank-brass-top + sprite_continuity_config: connectors-left-right karma: -2 title: Brain Tank Top sprites: @@ -9343,8 +9343,8 @@ items: tileable: true material: metal craftable: false - sprite-continuity: brain/tank - sprite-continuity-config: connectors-square + sprite_continuity: brain/tank + sprite_continuity_config: connectors-square karma: -2 title: Brain Tank Glass sprites: @@ -9421,7 +9421,7 @@ items: event: showTeleport command: true mod: change - place mod: 1 + place_mod: 1 spacing: 50 karma: -10 hint: "Click on teleporters to quickly travel throughout the world. Inactive teleporters can be repaired with a click, progressing you towards a Teleporter Repairman achievement and unlocking the teleporter for use by players." @@ -9430,8 +9430,8 @@ items: change: - name: mechanical/teleporter-active inherit: true - sprite animation: ['mechanical/teleporter-glow', 2] - sprite animation color: 5accfd + sprite_animation: ['mechanical/teleporter-glow', 2] + sprite_animation_color: 5accfd sprites: - frames: mechanical/teleporter - frames: ['mechanical/teleporter-glow', 2] @@ -9448,8 +9448,8 @@ items: transmit: true mod: change ingredients: [['building/brass', 5], ['building/iron', 2], ['ground/quartz-ore', 6], ['ground/crystal-blue-1', 2]] - placing skill: ['engineering', 4] - crafting skill: ['engineering', 6] + placing_skill: ['engineering', 4] + crafting_skill: ['engineering', 6] karma: -5 title: Target Teleporter hint: "Target teleporters allow teleportation to a specific location nearby. Place a beacon after placing the teleporter to identify the location. As your engineering skill increases, you can place it farther and farther away!" @@ -9457,8 +9457,8 @@ items: - name: mechanical/teleporter-mini-active background: mechanical/teleporter-mini-base inherit: true - sprite animation: ['mechanical/teleporter-mini-motes', 3] - sprite animation color: c7fca8 + sprite_animation: ['mechanical/teleporter-mini-motes', 3] + sprite_animation_color: c7fca8 emitter: diamond sparkles mechanical/teleporter-mini-diamond: @@ -9466,14 +9466,14 @@ items: code: 397 meta: hidden background: mechanical/teleporter-mini-diamond-base - sprite animation: ['mechanical/teleporter-mini-motes', 3] - sprite animation color: 44aaff + sprite_animation: ['mechanical/teleporter-mini-motes', 3] + sprite_animation_color: 44aaff emitter: diamond sparkles - inventory sprite: mechanical/teleporter-mini-diamond-onyx + inventory_sprite: mechanical/teleporter-mini-diamond-onyx title: Diamond Target Teleporter ingredients: [['building/brass', 6], ['building/iron', 2], ['ground/quartz-ore', 8], ['ground/crystal-blue-1', 3], 'ground/diamond-ore'] - placing skill: ['engineering', 6] - crafting skill: ['engineering', 8] + placing_skill: ['engineering', 6] + crafting_skill: ['engineering', 8] use: command: true target teleport: true @@ -9496,14 +9496,14 @@ items: code: 398 meta: hidden background: mechanical/teleporter-mini-onyx-base - sprite animation: ['mechanical/teleporter-mini-motes', 3] - sprite animation color: ee44ff + sprite_animation: ['mechanical/teleporter-mini-motes', 3] + sprite_animation_color: ee44ff emitter: diamond sparkles - inventory sprite: mechanical/teleporter-mini-onyx-base + inventory_sprite: mechanical/teleporter-mini-onyx-base title: Onyx Target Teleporter #ingredients: [['building/brass', 6], ['building/iron', 2], ['ground/quartz-ore', 8], ['ground/crystal-blue-1', 3], 'ground/diamond-ore'] - placing skill: ['engineering', 8] - crafting skill: ['engineering', 10] + placing_skill: ['engineering', 8] + crafting_skill: ['engineering', 10] use: command: true target teleport: true @@ -9529,8 +9529,8 @@ items: <<: *mechanical code: 966 ingredients: [['building/brass', 2], 'building/iron', ['ground/quartz-ore', 2], 'ground/crystal-blue-1'] - placing skill: ['engineering', 2] - crafting skill: ['engineering', 4] + placing_skill: ['engineering', 2] + crafting_skill: ['engineering', 4] karma: -3 use: transmitted: true @@ -9543,8 +9543,8 @@ items: meta: global spacing: 50 background: mechanical/zone-teleporter - sprite animation: ['mechanical/zone-teleporter-glow', 2] - sprite animation color: ffa100 + sprite_animation: ['mechanical/zone-teleporter-glow', 2] + sprite_animation_color: ffa100 ownership: true karma: -20 #sound_loop: wobble_02 @@ -9570,8 +9570,8 @@ items: meta: hidden gui: false background: mechanical/teleporter - sprite animation: ['mechanical/teleporter-glow', 2] - sprite animation color: 111111 + sprite_animation: ['mechanical/teleporter-glow', 2] + sprite_animation_color: 111111 title: One-Way Teleporter karma: -10 #sound_loop: wobble_02 @@ -9594,8 +9594,8 @@ items: meta: hidden gui: false background: mechanical/zone-teleporter - sprite animation: ['mechanical/zone-teleporter-glow', 2] - sprite animation color: 111111 + sprite_animation: ['mechanical/zone-teleporter-glow', 2] + sprite_animation_color: 111111 title: One-Way World Teleporter karma: -20 #sound_loop: wobble_02 @@ -9623,8 +9623,8 @@ items: meta: hidden gui: false background: mechanical/zone-teleporter - sprite animation: ['mechanical/zone-teleporter-glow', 2] - sprite animation color: ffa100 + sprite_animation: ['mechanical/zone-teleporter-glow', 2] + sprite_animation_color: ffa100 #sound_loop: wobble_02 use: command: true @@ -9650,7 +9650,7 @@ items: mechanical/toolbox: code: 470 - crafting skill: ['building', 5] + crafting_skill: ['building', 5] ingredients: [['building/brass', 2], ['building/iron', 3], ['ground/lead-ore', 3]] mechanical/science-scrap: code: 471 @@ -9663,24 +9663,24 @@ items: title: Research Bulb mechanical/chemistry-set: code: 474 - crafting skill: ['survival', 6] + crafting_skill: ['survival', 6] ingredients: ['building/brass', ['containers/jar-acid', 3], ['containers/jar-water', 3], 'ground/beryllium-ore', 'ground/quartz-ore'] mechanical/control-panel: <<: *steam-powered code: 475 - crafting skill: ['science', 2] + crafting_skill: ['science', 2] ingredients: [['building/brass', 8], ['building/iron', 5], ['ground/quartz-ore', 5], ['ground/beryllium-ore', 5], 'accessories/schematic'] crafting_helper: true mechanical/control-panel-large: <<: *steam-powered code: 435 - crafting skill: ['science', 4] + crafting_skill: ['science', 4] ingredients: [['building/brass', 20], ['building/iron', 10], ['ground/quartz-ore', 12], ['ground/beryllium-ore', 12], 'accessories/schematic'] title: Large Control Panel crafting_helper: true mechanical/mini-tesla: code: 476 - crafting skill: ['science', 3] + crafting_skill: ['science', 3] ingredients: [['building/brass', 3], ['building/iron', 3], ['ground/beryllium-ore', 2], 'ground/crystal-blue-1'] mechanical/friend-parts-boxing-gloves: @@ -9713,7 +9713,7 @@ items: code: 400 material: metal ingredients: [['building/iron', 6]] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] industrial/vat-acid: code: 401 @@ -9728,10 +9728,10 @@ items: <<: *mirrorable code: 402 material: metal - sprite animation: ['industrial/conveyor-belt', 2] + sprite_animation: ['industrial/conveyor-belt', 2] ingredients: [['building/iron', 4], ['building/brass', 2], ['ground/quartz-ore', 2]] - placing skill: ['engineering', 2] - crafting skill: ['engineering', 5] + placing_skill: ['engineering', 2] + crafting_skill: ['engineering', 5] shape: polygonal shape_definition: industrial/conveyor solid: true @@ -9744,33 +9744,33 @@ items: code: 404 material: metal ingredients: ['building/iron'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] title: Heavy Chain industrial/chain-large: code: 405 material: metal ingredients: [['building/iron', 2]] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] title: Large Heavy Chain industrial/crane: code: 406 material: metal ingredients: [['building/iron', 2], ['building/brass', 2], 'ground/quartz-ore'] - crafting skill: ['engineering', 3] + crafting_skill: ['engineering', 3] industrial/crane-base: code: 407 material: metal ingredients: [['building/iron', 3], ['building/brass', 2]] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] industrial/crane-large: code: 408 material: metal ingredients: [['building/iron', 4], ['building/brass', 4], ['ground/quartz-ore', 2]] - crafting skill: ['engineering', 4] + crafting_skill: ['engineering', 4] karma: -2 title: Large Crane @@ -9778,7 +9778,7 @@ items: code: 409 material: metal ingredients: [['building/iron', 6], ['building/brass', 4]] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] karma: -2 title: Large Crane Base @@ -9834,17 +9834,17 @@ items: code: 468 title: Wreath ingredients: ['vegetation/pine-tree', ['ground/flax', 2]] - crafting skill: ['building', 4] - crafting quantity: 2 + crafting_skill: ['building', 4] + crafting_quantity: 2 holiday/wreath-large: code: 469 title: Large Wreath ingredients: ['vegetation/pine-tree', ['ground/flax', 2]] - crafting skill: ['building', 6] + crafting_skill: ['building', 6] holiday/christmas-lights-colored: code: 477 tileable: true - sprite-continuity: holiday/christmas-lights-colored + sprite_continuity: holiday/christmas-lights-colored title: Colored Festive Lights size: [1, 1] sprites: @@ -9855,11 +9855,11 @@ items: holiday/christmas-lights-white: code: 479 tileable: true - sprite-continuity: holiday/christmas-lights-white + sprite_continuity: holiday/christmas-lights-white title: Festive Lights light: 1 - crafting skill: ['building', 5] - crafting quantity: 5 + crafting_skill: ['building', 5] + crafting_quantity: 5 ingredients: [['lighting/industrial-cord', 2], ['back/glass', 2], 'ground/crystal-blue-1'] sprites: - frames: holiday/christmas-lights-white @@ -9885,7 +9885,7 @@ items: sprite: holiday/door-festive-closed shape_definition: building/door-wood ingredients: ['building/door-wood', 'holiday/wreath-small'] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] use: change: name: building/door-festive-open @@ -9901,12 +9901,12 @@ items: <<: *front-block level: 20 code: 936 - border-continuity: brick - border-continuity-color: 7e2e2e + border_continuity: brick + border_continuity_color: 7e2e2e sprite_z: 3 material: wood # ingredients: [['holiday/candy-cane-small', 10]] - # crafting skill: ['building', 6] + # crafting_skill: ['building', 6] holiday/tree-charlie-brown: <<: *mirrorable @@ -9928,7 +9928,7 @@ items: holiday/snowflake: code: 1224 sprite: ['holiday/snowflake', 4] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] ingredients: [['back/paper', 2]] @@ -9951,7 +9951,7 @@ items: tools/melee: &melee damage_duration: 0.444 - damage range: 6.0 + damage_range: 6.0 # Tools tools/pickaxe: @@ -9981,7 +9981,7 @@ items: damage: ['piercing', 0.7] critical_hit: 0.005 ingredients: ['building/wood', 'building/iron', 'ground/resin'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] karma: -3 tools/pickaxe-diamond: <<: *melee @@ -9997,7 +9997,7 @@ items: critical_hit: 0.0075 emitter: diamond sparkles ingredients: [['ground/diamond-ore', 4], ['building/brass', 2], ['ground/resin', 2]] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] karma: -5 rarity: 3 tools/pickaxe-onyx: &onyx-pickaxe @@ -10014,7 +10014,7 @@ items: critical_hit: 0.01 emitter: onyx sparkles ingredients: [['ground/onyx', 3], ['building/brass', 2], ['ground/resin', 2]] - crafting skill: ['building', 6] + crafting_skill: ['building', 6] karma: -10 rarity: 4 tools/pickaxe-platinum: @@ -10024,7 +10024,7 @@ items: emitter: platinum sparkles rarity: 5 ingredients: [['tools/pickaxe-onyx', 1], ['ground/platinum-ore', 100]] - crafting skill: ['building', 9] + crafting_skill: ['building', 9] tools/sledgehammer: <<: *melee @@ -10044,7 +10044,7 @@ items: damage: ['bludgeoning', 1.0] critical_hit: 0.02 ingredients: ['building/wood', ['building/iron', 2], 'ground/resin'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] karma: -3 group: sledgehammer tools/sledgehammer-diamond: @@ -10055,7 +10055,7 @@ items: damage: ['bludgeoning', 1.2] critical_hit: 0.03 ingredients: [['ground/diamond-ore', 4], ['building/iron', 2], ['ground/resin', 2]] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] karma: -5 rarity: 3 group: sledgehammer @@ -10067,7 +10067,7 @@ items: damage: ['bludgeoning', 1.4] critical_hit: 0.04 ingredients: [['ground/onyx', 3], ['building/iron', 2], ['ground/resin', 2]] - crafting skill: ['building', 6] + crafting_skill: ['building', 6] karma: -10 rarity: 3 group: sledgehammer @@ -10078,7 +10078,7 @@ items: # emitter: platinum sparkles # rarity: 5 # ingredients: [['tools/sledgehammer-onyx', 1], ['ground/platinum-ore', 100]] - # crafting skill: ['building', 10] + # crafting_skill: ['building', 10] # available_after: 2018-11-01 tools/shovel: @@ -10104,7 +10104,7 @@ items: damage: ['bludgeoning', 0.6] title: Diamond Shovel ingredients: [['ground/diamond-ore', 4], ['building/brass', 2], ['building/iron', 2]] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] karma: -5 rarity: 3 group: shovel @@ -10118,7 +10118,7 @@ items: damage: ['bludgeoning', 0.7] title: Onyx Shovel ingredients: [['ground/onyx', 3], ['building/brass', 2], ['building/iron', 2]] - crafting skill: ['building', 6] + crafting_skill: ['building', 6] karma: -10 rarity: 3 group: shovel @@ -10129,7 +10129,7 @@ items: emitter: platinum sparkles rarity: 5 ingredients: [['tools/shovel-onyx', 1], ['ground/platinum-ore', 100]] - crafting skill: ['building', 9] + crafting_skill: ['building', 9] tools/tesla-club: <<: *melee @@ -10140,7 +10140,7 @@ items: damage: ['energy', 1.5] critical_hit: 0.025 ingredients: [['building/brass', 2], ['building/iron', 2], ['ground/quartz-ore', 5], 'ground/crystal-red-1', 'accessories/schematic'] - crafting skill: ['engineering', 5] + crafting_skill: ['engineering', 5] karma: -7 rarity: 3 @@ -10151,7 +10151,7 @@ items: power: 1.2 damage: ['slashing', 0.6] ingredients: ['building/wood', ['building/iron', 2]] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] group: hatchet tools/hatchet-diamond: <<: *melee @@ -10161,7 +10161,7 @@ items: title: Diamond Hatchet damage: ['slashing', 0.8] ingredients: [['ground/diamond-ore', 3], ['building/brass', 2], ['building/iron', 2]] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] group: hatchet rarity: 3 tools/hatchet-onyx: &onyx-hatchet @@ -10172,7 +10172,7 @@ items: damage: ['slashing', 1.0] title: Onyx Hatchet ingredients: [['ground/onyx', 2], ['building/brass', 2], ['building/iron', 2]] - crafting skill: ['building', 6] + crafting_skill: ['building', 6] group: hatchet rarity: 4 tools/hatchet-platinum: @@ -10182,7 +10182,7 @@ items: emitter: platinum sparkles rarity: 5 ingredients: [['tools/hatchet-onyx', 1], ['ground/platinum-ore', 100]] - crafting skill: ['building', 10] + crafting_skill: ['building', 10] tools/net: <<: *melee @@ -10198,7 +10198,7 @@ items: title: Diamond Net rarity: 3 ingredients: [['ground/diamond-ore', 3], ['building/iron', 2], ['tools/net', 2]] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] tools/net-onyx: &onyx-net <<: *melee code: 369 @@ -10207,7 +10207,7 @@ items: title: Onyx Net rarity: 4 ingredients: [['ground/onyx', 2], ['building/iron', 2], ['tools/net', 4]] - crafting skill: ['building', 7] + crafting_skill: ['building', 7] tools/net-platinum: <<: *onyx-net code: 68 @@ -10215,7 +10215,7 @@ items: emitter: platinum sparkles rarity: 5 ingredients: [['tools/net-onyx', 1], ['ground/platinum-ore', 100]] - crafting skill: ['building', 10] + crafting_skill: ['building', 10] tools/cane: <<: *melee @@ -10223,7 +10223,7 @@ items: action: melee damage: ['bludgeoning', 0.3] ingredients: [['building/wood', 5], ['building/brass', 1]] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] tools/cane-diamond: <<: *melee code: 366 @@ -10231,7 +10231,7 @@ items: damage: ['bludgeoning', 0.5] rarity: 3 ingredients: [['ground/diamond-ore', 5], ['building/wood', 5]] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] title: Diamond Cane tools/cane-onyx: &onyx-cane <<: *melee @@ -10240,7 +10240,7 @@ items: damage: ['bludgeoning', 0.7] rarity: 4 ingredients: [['ground/onyx', 4], ['building/wood', 5]] - crafting skill: ['building', 6] + crafting_skill: ['building', 6] title: Onyx Cane tools/cane-platinum: <<: *onyx-cane @@ -10249,7 +10249,7 @@ items: emitter: platinum sparkles rarity: 5 ingredients: [['tools/cane-onyx', 1], ['ground/platinum-ore', 100]] - crafting skill: ['building', 10] + crafting_skill: ['building', 10] tools/spade: <<: *melee @@ -10261,7 +10261,7 @@ items: bonus: 0.5 damage: ['piercing', 0.3] ingredients: [['building/iron', 2], ['building/wood', 2]] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] hintt: "The spade is a slow mining tool that allows you to occasionally recoup bulbs when mining grown flowers. Use better spades and increase your Horticulture skill to improve your chances of recouping!" tools/spade-diamond: <<: *melee @@ -10273,7 +10273,7 @@ items: bonus: 0.75 damage: ['piercing', 0.5] ingredients: [['ground/diamond-ore', 3], ['building/iron', 2]] - crafting skill: ['building', 5] + crafting_skill: ['building', 5] title: Diamond Spade tools/spade-onyx: &onyx-spade <<: *melee @@ -10285,7 +10285,7 @@ items: bonus: 1.0 damage: ['piercing', 0.7] ingredients: [['ground/onyx', 2], ['building/iron', 2]] - crafting skill: ['building', 7] + crafting_skill: ['building', 7] title: Onyx Spade tools/spade-platinum: <<: *onyx-spade @@ -10294,7 +10294,7 @@ items: emitter: platinum sparkles rarity: 5 ingredients: [['tools/spade-onyx', 1], ['ground/platinum-ore', 100]] - crafting skill: ['building', 10] + crafting_skill: ['building', 10] tools/rapier: <<: *melee @@ -10302,14 +10302,14 @@ items: action: melee damage: ['slashing', 1.0] ingredients: [['building/iron', 8], ['building/wood', 2]] - crafting skill: ['building', 4] + crafting_skill: ['building', 4] tools/rapier-diamond: <<: *melee code: 238 action: melee damage: ['slashing', 1.2] ingredients: [['ground/diamond-ore', 4], ['building/iron', 5], ['building/brass', 3]] - crafting skill: ['building', 6] + crafting_skill: ['building', 6] title: Diamond Rapier tools/rapier-onyx: &onyx-rapier <<: *melee @@ -10317,7 +10317,7 @@ items: action: melee damage: ['slashing', 1.4] ingredients: [['ground/onyx', 3], ['building/iron', 5], ['building/brass', 3]] - crafting skill: ['building', 8] + crafting_skill: ['building', 8] title: Onyx Rapier tools/rapier-platinum: <<: *onyx-rapier @@ -10326,7 +10326,7 @@ items: emitter: platinum sparkles rarity: 5 ingredients: [['tools/rapier-onyx', 1], ['ground/platinum-ore', 100]] - crafting skill: ['building', 12] + crafting_skill: ['building', 12] tools/gun: &tools-gun action: gun @@ -10345,13 +10345,13 @@ items: rarity: 4 tools/gun-pistol-fancy: &tools-gun-fancy-pistol - ammo cost: 0.6 + ammo_cost: 0.6 rate: 3 burst: 4 tools/gun-type-bullets: &tools-gun-type-bullets - ammo cost: 0.333 - damage range: 15 + ammo_cost: 0.333 + damage_range: 15 tools/pistol: <<: *tools-gun @@ -10362,10 +10362,10 @@ items: spawn: bullets/lead rate: 2 speed: 14 - shoot emitter: steam puff burst + shoot_emitter: steam puff burst muzzle: tools/muzzle-flash-pistol ingredients: ['parts/pistol-stock', 'parts/gun-barrel'] - crafting skill: ['building', 2] + crafting_skill: ['building', 2] karma: -2 auto_equip: true rarity: 1 @@ -10380,7 +10380,7 @@ items: damage: ['piercing', 0.875] rate: 3 speed: 15 - shoot emitter: steam puff burst strong + shoot_emitter: steam puff burst strong muzzle: tools/muzzle-flash-pistol-mk2 group: pistol tools/pistol-mk3: @@ -10392,7 +10392,7 @@ items: damage: ['piercing', 1.05] rate: 4 speed: 16 - shoot emitter: steam puff burst stronger + shoot_emitter: steam puff burst stronger muzzle: tools/muzzle-flash-pistol-mk3 group: pistol @@ -10405,10 +10405,10 @@ items: spawn: bullets/lead rate: 3 speed: 16 - shoot emitter: steam puff burst + shoot_emitter: steam puff burst muzzle: tools/muzzle-flash-musket ingredients: ['parts/musket-stock', ['parts/gun-barrel', 2]] - crafting skill: ['building', 3] + crafting_skill: ['building', 3] rarity: 1 tools/musket-mk2: <<: *tools-gun-mk2 @@ -10419,7 +10419,7 @@ items: spawn: bullets/lead-mk2 rate: 4 speed: 17 - shoot emitter: steam puff burst strong + shoot_emitter: steam puff burst strong muzzle: tools/muzzle-flash-musket-mk2 tools/musket-mk3: <<: *tools-gun-mk3 @@ -10430,7 +10430,7 @@ items: spawn: bullets/lead-mk3 rate: 5 speed: 18 - shoot emitter: steam puff burst stronger + shoot_emitter: steam puff burst stronger muzzle: tools/muzzle-flash-musket-mk3 tools/speargun: @@ -10464,8 +10464,8 @@ items: code: 352 tools/gun-type-steam: &tools-gun-type-steam - ammo cost: 0.06 - damage range: 12 + ammo_cost: 0.06 + damage_range: 12 sound_loop: steam tools/gun-steam-pistol: @@ -10478,9 +10478,9 @@ items: spawn: bullets/steam speed: 7 muzzle: tools/muzzle-flash-gun-steam - shoot emitter: steam puff + shoot_emitter: steam puff ingredients: ['parts/pistol-stock', ['parts/gun-barrel', 2], ['building/brass', 2], 'building/iron', 'ground/crystal-blue-1'] - crafting skill: ['engineering', 3] + crafting_skill: ['engineering', 3] tools/gun-steam-pistol-mk2: <<: *tools-gun-mk2 <<: *tools-gun-type-steam @@ -10490,7 +10490,7 @@ items: damage: ['fire', 0.75] spawn: bullets/steam-mk2 speed: 8 - shoot emitter: steam puff strong + shoot_emitter: steam puff strong muzzle: tools/muzzle-flash-gun-steam tools/gun-steam-pistol-mk3: <<: *tools-gun-mk3 @@ -10501,7 +10501,7 @@ items: damage: ['fire', 0.9] spawn: bullets/steam-mk3 speed: 9 - shoot emitter: steam puff stronger + shoot_emitter: steam puff stronger muzzle: tools/muzzle-flash-gun-steam color: ffffff @@ -10515,9 +10515,9 @@ items: rate: 30 speed: 7 muzzle: tools/muzzle-flash-gun-steam - shoot emitter: steam puff + shoot_emitter: steam puff ingredients: ['parts/pistol-stock', ['parts/gun-barrel', 2], ['building/brass', 6], ['building/iron', 2], ['ground/crystal-blue-1', 2]] - crafting skill: ['engineering', 5] + crafting_skill: ['engineering', 5] tools/gun-steam-mk2: <<: *tools-gun-mk2 <<: *tools-gun-type-steam @@ -10527,7 +10527,7 @@ items: spawn: bullets/steam-mk2 rate: 30 speed: 8 - shoot emitter: steam puff strong + shoot_emitter: steam puff strong muzzle: tools/muzzle-flash-gun-steam tools/gun-steam-mk3: <<: *tools-gun-mk3 @@ -10538,62 +10538,62 @@ items: spawn: bullets/steam-mk3 rate: 30 speed: 9 - shoot emitter: steam puff stronger + shoot_emitter: steam puff stronger muzzle: tools/muzzle-flash-gun-steam glow_sprite: tools/gun-steam-mk3-glow color: ffffff tools/gun-type-acid: &tools-gun-type-acid - ammo cost: 0.5 - damage range: 12 + ammo_cost: 0.5 + damage_range: 12 tools/gun-acid: <<: *tools-gun code: 1031 title: Acid Cannon damage: ['acid', 1.2] - damage range: 12 + damage_range: 12 spawn: bullets/acid rate: 3 burst: 3 speed: 10 - ammo cost: 0.5 - shoot emitter: acid puff burst + ammo_cost: 0.5 + shoot_emitter: acid puff burst muzzle: tools/muzzle-flash-gun-acid ingredients: ['parts/pistol-stock', ['parts/gun-barrel', 2], ['building/brass', 4], ['containers/jar-acid', 5], ['ground/crystal-red-1', 2]] - crafting skill: ['engineering', 6] + crafting_skill: ['engineering', 6] tools/gun-acid-mk2: <<: *tools-gun-mk2 code: 1110 title: Acid Cannon Mark II damage: ['acid', 1.5] - damage range: 13 + damage_range: 13 spawn: bullets/acid-mk2 rate: 4 burst: 4 speed: 11 - ammo cost: 0.5 - shoot emitter: acid puff burst strong + ammo_cost: 0.5 + shoot_emitter: acid puff burst strong muzzle: tools/muzzle-flash-gun-acid tools/gun-acid-mk3: <<: *tools-gun-mk3 code: 1111 title: Acid Cannon Mark III damage: ['acid', 1.8] - damage range: 14 + damage_range: 14 spawn: bullets/acid-mk3 rate: 5 burst: 5 speed: 12 - ammo cost: 0.5 - shoot emitter: acid puff burst stronger + ammo_cost: 0.5 + shoot_emitter: acid puff burst stronger muzzle: tools/muzzle-flash-gun-acid glow_sprite: tools/gun-acid-mk3-glow color: 22ff55 tools/gun-type-flame: &tools-gun-type-flame - ammo cost: 0.1 - damage range: 12 + ammo_cost: 0.1 + damage_range: 12 sound_loop: flame tools/gun-flame-pistol: @@ -10606,9 +10606,9 @@ items: spawn: bullets/flame speed: 9 muzzle: tools/muzzle-flash-gun-flame-pistol - shoot emitter: fire puff + shoot_emitter: fire puff ingredients: ['parts/pistol-stock', ['parts/gun-barrel', 2], 'building/brass', ['building/iron', 2], 'ground/crystal-red-1'] - crafting skill: ['engineering', 5] + crafting_skill: ['engineering', 5] tools/gun-flame-pistol-mk2: <<: *tools-gun-mk2 <<: *tools-gun-type-flame @@ -10619,7 +10619,7 @@ items: spawn: bullets/flame-mk2 speed: 10 muzzle: tools/muzzle-flash-gun-flame-pistol - shoot emitter: fire puff strong + shoot_emitter: fire puff strong tools/gun-flame-pistol-mk3: <<: *tools-gun-mk3 <<: *tools-gun-type-flame @@ -10630,7 +10630,7 @@ items: spawn: bullets/flame-mk3 speed: 11 muzzle: tools/muzzle-flash-gun-flame-pistol - shoot emitter: fire puff stronger + shoot_emitter: fire puff stronger color: ff4411 tools/gun-flame: @@ -10643,9 +10643,9 @@ items: rate: 30 speed: 9 muzzle: tools/muzzle-flash-gun-flame - shoot emitter: fire puff + shoot_emitter: fire puff ingredients: ['parts/pistol-stock', ['parts/gun-barrel', 2], ['building/brass', 4], ['building/iron', 2], ['ground/crystal-red-1', 3]] - crafting skill: ['engineering', 7] + crafting_skill: ['engineering', 7] tools/gun-flame-mk2: <<: *tools-gun-mk2 <<: *tools-gun-type-flame @@ -10656,7 +10656,7 @@ items: rate: 30 speed: 10 muzzle: tools/muzzle-flash-gun-flame - shoot emitter: fire puff strong + shoot_emitter: fire puff strong tools/gun-flame-mk3: <<: *tools-gun-mk3 <<: *tools-gun-type-flame @@ -10667,13 +10667,13 @@ items: rate: 30 speed: 11 muzzle: tools/muzzle-flash-gun-flame - shoot emitter: fire puff stronger + shoot_emitter: fire puff stronger glow_sprite: tools/gun-flame-mk3-glow color: ff4411 tools/gun-type-frost: &tools-gun-type-frost - ammo cost: 0.1 - damage range: 12 + ammo_cost: 0.1 + damage_range: 12 sound_loop: steam tools/gun-frost-pistol: @@ -10686,9 +10686,9 @@ items: spawn: bullets/frost speed: 9 muzzle: tools/muzzle-flash-gun-frost-pistol - shoot emitter: cold puff + shoot_emitter: cold puff ingredients: ['parts/pistol-stock', ['parts/gun-barrel', 2], 'building/brass', ['building/iron', 2], 'ground/crystal-red-1'] - crafting skill: ['engineering', 5] + crafting_skill: ['engineering', 5] tools/gun-frost-pistol-mk2: <<: *tools-gun-mk2 <<: *tools-gun-type-frost @@ -10699,7 +10699,7 @@ items: spawn: bullets/frost-mk2 speed: 10 muzzle: tools/muzzle-flash-gun-frost-pistol - shoot emitter: cold puff strong + shoot_emitter: cold puff strong tools/gun-frost-pistol-mk3: <<: *tools-gun-mk3 <<: *tools-gun-type-frost @@ -10710,7 +10710,7 @@ items: spawn: bullets/frost-mk3 speed: 11 muzzle: tools/muzzle-flash-gun-frost-pistol - shoot emitter: cold puff stronger + shoot_emitter: cold puff stronger tools/gun-frost: <<: *tools-gun @@ -10722,9 +10722,9 @@ items: rate: 30 speed: 9 muzzle: tools/muzzle-flash-gun-frost - shoot emitter: cold puff + shoot_emitter: cold puff ingredients: ['parts/pistol-stock', ['parts/gun-barrel', 2], 'building/brass', ['building/iron', 2], ['ground/crystal-red-1', 3]] - crafting skill: ['engineering', 7] + crafting_skill: ['engineering', 7] tools/gun-frost-mk2: <<: *tools-gun-mk2 <<: *tools-gun-type-frost @@ -10735,7 +10735,7 @@ items: rate: 30 speed: 10 muzzle: tools/muzzle-flash-gun-frost - shoot emitter: cold puff strong + shoot_emitter: cold puff strong tools/gun-frost-mk3: <<: *tools-gun-mk3 <<: *tools-gun-type-frost @@ -10746,13 +10746,13 @@ items: rate: 30 speed: 11 muzzle: tools/muzzle-flash-gun-frost - shoot emitter: cold puff stronger + shoot_emitter: cold puff stronger glow_sprite: tools/gun-frost-mk3-glow color: 11aaff tools/gun-type-energy: &tools-gun-type-energy - ammo cost: 0.1 - damage range: 14 + ammo_cost: 0.1 + damage_range: 14 sound_loop: electricity tools/gun-energy-pistol: @@ -10766,9 +10766,9 @@ items: spawn: bullets/energy speed: 12 muzzle: tools/muzzle-flash-gun-energy-pistol - shoot emitter: electric puff + shoot_emitter: electric puff ingredients: ['parts/pistol-stock', ['parts/gun-barrel', 2], 'building/brass', ['ground/beryllium-ore', 2], 'ground/crystal-red-1'] - crafting skill: ['engineering', 6] + crafting_skill: ['engineering', 6] tools/gun-energy-pistol-mk2: <<: *tools-gun-mk2 <<: *tools-gun-type-energy @@ -10778,7 +10778,7 @@ items: spawn: bullets/energy-mk2 speed: 15 muzzle: tools/muzzle-flash-gun-energy-pistol - shoot emitter: electric puff strong + shoot_emitter: electric puff strong title: Energy Pistol Mark II tools/gun-energy-pistol-mk3: <<: *tools-gun-mk3 @@ -10789,7 +10789,7 @@ items: spawn: bullets/energy-mk3 speed: 16 muzzle: tools/muzzle-flash-gun-energy-pistol - shoot emitter: electric puff stronger + shoot_emitter: electric puff stronger title: Energy Pistol Mark III tools/gun-energy: @@ -10802,21 +10802,21 @@ items: rate: 20 speed: 14 muzzle: tools/muzzle-flash-gun-energy - shoot emitter: electric puff + shoot_emitter: electric puff ingredients: ['parts/pistol-stock', ['parts/gun-barrel', 2], 'building/brass', ['ground/beryllium-ore', 4], ['ground/crystal-red-1', 3], 'accessories/schematic'] - crafting skill: ['engineering', 8] + crafting_skill: ['engineering', 8] tools/gun-energy-mk2: <<: *tools-gun-mk2 <<: *tools-gun-type-energy code: 1123 title: Energy Cannon Mark II damage: ['energy', 1.6875] - damage range: 14 + damage_range: 14 spawn: bullets/energy-mk2 rate: 20 speed: 15 muzzle: tools/muzzle-flash-gun-energy - shoot emitter: electric puff strong + shoot_emitter: electric puff strong tools/gun-energy-mk3: <<: *tools-gun-mk3 <<: *tools-gun-type-energy @@ -10827,14 +10827,14 @@ items: rate: 20 speed: 16 muzzle: tools/muzzle-flash-gun-energy - shoot emitter: electric puff stronger + shoot_emitter: electric puff stronger glow_sprite: tools/gun-energy-mk3-glow color: ffee00 # Sheilds shield: &shield action: shield - inventory type: accessory + inventory_type: accessory gui: ['trim', 'scale'] shields/force: @@ -10847,7 +10847,7 @@ items: all: 1.0 rate: 1.75 ingredients: ['building/brass', 'building/iron', 'ground/quartz-ore', ['ground/crystal-purple-1', 2], 'accessories/schematic'] - crafting skill: ['engineering', 6] + crafting_skill: ['engineering', 6] tooltip: Guard against projectiles.|Activate with 'x' or RMB. karma: -10 rarity: 3 @@ -10862,7 +10862,7 @@ items: acid: 1.0 rate: 1.0 ingredients: ['building/brass', 'building/iron', 'ground/quartz-ore', 'ground/crystal-purple-1'] - crafting skill: ['engineering', 3] + crafting_skill: ['engineering', 3] tooltip: Guard against acid rain and projectiles.|Activate with 'x' or RMB. karma: -4 @@ -10877,7 +10877,7 @@ items: cold: 1.0 rate: 1.25 ingredients: ['building/brass', 'building/iron', 'ground/quartz-ore', ['ground/crystal-purple-1', 2], 'accessories/schematic'] - crafting skill: ['engineering', 3] + crafting_skill: ['engineering', 3] carryable: false karma: -7 wiki: false @@ -10898,7 +10898,7 @@ items: # Accessories accessory: &accessory - inventory type: accessory + inventory_type: accessory charm: &charm <<: *accessory @@ -10930,7 +10930,7 @@ items: ingredients: [['building/iron', 5], ['ground/quartz-ore', 5], ['mechanical/friend-parts-gear', 2], ['ground/crystal-purple-1', 1]] crafting_helpers: [["furniture/blueprint-clock-brass", 1], ["mechanical/control-panel", 1], ["mechanical/lathe", 1]] crafting_events: [["bomb-fire", 0.75, 5]] - crafting skill: ["engineering", 4] + crafting_skill: ["engineering", 4] accessories/pocketwatch: <<: *charm-l2 code: 1047 @@ -10940,7 +10940,7 @@ items: ingredients: [['building/brass', 5], ['ground/quartz-ore', 5], ['mechanical/friend-parts-gear', 5], ['ground/diamond-ore', 6]] crafting_helpers: [["furniture/blueprint-clock-diamond", 1], ["mechanical/control-panel", 1], ["mechanical/lathe", 2]] crafting_events: [["bomb-fire", 0.85, 7]] - crafting skill: ["engineering", 6] + crafting_skill: ["engineering", 6] accessories/pocketwatch-onyx: <<: *charm-l3 code: 1050 @@ -10951,7 +10951,7 @@ items: ingredients: [['building/brass', 5], ['ground/quartz-ore', 5], ['mechanical/friend-parts-gear', 15], ['ground/onyx', 4]] crafting_helpers: [["furniture/blueprint-clock-onyx", 1], ["mechanical/control-panel", 1], ["mechanical/lathe", 3]] crafting_events: [["bomb-fire", 0.95, 9]] - crafting skill: ["engineering", 8] + crafting_skill: ["engineering", 8] accessories/clover: <<: *charm-l1 @@ -11001,7 +11001,7 @@ items: ingredients: [['building/brass', 10], ['ground/quartz-ore', 10], ['ground/crystal-yellow', 1]] crafting_helpers: [["furniture/blueprint-knife-brass", 1], ["mechanical/control-panel", 1], ["mechanical/mill", 1]] crafting_events: [["bomb-fire", 0.75, 5]] - crafting skill: ["engineering", 3] + crafting_skill: ["engineering", 3] accessories/army-knife-diamond: <<: *charm-l2 code: 1078 @@ -11012,7 +11012,7 @@ items: ingredients: [['building/brass', 20], ['ground/quartz-ore', 20], ['ground/crystal-yellow', 3], ['ground/diamond-ore', 5]] crafting_helpers: [["furniture/blueprint-knife-diamond", 1], ["mechanical/control-panel", 1], ["mechanical/mill", 2]] crafting_events: [["bomb-fire", 0.85, 7]] - crafting skill: ["engineering", 6] + crafting_skill: ["engineering", 6] accessories/army-knife-onyx: <<: *charm-l3 code: 1065 @@ -11023,7 +11023,7 @@ items: ingredients: [['building/brass', 30], ['ground/quartz-ore', 30], ['ground/crystal-yellow', 5], ['ground/onyx', 3]] crafting_helpers: [["furniture/blueprint-knife-onyx", 1], ["mechanical/control-panel-large", 1], ["mechanical/mill", 3]] crafting_events: [["bomb-fire", 0.95, 9]] - crafting skill: ["engineering", 9] + crafting_skill: ["engineering", 9] accessories/agility-brass: <<: *charm-l1 @@ -11035,7 +11035,7 @@ items: ingredients: [['building/brass', 10], ['ground/quartz-ore', 10], ['ground/crystal-yellow', 1]] crafting_helpers: [["furniture/blueprint-boot-brass", 1], ["mechanical/control-panel", 1], ["mechanical/lathe", 1]] crafting_events: [["bomb-fire", 0.75, 5]] - crafting skill: ["engineering", 3] + crafting_skill: ["engineering", 3] accessories/agility-diamond: <<: *charm-l2 code: 1148 @@ -11046,7 +11046,7 @@ items: ingredients: [['building/brass', 20], ['ground/quartz-ore', 20], ['ground/crystal-yellow', 3], ['ground/diamond-ore', 5]] crafting_helpers: [["furniture/blueprint-boot-diamond", 1], ["mechanical/control-panel", 1], ["mechanical/lathe", 2]] crafting_events: [["bomb-fire", 0.85, 7]] - crafting skill: ["engineering", 6] + crafting_skill: ["engineering", 6] accessories/agility-onyx: <<: *charm-l3 code: 1149 @@ -11057,7 +11057,7 @@ items: ingredients: [['building/brass', 30], ['ground/quartz-ore', 30], ['ground/crystal-yellow', 5], ['ground/onyx', 3]] crafting_helpers: [["furniture/blueprint-boot-onyx", 1], ["mechanical/control-panel-large", 1], ["mechanical/lathe", 3]] crafting_events: [["bomb-fire", 0.95, 9]] - crafting skill: ["engineering", 9] + crafting_skill: ["engineering", 9] accessories/scope-brass: <<: *charm-l1 @@ -11069,7 +11069,7 @@ items: ingredients: [['building/brass', 5], ['ground/quartz-ore', 5], ['ground/crystal-red-1', 3]] crafting_helpers: [["furniture/blueprint-scope-brass", 1], ["mechanical/control-panel", 1], ["mechanical/lathe", 1]] crafting_events: [["bomb-fire", 0.75, 5]] - crafting skill: ["engineering", 4] + crafting_skill: ["engineering", 4] accessories/scope-diamond: <<: *charm-l2 code: 438 @@ -11080,7 +11080,7 @@ items: ingredients: [['building/brass', 5], ['ground/quartz-ore', 5], ['ground/crystal-red-large', 5], ['ground/diamond-ore', 8]] crafting_helpers: [["furniture/blueprint-scope-diamond", 1], ["mechanical/control-panel", 1], ["mechanical/lathe", 2]] crafting_events: [["bomb-fire", 0.85, 7]] - crafting skill: ["engineering", 7] + crafting_skill: ["engineering", 7] accessories/scope-onyx: <<: *charm-l3 code: 439 @@ -11091,7 +11091,7 @@ items: ingredients: [['building/brass', 5], ['ground/quartz-ore', 5], ['ground/crystal-red-large', 10], ['ground/onyx', 5]] crafting_helpers: [["furniture/blueprint-scope-onyx", 1], ["mechanical/control-panel-large", 1], ["mechanical/lathe", 3]] crafting_events: [["bomb-fire", 0.95, 9]] - crafting skill: ["engineering", 10] + crafting_skill: ["engineering", 10] accessories/rake: <<: *charm-l1 @@ -11149,7 +11149,7 @@ items: ingredients: [['building/brass', 10], ['ground/quartz-ore', 10], ['ground/crystal-yellow', 1]] crafting_helpers: [["furniture/blueprint-glove-brass", 1], ["mechanical/control-panel", 1], ["mechanical/loom", 1]] crafting_events: [["bomb-fire", 0.75, 5]] - crafting skill: ["engineering", 3] + crafting_skill: ["engineering", 3] accessories/glove-diamond: <<: *charm-l2 code: 1094 @@ -11160,7 +11160,7 @@ items: ingredients: [['building/brass', 20], ['ground/quartz-ore', 20], ['ground/crystal-yellow', 3], ['ground/diamond-ore', 5]] crafting_helpers: [["furniture/blueprint-glove-diamond", 1], ["mechanical/control-panel", 1], ["mechanical/loom", 2]] crafting_events: [["bomb-fire", 0.85, 7]] - crafting skill: ["engineering", 6] + crafting_skill: ["engineering", 6] accessories/glove-onyx: <<: *charm-l3 code: 1067 @@ -11171,7 +11171,7 @@ items: ingredients: [['building/brass', 30], ['ground/quartz-ore', 30], ['ground/crystal-yellow', 5], ['ground/onyx', 3]] crafting_helpers: [["furniture/blueprint-glove-onyx", 1], ["mechanical/control-panel-large", 1], ["mechanical/loom", 3]] crafting_events: [["bomb-fire", 0.95, 9]] - crafting skill: ["engineering", 9] + crafting_skill: ["engineering", 9] accessories/t-square: <<: *charm-l3 @@ -11197,14 +11197,14 @@ items: code: 152 title: Diamond Android Memory Unit karma: -10 - inventory sprite: accessories/memory + inventory_sprite: accessories/memory use: memory: 1 accessories/memory-onyx: code: 153 title: Onyx Android Memory Unit karma: -15 - inventory sprite: accessories/memory + inventory_sprite: accessories/memory use: memory: 2 accessories/interface: @@ -11243,9 +11243,9 @@ items: accessories/battery: code: 1073 karma: -3 - crafting skill: ['automata', 3] + crafting_skill: ['automata', 3] ingredients: [['building/brass', 1], ['ground/ectoplasm', 3]] - crafting quantity: 5 + crafting_quantity: 5 accessories/paintbrush: code: 1095 @@ -11370,7 +11370,7 @@ items: tooltip: Extra steam power short_hint: +15 max steam ingredients: [['ground/onyx', 4], ['building/brass', 2], ['building/iron', 2], ['ground/quartz-ore', 4], 'ground/crystal-purple-1', 'accessories/schematic'] - crafting skill: ['engineering', 8] + crafting_skill: ['engineering', 8] title: Onyx Compressor karma: -10 accessories/compressor: @@ -11382,7 +11382,7 @@ items: tooltip: Extra steam power short_hint: +10 max steam ingredients: [['building/brass', 4], ['building/iron', 2], ['ground/quartz-ore', 4], 'ground/crystal-purple-1', 'accessories/schematic'] - crafting skill: ['engineering', 6] + crafting_skill: ['engineering', 6] title: Power Compressor karma: -7 accessories/compressor-basic: @@ -11394,7 +11394,7 @@ items: tooltip: Extra steam power short_hint: +5 max steam ingredients: [['building/iron', 4], ['ground/quartz-ore', 4], 'ground/crystal-purple-1'] - crafting skill: ['engineering', 4] + crafting_skill: ['engineering', 4] title: Compressor karma: -4 accessories/flashlight-brass: @@ -11405,7 +11405,7 @@ items: tooltip: Extra lighting short_hint: +1 lighting ingredients: ['building/brass', 'back/glass', ['ground/crystal-blue-1', 2]] - crafting skill: ['engineering', 3] + crafting_skill: ['engineering', 3] karma: -4 accessories/flashlight-diamond: <<: *accessory @@ -11415,7 +11415,7 @@ items: tooltip: Extra lighting short_hint: +2 lighting ingredients: [['ground/diamond-ore', 3], 'building/brass', 'back/glass', ['ground/crystal-blue-1', 2]] - crafting skill: ['engineering', 5] + crafting_skill: ['engineering', 5] karma: -7 accessories/flashlight-onyx: <<: *accessory @@ -11425,7 +11425,7 @@ items: tooltip: Extra lighting short_hint: +3 lighting ingredients: [['ground/onyx', 2], 'building/brass', 'back/glass', 'ground/crystal-purple-1', 'accessories/schematic'] - crafting skill: ['engineering', 7] + crafting_skill: ['engineering', 7] karma: -10 accessories/jetpack: @@ -11455,7 +11455,7 @@ items: emitter: steam gui: trim ingredients: [['building/brass', 4], ['building/iron', 4], 'ground/crystal-purple-1'] - crafting skill: ['engineering', 3] + crafting_skill: ['engineering', 3] title: Power Steampack karma: -4 accessories/jetpack-diamond: @@ -11471,7 +11471,7 @@ items: gui: trim title: Diamond Steampack ingredients: [['ground/diamond-ore', 6], ['building/brass', 2], ['building/iron', 4], 'ground/crystal-purple-1', 'accessories/schematic'] - crafting skill: ['engineering', 5] + crafting_skill: ['engineering', 5] karma: -7 rarity: 3 accessories/jetpack-onyx: @@ -11487,7 +11487,7 @@ items: gui: trim title: Onyx Steampack ingredients: [['ground/onyx', 4], ['building/brass', 2], ['building/iron', 4], 'ground/crystal-purple-1', 'accessories/schematic'] - crafting skill: ['engineering', 7] + crafting_skill: ['engineering', 7] karma: -10 rarity: 3 accessories/zeppelin: @@ -11502,7 +11502,7 @@ items: emitter: steam gui: trim ingredients: [['building/iron', 4], ['ground/quartz-ore', 4], ['ground/flax', 8], 'ground/crystal-purple-1'] - crafting skill: ['engineering', 4] + crafting_skill: ['engineering', 4] karma: -7 # Aquapacks @@ -11516,11 +11516,11 @@ items: rate: 1.65 short_hint: +10% propel sprite: avatar/aquapack-brass - inventory sprite: characters-animated/avatar/aquapack-brass + inventory_sprite: characters-animated/avatar/aquapack-brass emitter: steam gui: trim #ingredients: [['building/brass', 4], ['building/iron', 4], 'ground/crystal-purple-1'] - crafting skill: ['engineering', 4] + crafting_skill: ['engineering', 4] title: Aquapack karma: -4 tradeable: false @@ -11533,12 +11533,12 @@ items: rate: 1.3 short_hint: +20% propel sprite: avatar/aquapack-diamond - inventory sprite: characters-animated/avatar/aquapack-diamond + inventory_sprite: characters-animated/avatar/aquapack-diamond emitter: steam gui: trim title: Diamond Aquapack #ingredients: [['ground/diamond-ore', 6], ['building/brass', 2], ['building/iron', 4], 'ground/crystal-purple-1', 'accessories/schematic'] - crafting skill: ['engineering', 6] + crafting_skill: ['engineering', 6] karma: -7 tradeable: false rarity: 3 @@ -11551,12 +11551,12 @@ items: rate: 1 short_hint: +30% propel sprite: avatar/aquapack-onyx - inventory sprite: characters-animated/avatar/aquapack-onyx + inventory_sprite: characters-animated/avatar/aquapack-onyx emitter: shadow steam gui: trim title: Onyx Aquapack #ingredients: [['ground/onyx', 4], ['building/brass', 2], ['building/iron', 4], 'ground/crystal-purple-1', 'accessories/schematic'] - crafting skill: ['engineering', 8] + crafting_skill: ['engineering', 8] karma: -10 tradeable: false rarity: 3 @@ -11583,7 +11583,7 @@ items: action: heal power: 1.0 ingredients: [['ground/giblets', 3], 'ground/salt'] - crafting quantity: 3 + crafting_quantity: 3 consumables/jerky-power: <<: *food group: jerky @@ -11591,8 +11591,8 @@ items: action: heal power: 2.0 ingredients: [['ground/giblets', 3], 'ground/fire-salt'] - crafting quantity: 3 - crafting skill: ['survival', 3] + crafting_quantity: 3 + crafting_skill: ['survival', 3] title: Power Jerky karma: -2 consumables/filet: @@ -11609,8 +11609,8 @@ items: action: heal power: 4.0 ingredients: [['consumables/filet', 2], 'ground/fire-salt'] - crafting quantity: 2 - crafting skill: ['survival', 5] + crafting_quantity: 2 + crafting_skill: ['survival', 5] sprite: ground/filet-fire title: Power Filet karma: -4 @@ -11621,7 +11621,7 @@ items: code: 1134 action: refill power: 10.0 - crafting skill: ['engineering', 3] + crafting_skill: ['engineering', 3] sound: steam_whoosh karma: -2 @@ -11638,7 +11638,7 @@ items: code: 1135 action: teleport title: Portable Teleporter - crafting skill: ['engineering', 7] + crafting_skill: ['engineering', 7] sound: teleport karma: -3 @@ -11648,7 +11648,7 @@ items: action: stealth power: 17.0 power_bonus: ['agility', 3.0] - crafting skill: ['engineering', 8] + crafting_skill: ['engineering', 8] title: Stealth Cloak karma: -3 @@ -11700,7 +11700,7 @@ items: title: Diamond Weapon Kit action: convert ingredients: [['ground/diamond-ore', 3], ['building/iron', 3], ['ground/beryllium-ore', 3], 'accessories/schematic'] - crafting skill: ['engineering', 8] + crafting_skill: ['engineering', 8] karma: -7 tradeable: leveled convert: @@ -11721,7 +11721,7 @@ items: title: Onyx Weapon Kit action: convert ingredients: [['ground/onyx', 2], ['building/iron', 3], ['ground/beryllium-ore', 3], 'accessories/schematic'] - crafting skill: ['engineering', 10] + crafting_skill: ['engineering', 10] karma: -10 tradeable: leveled convert: @@ -11754,7 +11754,7 @@ items: title: Diamond Turret Kit action: convert #ingredients: [['ground/diamond-ore', 1], ['building/iron', 3], ['ground/beryllium-ore', 2]] - crafting skill: ['engineering', 8] + crafting_skill: ['engineering', 8] karma: -7 tradeable: leveled convert: @@ -11771,7 +11771,7 @@ items: title: Onyx Turret Kit action: convert #ingredients: [['ground/onyx', 1], ['building/iron', 3], ['ground/beryllium-ore', 2]] - crafting skill: ['engineering', 10] + crafting_skill: ['engineering', 10] karma: -10 tradeable: leveled convert: @@ -11844,7 +11844,7 @@ items: ingredients: [["brain/pipe", 2000], "containers/wine-bottle"] crafting_helpers: [["mechanical/wine-press", 4]] crafting_events: [["spawn.brains", 0.5, 3]] - crafting skill: ["science", 10] + crafting_skill: ["science", 10] # ===== Wardrobe ===== # @@ -13196,7 +13196,7 @@ items: use: skill bonus: true emitter: powered-steam-character - inventory type: hidden + inventory_type: hidden tradeable: false craftable: false placeable: false @@ -13239,7 +13239,7 @@ items: - prosthetics/onyx-legs sprite: prosthetics/brass spine_sprite: prosthetics/brass - inventory sprite: characters-animated/prosthetics/brass-leg-lower + inventory_sprite: characters-animated/prosthetics/brass-leg-lower gui: ['trim'] animations: - sprites: @@ -13309,7 +13309,7 @@ items: - prosthetics/onyx-legs sprite: prosthetics/diamond spine_sprite: prosthetics/diamond - inventory sprite: characters-animated/prosthetics/diamond-leg-lower + inventory_sprite: characters-animated/prosthetics/diamond-leg-lower gui: ['trim'] animations: - sprites: @@ -13381,7 +13381,7 @@ items: - prosthetics/diamond-legs sprite: prosthetics/onyx spine_sprite: prosthetics/onyx - inventory sprite: characters-animated/prosthetics/onyx-leg-lower + inventory_sprite: characters-animated/prosthetics/onyx-leg-lower gui: ['trim'] animations: - sprites: @@ -13848,7 +13848,7 @@ items: <<: *blueprint background: furniture/blueprint-background-small mounted: true - special placement: framed + special_placement: framed sprites: - frames: furniture/blueprint-frame-brass z: -0.1 @@ -13872,7 +13872,7 @@ items: <<: *blueprint background: furniture/blueprint-background-small mounted: true - special placement: framed + special_placement: framed sprites: - frames: furniture/blueprint-frame-diamond z: -0.1 @@ -13896,7 +13896,7 @@ items: <<: *blueprint background: furniture/blueprint-background-small mounted: true - special placement: framed + special_placement: framed sprites: - frames: furniture/blueprint-frame-onyx z: -0.1 @@ -13920,7 +13920,7 @@ items: <<: *furniture-art background: furniture/blueprint-background-large mounted: true - special placement: framed + special_placement: framed sprites: - frames: furniture/blueprint-large-frame-brass z: -0.1 @@ -13944,7 +13944,7 @@ items: <<: *furniture-art background: furniture/blueprint-background-large mounted: true - special placement: framed + special_placement: framed sprites: - frames: furniture/blueprint-large-frame-diamond z: -0.1 @@ -13968,7 +13968,7 @@ items: <<: *furniture-art background: furniture/blueprint-background-large mounted: true - special placement: framed + special_placement: framed sprites: - frames: furniture/blueprint-large-frame-onyx z: -0.1 @@ -13993,7 +13993,7 @@ items: code: 72 title: Brass Boot Blueprint sprite: furniture/blueprint-boot - sprites+: + sprites_plus: - frames: furniture/blueprint-boot gui: true furniture/blueprint-boot-diamond: @@ -14001,7 +14001,7 @@ items: code: 73 title: Diamond Boot Blueprint sprite: furniture/blueprint-boot - sprites+: + sprites_plus: - frames: furniture/blueprint-boot gui: true furniture/blueprint-boot-onyx: @@ -14009,7 +14009,7 @@ items: code: 74 title: Onyx Boot Blueprint sprite: furniture/blueprint-boot - sprites+: + sprites_plus: - frames: furniture/blueprint-boot gui: true @@ -14018,7 +14018,7 @@ items: code: 75 title: Brass Butler Bot Blueprint sprite: furniture/blueprint-butlerbot - sprites+: + sprites_plus: - frames: furniture/blueprint-butlerbot gui: true furniture/blueprint-butlerbot-diamond: @@ -14026,7 +14026,7 @@ items: code: 76 title: Diamond Butler Bot Blueprint sprite: furniture/blueprint-butlerbot - sprites+: + sprites_plus: - frames: furniture/blueprint-butlerbot gui: true furniture/blueprint-butlerbot-onyx: @@ -14034,7 +14034,7 @@ items: code: 77 title: Onyx Butler Bot Blueprint sprite: furniture/blueprint-butlerbot - sprites+: + sprites_plus: - frames: furniture/blueprint-butlerbot gui: true @@ -14043,7 +14043,7 @@ items: code: 78 title: Brass Clock Blueprint sprite: furniture/blueprint-clock - sprites+: + sprites_plus: - frames: furniture/blueprint-clock gui: true furniture/blueprint-clock-diamond: @@ -14051,7 +14051,7 @@ items: code: 79 title: Diamond Clock Blueprint sprite: furniture/blueprint-clock - sprites+: + sprites_plus: - frames: furniture/blueprint-clock gui: true furniture/blueprint-clock-onyx: @@ -14059,7 +14059,7 @@ items: code: 80 title: Onyx Clock Blueprint sprite: furniture/blueprint-clock - sprites+: + sprites_plus: - frames: furniture/blueprint-clock gui: true @@ -14068,7 +14068,7 @@ items: code: 81 title: Brass Compressor Blueprint sprite: furniture/blueprint-compressor - sprites+: + sprites_plus: - frames: furniture/blueprint-compressor gui: true furniture/blueprint-compressor-diamond: @@ -14076,7 +14076,7 @@ items: code: 82 title: Diamond Compressor Blueprint sprite: furniture/blueprint-compressor - sprites+: + sprites_plus: - frames: furniture/blueprint-compressor gui: true furniture/blueprint-compressor-onyx: @@ -14084,7 +14084,7 @@ items: code: 83 title: Onyx Compressor Blueprint sprite: furniture/blueprint-compressor - sprites+: + sprites_plus: - frames: furniture/blueprint-compressor gui: true @@ -14093,7 +14093,7 @@ items: code: 84 title: Brass Protector Blueprint sprite: furniture/blueprint-dish - sprites+: + sprites_plus: - frames: furniture/blueprint-dish gui: true furniture/blueprint-dish-diamond: @@ -14101,7 +14101,7 @@ items: code: 85 title: Diamond Protector Blueprint sprite: furniture/blueprint-dish - sprites+: + sprites_plus: - frames: furniture/blueprint-dish gui: true furniture/blueprint-dish-onyx: @@ -14109,7 +14109,7 @@ items: code: 86 title: Onyx Protector Blueprint sprite: furniture/blueprint-dish - sprites+: + sprites_plus: - frames: furniture/blueprint-dish gui: true @@ -14118,7 +14118,7 @@ items: code: 87 title: Brass Exploder Blueprint sprite: furniture/blueprint-exploder - sprites+: + sprites_plus: - frames: furniture/blueprint-exploder gui: true furniture/blueprint-exploder-diamond: @@ -14126,7 +14126,7 @@ items: code: 88 title: Diamond Exploder Blueprint sprite: furniture/blueprint-exploder - sprites+: + sprites_plus: - frames: furniture/blueprint-exploder gui: true furniture/blueprint-exploder-onyx: @@ -14134,7 +14134,7 @@ items: code: 89 title: Onyx Exploder Blueprint sprite: furniture/blueprint-exploder - sprites+: + sprites_plus: - frames: furniture/blueprint-exploder gui: true @@ -14143,7 +14143,7 @@ items: code: 90 title: Brass Glove Blueprint sprite: furniture/blueprint-glove - sprites+: + sprites_plus: - frames: furniture/blueprint-glove gui: true furniture/blueprint-glove-diamond: @@ -14151,7 +14151,7 @@ items: code: 91 title: Diamond Glove Blueprint sprite: furniture/blueprint-glove - sprites+: + sprites_plus: - frames: furniture/blueprint-glove gui: true furniture/blueprint-glove-onyx: @@ -14159,7 +14159,7 @@ items: code: 92 title: Onyx Glove Blueprint sprite: furniture/blueprint-glove - sprites+: + sprites_plus: - frames: furniture/blueprint-glove gui: true @@ -14168,7 +14168,7 @@ items: code: 93 title: Brass Gun Suppressor Blueprint sprite: furniture/blueprint-gun-suppressor - sprites+: + sprites_plus: - frames: furniture/blueprint-gun-suppressor gui: true furniture/blueprint-gun-suppressor-diamond: @@ -14176,7 +14176,7 @@ items: code: 94 title: Diamond Gun Suppressor Blueprint sprite: furniture/blueprint-gun-suppressor - sprites+: + sprites_plus: - frames: furniture/blueprint-gun-suppressor gui: true furniture/blueprint-gun-suppressor-onyx: @@ -14184,7 +14184,7 @@ items: code: 95 title: Onyx Gun Suppressor Blueprint sprite: furniture/blueprint-gun-suppressor - sprites+: + sprites_plus: - frames: furniture/blueprint-gun-suppressor gui: true @@ -14193,7 +14193,7 @@ items: code: 96 title: Brass Holograph Blueprint sprite: furniture/blueprint-holograph - sprites+: + sprites_plus: - frames: furniture/blueprint-holograph gui: true furniture/blueprint-holograph-diamond: @@ -14201,7 +14201,7 @@ items: code: 97 title: Diamond Holograph Blueprint sprite: furniture/blueprint-holograph - sprites+: + sprites_plus: - frames: furniture/blueprint-holograph gui: true furniture/blueprint-holograph-onyx: @@ -14209,7 +14209,7 @@ items: code: 98 title: Onyx Holograph Blueprint sprite: furniture/blueprint-holograph - sprites+: + sprites_plus: - frames: furniture/blueprint-holograph gui: true @@ -14218,7 +14218,7 @@ items: code: 160 title: Brass Knife Blueprint sprite: furniture/blueprint-knife - sprites+: + sprites_plus: - frames: furniture/blueprint-knife gui: true furniture/blueprint-knife-diamond: @@ -14226,7 +14226,7 @@ items: code: 161 title: Diamond Knife Blueprint sprite: furniture/blueprint-knife - sprites+: + sprites_plus: - frames: furniture/blueprint-knife gui: true furniture/blueprint-knife-onyx: @@ -14234,7 +14234,7 @@ items: code: 162 title: Onyx Knife Blueprint sprite: furniture/blueprint-knife - sprites+: + sprites_plus: - frames: furniture/blueprint-knife gui: true @@ -14243,7 +14243,7 @@ items: code: 163 title: Brass Mass Spawner Blueprint sprite: furniture/blueprint-mass-spawner - sprites+: + sprites_plus: - frames: furniture/blueprint-mass-spawner gui: true furniture/blueprint-mass-spawner-diamond: @@ -14251,7 +14251,7 @@ items: code: 164 title: Diamond Mass Spawner Blueprint sprite: furniture/blueprint-mass-spawner - sprites+: + sprites_plus: - frames: furniture/blueprint-mass-spawner gui: true furniture/blueprint-mass-spawner-onyx: @@ -14259,7 +14259,7 @@ items: code: 165 title: Onyx Mass Spawner Blueprint sprite: furniture/blueprint-mass-spawner - sprites+: + sprites_plus: - frames: furniture/blueprint-mass-spawner gui: true @@ -14268,7 +14268,7 @@ items: code: 166 title: Brass Mass Teleporter Blueprint sprite: furniture/blueprint-mass-teleporter - sprites+: + sprites_plus: - frames: furniture/blueprint-mass-teleporter gui: true furniture/blueprint-mass-teleporter-diamond: @@ -14276,7 +14276,7 @@ items: code: 167 title: Diamond Mass Teleporter Blueprint sprite: furniture/blueprint-mass-teleporter - sprites+: + sprites_plus: - frames: furniture/blueprint-mass-teleporter gui: true furniture/blueprint-mass-teleporter-onyx: @@ -14284,7 +14284,7 @@ items: code: 168 title: Onyx Mass Teleporter Blueprint sprite: furniture/blueprint-mass-teleporter - sprites+: + sprites_plus: - frames: furniture/blueprint-mass-teleporter gui: true @@ -14293,7 +14293,7 @@ items: code: 169 title: Brass Scope Blueprint sprite: furniture/blueprint-scope - sprites+: + sprites_plus: - frames: furniture/blueprint-scope gui: true furniture/blueprint-scope-diamond: @@ -14301,7 +14301,7 @@ items: code: 170 title: Diamond Scope Blueprint sprite: furniture/blueprint-scope - sprites+: + sprites_plus: - frames: furniture/blueprint-scope gui: true furniture/blueprint-scope-onyx: @@ -14309,7 +14309,7 @@ items: code: 191 title: Onyx Scope Blueprint sprite: furniture/blueprint-scope - sprites+: + sprites_plus: - frames: furniture/blueprint-scope gui: true @@ -14318,7 +14318,7 @@ items: code: 192 title: Brass Spawner Blueprint sprite: furniture/blueprint-spawner - sprites+: + sprites_plus: - frames: furniture/blueprint-spawner gui: true furniture/blueprint-spawner-diamond: @@ -14326,7 +14326,7 @@ items: code: 157 title: Diamond Spawner Blueprint sprite: furniture/blueprint-spawner - sprites+: + sprites_plus: - frames: furniture/blueprint-spawner gui: true furniture/blueprint-spawner-onyx: @@ -14334,7 +14334,7 @@ items: code: 194 title: Onyx Spawner Blueprint sprite: furniture/blueprint-spawner - sprites+: + sprites_plus: - frames: furniture/blueprint-spawner gui: true @@ -14343,7 +14343,7 @@ items: code: 195 title: Brass Upgrade Blueprint sprite: furniture/blueprint-weapon-upgrade - sprites+: + sprites_plus: - frames: furniture/blueprint-weapon-upgrade gui: true furniture/blueprint-weapon-upgrade-diamond: @@ -14351,7 +14351,7 @@ items: code: 196 title: Diamond Upgrade Blueprint sprite: furniture/blueprint-weapon-upgrade - sprites+: + sprites_plus: - frames: furniture/blueprint-weapon-upgrade gui: true furniture/blueprint-weapon-upgrade-onyx: @@ -14359,7 +14359,7 @@ items: code: 197 title: Onyx Upgrade Blueprint sprite: furniture/blueprint-weapon-upgrade - sprites+: + sprites_plus: - frames: furniture/blueprint-weapon-upgrade gui: true @@ -14368,7 +14368,7 @@ items: code: 198 title: Brass Weather Machine Blueprint sprite: furniture/blueprint-weather-machine - sprites+: + sprites_plus: - frames: furniture/blueprint-weather-machine gui: true furniture/blueprint-weather-machine-diamond: @@ -14376,7 +14376,7 @@ items: code: 28 title: Diamond Weather Machine Blueprint sprite: furniture/blueprint-weather-machine - sprites+: + sprites_plus: - frames: furniture/blueprint-weather-machine gui: true furniture/blueprint-weather-machine-onyx: @@ -14384,6 +14384,6 @@ items: code: 29 title: Onyx Weather Machine Blueprint sprite: furniture/blueprint-weather-machine - sprites+: + sprites_plus: - frames: furniture/blueprint-weather-machine gui: true