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model_error.go
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339 lines (278 loc) · 7.67 KB
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/*
Notehub API
The OpenAPI definition for the Notehub.io API.
API version: 1.2.0
Contact: engineering@blues.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package notehub
import (
"encoding/json"
"fmt"
)
// checks if the Error type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Error{}
// Error struct for Error
type Error struct {
// The HTTP error code associated with the error.
Code int32 `json:"code"`
Debug *string `json:"debug,omitempty"`
Details map[string]interface{} `json:"details,omitempty"`
// Human readable error message.
Err string `json:"err"`
Request *string `json:"request,omitempty"`
// Machine readable representation of the HTTP error code.
Status string `json:"status"`
AdditionalProperties map[string]interface{}
}
type _Error Error
// NewError instantiates a new Error object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewError(code int32, err string, status string) *Error {
this := Error{}
this.Code = code
this.Err = err
this.Status = status
return &this
}
// NewErrorWithDefaults instantiates a new Error object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewErrorWithDefaults() *Error {
this := Error{}
return &this
}
// GetCode returns the Code field value
func (o *Error) GetCode() int32 {
if o == nil {
var ret int32
return ret
}
return o.Code
}
// GetCodeOk returns a tuple with the Code field value
// and a boolean to check if the value has been set.
func (o *Error) GetCodeOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.Code, true
}
// SetCode sets field value
func (o *Error) SetCode(v int32) {
o.Code = v
}
// GetDebug returns the Debug field value if set, zero value otherwise.
func (o *Error) GetDebug() string {
if o == nil || IsNil(o.Debug) {
var ret string
return ret
}
return *o.Debug
}
// GetDebugOk returns a tuple with the Debug field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Error) GetDebugOk() (*string, bool) {
if o == nil || IsNil(o.Debug) {
return nil, false
}
return o.Debug, true
}
// HasDebug returns a boolean if a field has been set.
func (o *Error) HasDebug() bool {
if o != nil && !IsNil(o.Debug) {
return true
}
return false
}
// SetDebug gets a reference to the given string and assigns it to the Debug field.
func (o *Error) SetDebug(v string) {
o.Debug = &v
}
// GetDetails returns the Details field value if set, zero value otherwise.
func (o *Error) GetDetails() map[string]interface{} {
if o == nil || IsNil(o.Details) {
var ret map[string]interface{}
return ret
}
return o.Details
}
// GetDetailsOk returns a tuple with the Details field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Error) GetDetailsOk() (map[string]interface{}, bool) {
if o == nil || IsNil(o.Details) {
return map[string]interface{}{}, false
}
return o.Details, true
}
// HasDetails returns a boolean if a field has been set.
func (o *Error) HasDetails() bool {
if o != nil && !IsNil(o.Details) {
return true
}
return false
}
// SetDetails gets a reference to the given map[string]interface{} and assigns it to the Details field.
func (o *Error) SetDetails(v map[string]interface{}) {
o.Details = v
}
// GetErr returns the Err field value
func (o *Error) GetErr() string {
if o == nil {
var ret string
return ret
}
return o.Err
}
// GetErrOk returns a tuple with the Err field value
// and a boolean to check if the value has been set.
func (o *Error) GetErrOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Err, true
}
// SetErr sets field value
func (o *Error) SetErr(v string) {
o.Err = v
}
// GetRequest returns the Request field value if set, zero value otherwise.
func (o *Error) GetRequest() string {
if o == nil || IsNil(o.Request) {
var ret string
return ret
}
return *o.Request
}
// GetRequestOk returns a tuple with the Request field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Error) GetRequestOk() (*string, bool) {
if o == nil || IsNil(o.Request) {
return nil, false
}
return o.Request, true
}
// HasRequest returns a boolean if a field has been set.
func (o *Error) HasRequest() bool {
if o != nil && !IsNil(o.Request) {
return true
}
return false
}
// SetRequest gets a reference to the given string and assigns it to the Request field.
func (o *Error) SetRequest(v string) {
o.Request = &v
}
// GetStatus returns the Status field value
func (o *Error) GetStatus() string {
if o == nil {
var ret string
return ret
}
return o.Status
}
// GetStatusOk returns a tuple with the Status field value
// and a boolean to check if the value has been set.
func (o *Error) GetStatusOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Status, true
}
// SetStatus sets field value
func (o *Error) SetStatus(v string) {
o.Status = v
}
func (o Error) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Error) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["code"] = o.Code
if !IsNil(o.Debug) {
toSerialize["debug"] = o.Debug
}
if !IsNil(o.Details) {
toSerialize["details"] = o.Details
}
toSerialize["err"] = o.Err
if !IsNil(o.Request) {
toSerialize["request"] = o.Request
}
toSerialize["status"] = o.Status
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *Error) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"code",
"err",
"status",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varError := _Error{}
err = json.Unmarshal(data, &varError)
if err != nil {
return err
}
*o = Error(varError)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "code")
delete(additionalProperties, "debug")
delete(additionalProperties, "details")
delete(additionalProperties, "err")
delete(additionalProperties, "request")
delete(additionalProperties, "status")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableError struct {
value *Error
isSet bool
}
func (v NullableError) Get() *Error {
return v.value
}
func (v *NullableError) Set(val *Error) {
v.value = val
v.isSet = true
}
func (v NullableError) IsSet() bool {
return v.isSet
}
func (v *NullableError) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableError(val *Error) *NullableError {
return &NullableError{value: val, isSet: true}
}
func (v NullableError) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableError) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}