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> economy cog split into 3 for readability and for better code practices
> fishing is now its own cog, expanding on it later > - fishing still isnt released, its not finished, idk when it will be, but it'll be good when its done > shop is now its own cog > - fishing shop has known bugs that need to be fixed / resolved somehow shop wise, that will happen eventually > bazaar (market) and trading in the works realized how bad this codebase was, and when i invited my friend to come help, it was like introducing someone to your messy apartment and going "make yourself comfortable"..
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Lines changed: 1261 additions & 3 deletions

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bronxbot.py

Lines changed: 5 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -149,14 +149,17 @@ async def before_update_guilds(self):
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"cogs.bronx.Stats": "other",
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"cogs.bronx.VoteBans": "other",
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"cogs.bronx.Welcoming": "other",
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"cogs.unique.Economy": "disabled",
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"cogs.unique.Multiplayer": "fun",
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"cogs.Fun": "fun",
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"cogs.Giveaway": "fun",
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"cogs.unique.SyncRoles": "success",
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"cogs.Help": "success",
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"cogs.ModMail": "success",
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"cogs.Utility": "cog"
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"cogs.Utility": "cog",
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# cogs.unique.economy is now split into multiple cogs
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"cogs.economy.Economy": "success",
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"cogs.economy.Fishing": "success",
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"cogs.economy.Shop": "success",
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},
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"colors": {
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"error": "\033[31m", # Red

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