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pokemondatabase.cpp
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742 lines (668 loc) · 25.2 KB
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#include "pokemondatabase.h"
PokemonDatabase& PokemonDatabase::instance()
{
static PokemonDatabase database;
return database;
}
PokemonDatabase::PokemonDatabase()
{
for (int atk = 0; atk < MT_COUNT; atk++)
{
for (int def = 0; def < MT_COUNT; def++)
{
m_typeMatchupTable[atk][def] = 1.0;
}
}
m_typeMatchupTable[MT_Normal][MT_Rock] = 0.5;
m_typeMatchupTable[MT_Normal][MT_Steel] = 0.5;
m_typeMatchupTable[MT_Normal][MT_Ghost] = 0;
m_typeMatchupTable[MT_Fire][MT_Fire] = 0.5;
m_typeMatchupTable[MT_Fire][MT_Water] = 0.5;
m_typeMatchupTable[MT_Fire][MT_Rock] = 0.5;
m_typeMatchupTable[MT_Fire][MT_Dragon] = 0.5;
m_typeMatchupTable[MT_Fire][MT_Grass] = 2.0;
m_typeMatchupTable[MT_Fire][MT_Ice] = 2.0;
m_typeMatchupTable[MT_Fire][MT_Bug] = 2.0;
m_typeMatchupTable[MT_Fire][MT_Steel] = 2.0;
m_typeMatchupTable[MT_Water][MT_Water] = 0.5;
m_typeMatchupTable[MT_Water][MT_Grass] = 0.5;
m_typeMatchupTable[MT_Water][MT_Dragon] = 0.5;
m_typeMatchupTable[MT_Water][MT_Fire] = 2.0;
m_typeMatchupTable[MT_Water][MT_Ground] = 2.0;
m_typeMatchupTable[MT_Water][MT_Rock] = 2.0;
m_typeMatchupTable[MT_Grass][MT_Fire] = 0.5;
m_typeMatchupTable[MT_Grass][MT_Grass] = 0.5;
m_typeMatchupTable[MT_Grass][MT_Poison] = 0.5;
m_typeMatchupTable[MT_Grass][MT_Flying] = 0.5;
m_typeMatchupTable[MT_Grass][MT_Bug] = 0.5;
m_typeMatchupTable[MT_Grass][MT_Dragon] = 0.5;
m_typeMatchupTable[MT_Grass][MT_Steel] = 0.5;
m_typeMatchupTable[MT_Grass][MT_Water] = 2.0;
m_typeMatchupTable[MT_Grass][MT_Ground] = 2.0;
m_typeMatchupTable[MT_Grass][MT_Rock] = 2.0;
m_typeMatchupTable[MT_Electric][MT_Ground] = 0.0;
m_typeMatchupTable[MT_Electric][MT_Grass] = 0.5;
m_typeMatchupTable[MT_Electric][MT_Electric] = 0.5;
m_typeMatchupTable[MT_Electric][MT_Dragon] = 0.5;
m_typeMatchupTable[MT_Electric][MT_Water] = 2.0;
m_typeMatchupTable[MT_Electric][MT_Flying] = 2.0;
m_typeMatchupTable[MT_Ice][MT_Fire] = 0.5;
m_typeMatchupTable[MT_Ice][MT_Water] = 0.5;
m_typeMatchupTable[MT_Ice][MT_Ice] = 0.5;
m_typeMatchupTable[MT_Ice][MT_Steel] = 0.5;
m_typeMatchupTable[MT_Ice][MT_Grass] = 2.0;
m_typeMatchupTable[MT_Ice][MT_Ground] = 2.0;
m_typeMatchupTable[MT_Ice][MT_Flying] = 2.0;
m_typeMatchupTable[MT_Ice][MT_Dragon] = 2.0;
m_typeMatchupTable[MT_Fighting][MT_Ghost] = 0.0;
m_typeMatchupTable[MT_Fighting][MT_Poison] = 0.5;
m_typeMatchupTable[MT_Fighting][MT_Flying] = 0.5;
m_typeMatchupTable[MT_Fighting][MT_Psychic] = 0.5;
m_typeMatchupTable[MT_Fighting][MT_Bug] = 0.5;
m_typeMatchupTable[MT_Fighting][MT_Fairy] = 0.5;
m_typeMatchupTable[MT_Fighting][MT_Normal] = 2.0;
m_typeMatchupTable[MT_Fighting][MT_Ice] = 2.0;
m_typeMatchupTable[MT_Fighting][MT_Rock] = 2.0;
m_typeMatchupTable[MT_Fighting][MT_Dark] = 2.0;
m_typeMatchupTable[MT_Fighting][MT_Steel] = 2.0;
m_typeMatchupTable[MT_Poison][MT_Steel] = 0.0;
m_typeMatchupTable[MT_Poison][MT_Poison] = 0.5;
m_typeMatchupTable[MT_Poison][MT_Ground] = 0.5;
m_typeMatchupTable[MT_Poison][MT_Rock] = 0.5;
m_typeMatchupTable[MT_Poison][MT_Ghost] = 0.5;
m_typeMatchupTable[MT_Poison][MT_Grass] = 2.0;
m_typeMatchupTable[MT_Poison][MT_Fairy] = 2.0;
m_typeMatchupTable[MT_Ground][MT_Flying] = 0.0;
m_typeMatchupTable[MT_Ground][MT_Grass] = 0.5;
m_typeMatchupTable[MT_Ground][MT_Bug] = 0.5;
m_typeMatchupTable[MT_Ground][MT_Fire] = 2.0;
m_typeMatchupTable[MT_Ground][MT_Electric] = 2.0;
m_typeMatchupTable[MT_Ground][MT_Poison] = 2.0;
m_typeMatchupTable[MT_Ground][MT_Rock] = 2.0;
m_typeMatchupTable[MT_Ground][MT_Steel] = 2.0;
m_typeMatchupTable[MT_Flying][MT_Electric] = 0.5;
m_typeMatchupTable[MT_Flying][MT_Rock] = 0.5;
m_typeMatchupTable[MT_Flying][MT_Steel] = 0.5;
m_typeMatchupTable[MT_Flying][MT_Grass] = 2.0;
m_typeMatchupTable[MT_Flying][MT_Fighting] = 2.0;
m_typeMatchupTable[MT_Flying][MT_Bug] = 2.0;
m_typeMatchupTable[MT_Psychic][MT_Dark] = 0.0;
m_typeMatchupTable[MT_Psychic][MT_Psychic] = 0.5;
m_typeMatchupTable[MT_Psychic][MT_Steel] = 0.5;
m_typeMatchupTable[MT_Psychic][MT_Fighting] = 2.0;
m_typeMatchupTable[MT_Psychic][MT_Poison] = 2.0;
m_typeMatchupTable[MT_Bug][MT_Fire] = 0.5;
m_typeMatchupTable[MT_Bug][MT_Fire] = 0.5;
m_typeMatchupTable[MT_Bug][MT_Poison] = 0.5;
m_typeMatchupTable[MT_Bug][MT_Flying] = 0.5;
m_typeMatchupTable[MT_Bug][MT_Ghost] = 0.5;
m_typeMatchupTable[MT_Bug][MT_Steel] = 0.5;
m_typeMatchupTable[MT_Bug][MT_Fairy] = 0.5;
m_typeMatchupTable[MT_Bug][MT_Grass] = 2.0;
m_typeMatchupTable[MT_Bug][MT_Psychic] = 2.0;
m_typeMatchupTable[MT_Bug][MT_Dark] = 2.0;
m_typeMatchupTable[MT_Rock][MT_Fighting] = 0.5;
m_typeMatchupTable[MT_Rock][MT_Ground] = 0.5;
m_typeMatchupTable[MT_Rock][MT_Steel] = 0.5;
m_typeMatchupTable[MT_Rock][MT_Fire] = 2.0;
m_typeMatchupTable[MT_Rock][MT_Ice] = 2.0;
m_typeMatchupTable[MT_Rock][MT_Flying] = 2.0;
m_typeMatchupTable[MT_Rock][MT_Bug] = 2.0;
m_typeMatchupTable[MT_Ghost][MT_Normal] = 0.0;
m_typeMatchupTable[MT_Ghost][MT_Dark] = 0.5;
m_typeMatchupTable[MT_Ghost][MT_Psychic] = 2.0;
m_typeMatchupTable[MT_Ghost][MT_Ghost] = 2.0;
m_typeMatchupTable[MT_Dragon][MT_Fairy] = 0.0;
m_typeMatchupTable[MT_Dragon][MT_Steel] = 0.5;
m_typeMatchupTable[MT_Dragon][MT_Dragon] = 2.0;
m_typeMatchupTable[MT_Dark][MT_Fighting] = 0.5;
m_typeMatchupTable[MT_Dark][MT_Dark] = 0.5;
m_typeMatchupTable[MT_Dark][MT_Fairy] = 0.5;
m_typeMatchupTable[MT_Dark][MT_Psychic] = 2.0;
m_typeMatchupTable[MT_Dark][MT_Ghost] = 2.0;
m_typeMatchupTable[MT_Steel][MT_Fire] = 0.5;
m_typeMatchupTable[MT_Steel][MT_Water] = 0.5;
m_typeMatchupTable[MT_Steel][MT_Electric] = 0.5;
m_typeMatchupTable[MT_Steel][MT_Steel] = 0.5;
m_typeMatchupTable[MT_Steel][MT_Ice] = 2.0;
m_typeMatchupTable[MT_Steel][MT_Rock] = 2.0;
m_typeMatchupTable[MT_Steel][MT_Fairy] = 2.0;
m_typeMatchupTable[MT_Fairy][MT_Fire] = 0.5;
m_typeMatchupTable[MT_Fairy][MT_Poison] = 0.5;
m_typeMatchupTable[MT_Fairy][MT_Steel] = 0.5;
m_typeMatchupTable[MT_Fairy][MT_Fighting] = 2.0;
m_typeMatchupTable[MT_Fairy][MT_Dragon] = 2.0;
m_typeMatchupTable[MT_Fairy][MT_Dark] = 2.0;
}
QString PokemonDatabase::getGameLanguagePrefix(GameLanguage sp)
{
switch (sp)
{
case GL_English: return "eng";
case GL_ChineseSimplified: return "chi_sim";
case GL_ChineseTraditional: return "chi_tra";
case GL_French: return "fra";
case GL_German: return "deu";
case GL_Italian: return "ita";
case GL_Japanese: return "jpn";
case GL_Korean: return "kor";
case GL_Spanish: return "spa";
default: return "invalid";
}
}
QString PokemonDatabase::getGameLanguageName(GameLanguage sp)
{
switch (sp)
{
case GL_English: return "English";
case GL_ChineseSimplified: return "Chinese (Simplified)";
case GL_ChineseTraditional: return "Chinese (Traditional)";
case GL_French: return "French";
case GL_German: return "German";
case GL_Italian: return "Italian";
case GL_Japanese: return "Japanese";
case GL_Korean: return "Korean";
case GL_Spanish: return "Spanish";
default: return "Unknown";
}
}
QString PokemonDatabase::getStatTypeName(StatType type, bool fullName)
{
switch (type)
{
case ST_HP: return "HP";
case ST_Attack: return fullName ? "Attack" : "Atk";
case ST_Defense: return fullName ? "Defense" : "Def";
case ST_SpAtk: return fullName ? "Special Attack" : "SpA";
case ST_SpDef: return fullName ? "Special Defense" : "SpD";
case ST_Speed: return fullName ? "Speed" : "Spe";
default: return "INVALID";
}
}
QString PokemonDatabase::getIVTypeName(IVType type)
{
switch (type)
{
case IVT_Any: return "Any"; // for UI only, not used for OCR
case IVT_NoGood: return "No Good";
case IVT_Decent: return "Decent";
case IVT_PrettyGood: return "Pretty Good";
case IVT_VeryGood: return "Very Good";
case IVT_Fantastic: return "Fantastic";
case IVT_Best: return "Best";
default: return "INVALID";
}
}
QString PokemonDatabase::getNatureTypeName(NatureType type, bool fullName)
{
switch (type)
{
case NT_Any: return "Any";
case NT_Neutral: return "Neutral";
case NT_Lonely: return !fullName ? "Lonely" : "Lonely (+Atk,-Def)";
case NT_Adamant: return !fullName ? "Adamant" : "Adamant (+Atk,-SpA)";
case NT_Naughty: return !fullName ? "Naughty" : "Naughty (+Atk,-SpD)";
case NT_Brave: return !fullName ? "Brave" : "Brave (+Atk,-Spe)";
case NT_Bold: return !fullName ? "Bold" : "Bold (+Def,-Atk)";
case NT_Impish: return !fullName ? "Impish" : "Impish (+Def,-SpA)";
case NT_Lax: return !fullName ? "Lax" : "Lax (+Def,-SpD)";
case NT_Relaxed: return !fullName ? "Relaxed" : "Relaxed (+Def,-Spe)";
case NT_Modest: return !fullName ? "Modest" : "Modest (+SpA,-Atk)";
case NT_Mild: return !fullName ? "Mild" : "Mild (+SpA,-Def)";
case NT_Rash: return !fullName ? "Rash" : "Rash (+SpA,-SpD)";
case NT_Quiet: return !fullName ? "Quiet" : "Quiet (+SpA,-Spe)";
case NT_Calm: return !fullName ? "Calm" : "Calm (+SpD,-Atk)";
case NT_Gentle: return !fullName ? "Gentle" : "Gentle (+SpD,-Def)";
case NT_Careful: return !fullName ? "Careful" : "Careful (+SpD,-SpA)";
case NT_Sassy: return !fullName ? "Sassy" : "Sassy (+SpD,-Spe)";
case NT_Timid: return !fullName ? "Timid" : "Timid (+Spe,-Atk)";
case NT_Hasty: return !fullName ? "Hasty" : "Hasty (+Spe,-Def)";
case NT_Jolly: return !fullName ? "Jolly" : "Jolly (+Spe,-SpA)";
case NT_Naive: return !fullName ? "Naive" : "Naive (+Spe,-SpD)";
default: return "INVALID";
}
}
QString PokemonDatabase::getGenderTypeName(GenderType type)
{
switch (type)
{
case GT_Any: return "Any";
case GT_Male: return "Male";
case GT_Female: return "Female";
default: return "INVALID";
}
}
QString PokemonDatabase::getShinyTypeName(ShinyType type)
{
switch (type)
{
case SPT_Any: return "Any";
case SPT_Yes: return "Yes";
case SPT_Star: return "Star";
case SPT_Square: return "Square";
case SPT_No: return "No";
default: return "INVALID";
}
}
MoveType PokemonDatabase::getMoveTypeFromString(const QString &type)
{
if (type == "bug") return MT_Bug;
if (type == "dark") return MT_Dark;
if (type == "dragon") return MT_Dragon;
if (type == "electric") return MT_Electric;
if (type == "fairy") return MT_Fairy;
if (type == "fighting") return MT_Fighting;
if (type == "fire") return MT_Fire;
if (type == "flying") return MT_Flying;
if (type == "ghost") return MT_Ghost;
if (type == "grass") return MT_Grass;
if (type == "ground") return MT_Ground;
if (type == "ice") return MT_Ice;
if (type == "normal") return MT_Normal;
if (type == "poison") return MT_Poison;
if (type == "psychic") return MT_Psychic;
if (type == "rock") return MT_Rock;
if (type == "steel") return MT_Steel;
if (type == "water") return MT_Water;
return MT_COUNT;
}
BallType PokemonDatabase::getBallTypeFromString(const QString &type)
{
if (type == "beast-ball") return BT_Beast;
if (type == "cherish-ball") return BT_Cherish;
if (type == "dive-ball") return BT_Dive;
if (type == "dream-ball") return BT_Dream;
if (type == "dusk-ball") return BT_Dusk;
if (type == "fast-ball") return BT_Fast;
if (type == "friend-ball") return BT_Friend;
if (type == "great-ball") return BT_Great;
if (type == "heal-ball") return BT_Heal;
if (type == "heavy-ball") return BT_Heavy;
if (type == "level-ball") return BT_Level;
if (type == "love-ball") return BT_Love;
if (type == "lure-ball") return BT_Lure;
if (type == "luxury-ball") return BT_Luxury;
if (type == "master-ball") return BT_Master;
if (type == "moon-ball") return BT_Moon;
if (type == "nest-ball") return BT_Nest;
if (type == "net-ball") return BT_Net;
if (type == "park-ball") return BT_Park;
if (type == "poke-ball") return BT_Poke;
if (type == "premier-ball") return BT_Premier;
if (type == "quick-ball") return BT_Quick;
if (type == "repeat-ball") return BT_Repeat;
if (type == "safari-ball") return BT_Safari;
if (type == "sport-ball") return BT_Sport;
if (type == "timer-ball") return BT_Timer;
if (type == "ultra-ball") return BT_Ultra;
return BT_COUNT;
}
QString PokemonDatabase::PLAAreaTypeToString(PLAAreaType type)
{
switch (type)
{
case PLAAT_ObsidianFieldlands: return "Obsidian Fieldlands";
case PLAAT_CrimsonMirelands: return "Crimson Mirelands";
case PLAAT_CobaltCoastlands: return "Cobalt Coastlands";
case PLAAT_CoronetHighlands: return "Coronet Highlands";
case PLAAT_AlabasterIcelands: return "Alabaster Icelands";
}
return "INVALID AREA";
}
QString PokemonDatabase::getPLACampString(PLAAreaType type, int campID, bool *valid)
{
if (valid)
{
*valid = true;
}
switch (type)
{
case PLAAT_ObsidianFieldlands:
{
switch (campID)
{
case 1: return "Fieldlands Camp";
case 2: return "Heights Camp";
case 3: return "Grandtree Arena";
}
break;
}
case PLAAT_CrimsonMirelands:
{
switch (campID)
{
case 1: return "Mirelands Camp";
case 2: return "Bogbound Camp";
case 3: return "Diamond Settlement";
case 4: return "Brava Arena";
}
break;
}
case PLAAT_CobaltCoastlands:
{
switch (campID)
{
case 1: return "Beachside Camp";
case 2: return "Coastlands Camp";
case 3: return "Molten Arena";
}
break;
}
case PLAAT_CoronetHighlands:
{
switch (campID)
{
case 1: return "Highlands Camp";
case 2: return "Mountain Camp";
case 3: return "Summit Camp";
case 4: return "Moonview Arena";
}
break;
}
case PLAAT_AlabasterIcelands:
{
switch (campID)
{
case 1: return "Snowfields Camp";
case 2: return "Icepeak Camp";
case 3: return "Pearl Settlement";
case 4: return "Icepeak Arena";
}
break;
}
}
if (valid)
{
*valid = false;
}
return "INVALID AREA/CAMP";
}
bool PokemonDatabase::getIsPLACampSelectableAtVillage(PLAAreaType type, int campID)
{
bool selectable = campID > 0;
switch (type)
{
case PLAAT_ObsidianFieldlands:
case PLAAT_CrimsonMirelands:
case PLAAT_CobaltCoastlands:
case PLAAT_AlabasterIcelands:
return selectable && campID < 3;
case PLAAT_CoronetHighlands:
return selectable && campID < 4;
}
return false;
}
// -----------------------------------------------
// String manipulation
// -----------------------------------------------
QString PokemonDatabase::stringRemoveNonAlphaNumeric(const QString &str)
{
QString temp;
for (QChar c : str)
{
if (c.isLetterOrNumber()
|| c == QChar(0x3099) // Japanese dakuten
|| c == QChar(0x309A)) // Japanese handakuten
{
temp += c;
continue;
}
}
return temp;
}
QString PokemonDatabase::normalizeString(const QString &str)
{
QString temp = str.normalized(QString::NormalizationForm_KD);
temp = stringRemoveNonAlphaNumeric(temp);
return temp.toLower();
}
// -----------------------------------------------
// Pokemon
// -----------------------------------------------
NatureType PokemonDatabase::getNatureFromStats(StatType inc, StatType dec)
{
if (inc == StatType::ST_COUNT && dec == StatType::ST_COUNT)
{
// inc and dec unknown, assume neutral
return NatureType::NT_Neutral;
}
switch (inc)
{
case ST_Attack:
switch (dec)
{
case ST_Defense: return NatureType::NT_Lonely;
case ST_SpAtk: return NatureType::NT_Adamant;
case ST_SpDef: return NatureType::NT_Naughty;
case ST_Speed: return NatureType::NT_Brave;
default: break;
}
break;
case ST_Defense:
switch (dec)
{
case ST_Attack: return NatureType::NT_Bold;
case ST_SpAtk: return NatureType::NT_Impish;
case ST_SpDef: return NatureType::NT_Lax;
case ST_Speed: return NatureType::NT_Relaxed;
default: break;
}
break;
case ST_SpAtk:
switch (dec)
{
case ST_Attack: return NatureType::NT_Modest;
case ST_Defense: return NatureType::NT_Mild;
case ST_SpDef: return NatureType::NT_Rash;
case ST_Speed: return NatureType::NT_Quiet;
default: break;
}
break;
case ST_SpDef:
switch (dec)
{
case ST_Attack: return NatureType::NT_Calm;
case ST_Defense: return NatureType::NT_Gentle;
case ST_SpAtk: return NatureType::NT_Careful;
case ST_Speed: return NatureType::NT_Sassy;
default: break;
}
break;
case ST_Speed:
switch (dec)
{
case ST_Attack: return NatureType::NT_Timid;
case ST_Defense: return NatureType::NT_Hasty;
case ST_SpAtk: return NatureType::NT_Jolly;
case ST_SpDef: return NatureType::NT_Naive;
default: break;
}
break;
default: break;
}
// error
return NatureType::NT_COUNT;
}
const PokemonDatabase::OCREntries &PokemonDatabase::getEntries_PokemonIV(GameLanguage gameLanguage)
{
instance().getDatabase("PokemonCommon/PokemonIV", gameLanguage, instance().m_database_PokemonIV);
return instance().m_database_PokemonIV[gameLanguage];
}
const PokemonDatabase::OCREntries &PokemonDatabase::getEntries_PokemonTypes(GameLanguage gameLanguage)
{
instance().getDatabase("PokemonCommon/PokemonTypes", gameLanguage, instance().m_database_PokemonTypes);
return instance().m_database_PokemonTypes[gameLanguage];
}
const PokemonDatabase::OCREntries &PokemonDatabase::getEntries_Pokeballs(GameLanguage gameLanguage)
{
instance().getDatabase("PokemonCommon/Pokeballs", gameLanguage, instance().m_database_Pokeballs);
return instance().m_database_Pokeballs[gameLanguage];
}
const QStringList &PokemonDatabase::getList_Pokeballs()
{
instance().getList("PokemonCommon/Pokemon-Balls", instance().m_list_Pokeballs);
return instance().m_list_Pokeballs;
}
void PokemonDatabase::populatePokeballs(QComboBox *cb)
{
for (QString const& ball : getList_Pokeballs())
{
cb->addItem(QIcon(RESOURCES_PATH + QString("PokemonCommon/Balls/") + ball + ".png"), ball + " Ball");
cb->setIconSize(QSize(24,24));
}
}
double PokemonDatabase::typeMatchupMultiplier(MoveType atk, MoveType def1, MoveType def2)
{
return instance().m_typeMatchupTable[atk][def1] * (def2 == MT_COUNT ? 1.0 : instance().m_typeMatchupTable[atk][def2]);
}
// -----------------------------------------------
// Pokedex
// -----------------------------------------------
const PokemonDatabase::OCREntries &PokemonDatabase::getEntries_PokedexNational(GameLanguage gameLanguage)
{
instance().getDatabase("PokemonCommon/PokemonName", gameLanguage, instance().m_database_PokedexNational);
return instance().m_database_PokedexNational[gameLanguage];
}
const PokemonDatabase::OCREntries PokemonDatabase::getEntries_PokedexSubList(GameLanguage gameLanguage, const QStringList &poekmonList)
{
OCREntries const& allPokemonEntries = getEntries_PokedexNational(gameLanguage);
// Get only the entries for requested pokemon
OCREntries pokemonSubList;
for (QString const& pokemon : poekmonList)
{
auto iter = allPokemonEntries.find(pokemon);
if (iter != allPokemonEntries.end())
{
pokemonSubList[pokemon] = iter.value();
}
}
return pokemonSubList;
}
// -----------------------------------------------
// Pokemon Legends: Arceus
// -----------------------------------------------
const QStringList &PokemonDatabase::getList_PLAMassOutbreak()
{
instance().getList("PokemonLA/Pokemon-MassOutbreak", instance().m_list_PLAOutbreak);
return instance().m_list_PLAOutbreak;
}
const PokemonDatabase::OCREntries &PokemonDatabase::getEntries_PLADistortion(GameLanguage gameLanguage)
{
instance().getDatabase("PokemonLA/DistortionNotification", gameLanguage, instance().m_database_PLADistortion);
return instance().m_database_PLADistortion[gameLanguage];
}
const PokemonDatabase::OCREntries PokemonDatabase::getEntries_PLAMassOutbreak(GameLanguage gameLanguage)
{
return getEntries_PokedexSubList(gameLanguage, getList_PLAMassOutbreak());
}
// -----------------------------------------------
// Pokemon Sword & Shield
// -----------------------------------------------
const QStringList &PokemonDatabase::getList_SwShSprites()
{
instance().getList("PokemonSwSh/Pokemon-Sprites", instance().m_list_SwShSprites);
return instance().m_list_SwShSprites;
}
const QStringList &PokemonDatabase::getList_SwShMaxLairRental()
{
instance().getList("PokemonSwSh/MaxLair/Pokemon-Rental", instance().m_list_SwShMaxLairRental);
return instance().m_list_SwShMaxLairRental;
}
const QStringList &PokemonDatabase::getList_SwShMaxLairBoss()
{
instance().getList("PokemonSwSh/MaxLair/Pokemon-Boss", instance().m_list_SwShMaxLairBoss);
return instance().m_list_SwShMaxLairBoss;
}
const PokemonDatabase::OCREntries PokemonDatabase::getEntries_SwShMaxLairRental(GameLanguage gameLanguage)
{
return getEntries_PokedexSubList(gameLanguage, getList_SwShMaxLairRental());
}
const PokemonDatabase::OCREntries PokemonDatabase::getEntries_SwShMaxLairBoss(GameLanguage gameLanguage)
{
return getEntries_PokedexSubList(gameLanguage, getList_SwShMaxLairBoss());
}
const PokemonDatabase::OCREntries &PokemonDatabase::getEntries_SwShMaxLairAbilities(GameLanguage gameLanguage)
{
instance().getDatabase("PokemonSwSh/MaxLair/Abilities", gameLanguage, instance().m_database_SwShMaxLairAbilities);
return instance().m_database_SwShMaxLairAbilities[gameLanguage];
}
const PokemonDatabase::OCREntries &PokemonDatabase::getEntries_SwShMaxLairMoves(GameLanguage gameLanguage)
{
instance().getDatabase("PokemonSwSh/MaxLair/Moves", gameLanguage, instance().m_database_SwShMaxLairMoves);
return instance().m_database_SwShMaxLairMoves[gameLanguage];
}
const PokemonDatabase::OCREntries &PokemonDatabase::getEntries_SwShMaxLairMaxMoves(GameLanguage gameLanguage)
{
instance().getDatabase("PokemonSwSh/MaxLair/MaxMoves", gameLanguage, instance().m_database_SwShMaxLairMaxMoves);
return instance().m_database_SwShMaxLairMaxMoves[gameLanguage];
}
// -----------------------------------------------
// Json functions
// -----------------------------------------------
bool PokemonDatabase::readJson(const QString &path, QJsonObject& jsonObject)
{
QFile file(path);
if (!file.open(QFile::ReadOnly))
{
return false;
}
QJsonParseError error;
QJsonDocument jsonDocument = QJsonDocument::fromJson(file.readAll(), &error);
if (error.error != QJsonParseError::NoError)
{
return false;
}
jsonObject = jsonDocument.object();
return true;
}
// -----------------------------------------------
// Helper functions
// -----------------------------------------------
bool PokemonDatabase::getList(const QString &name, QStringList &list)
{
// Use this function to lazily initialize list if it's not created yet
if (!list.isEmpty()) return true;
QFile file(RESOURCES_PATH + name + ".txt");
if (file.open(QIODevice::Text | QIODevice::ReadOnly))
{
QTextStream in(&file);
while (!in.atEnd())
{
QString const line = in.readLine();
if (!list.contains(line))
{
list.push_back(line);
}
}
file.close();
return true;
}
return false;
}
bool PokemonDatabase::getDatabase(const QString &name, GameLanguage gameLanguage, Database &database)
{
// Use this function to lazily initialize database if it's not created yet
if (!database[gameLanguage].isEmpty()) return true;
// Path is expected to be in RESOURCES_PATH already
QJsonObject jsonObject;
bool success = readJson(RESOURCES_PATH + name + "-" + getGameLanguagePrefix(gameLanguage) + ".json", jsonObject);
if (!success || jsonObject.isEmpty())
{
return false;
}
// Read all entries from json file
OCREntries entries;
for (auto it = jsonObject.begin(); it != jsonObject.end(); ++it)
{
//qDebug() << it.key();
QStringList valueList;
for (QJsonValueRef value : it.value().toArray())
{
//qDebug() << value.toString();
valueList.push_back(normalizeString(value.toString()));
}
entries.insert(it.key(), valueList);
}
database.insert(gameLanguage, entries);
return true;
}