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<html>
<head>
<title>Force 1: Force, Gravity and Wind</title>
<script src="https://cdn.jsdelivr.net/npm/p5@1.5.0/lib/p5.min.js"></script>
<script>
class Mover {
constructor(x, y) {
this.pos = createVector(x, y);
this.velocity = createVector() /*p5.Vector.random2D().mult(5)*/;
this.acceleration = createVector();
this.mass = 1;
this.radius = 16;
}
edges() {
if (this.pos.y >= (height - this.radius)) {
this.pos.y = height - this.radius;
this.velocity.y *= -1;
}
if (this.pos.x >= (width - this.radius)) {
this.pos.x = width - this.radius;
this.velocity.x *= - 1;
} else if (this.pos.x <= 0) {
this.pos.x = this.radius;
this.velocity.x *= -1;
}
}
applyForce(force) {
this.acceleration.add(force); // F = m * a => a = F / m (1) => a = F;
}
update() {
this.velocity.add(this.acceleration);
this.pos.add(this.velocity);
this.acceleration.set(0, 0);
}
show() {
stroke(255);
strokeWeight(3);
fill(255, 100);
ellipse(this.pos.x, this.pos.y, this.radius * 2);
}
}
var mover;
function setup() {
createCanvas(800, 600);
mover = new Mover(width/2, height/2);
}
function draw() {
background(0);
if (mouseIsPressed) {
let wind = createVector(0.1, 0);
mover.applyForce(wind);
}
let gravity = createVector(0, 0.2);
mover.applyForce(gravity);
mover.update();
mover.edges();
mover.show();
}
</script>
</head>
</html>