Skip to content

Review Game #168

@benini

Description

@benini

Open

  • A button in the engine window should stop the engine and open the Review window with a new engine using the same options.

Iterative Analysis with Increasing Depth

  • Do an iterative analysis, progressively increasing the depth up to a maximum defined limit.
  • Show the engine info (time, nodes, hash, tb hits) at the top (same as the engine win).
    Update the following data after each BestMove message from the engine.
  • Show the current best line.

Comparison Columns: White vs. Black

  • Accuracy: Measures the precision of moves.
  • Mistakes: Differentiated by color for blunders, errors, and inaccuracies.
    Displays each move along with the time taken for the move in a two-column format, for both white and black.
  1. a3? (0:00:30) - 1..g5 (1s)
  2. cxd4 (0:02:20)

Evaluation Graph

  • A graph showing the evaluation of the position over time.
  • Hovering over the graph displays the chessboard, with two arrows highlighting the actual move made and the best move identified by the analysis.
  • Ideally, the move timing is also shown in some manner.

PGN of the Game

Buttons

Pause - merge game - CPU - RAM - max depth

Options

  • Automatic merging when max depth is reached.
  • Analyze variants (problem: how to distinguish between original variations and those added by the engine?).
  • Omit evaluation for all moves?

Metadata

Metadata

Assignees

No one assigned

    Labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions