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` Download & Requirements (TBA)`
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<img src="https://user-images.githubusercontent.com/7104693/111117351-a5afa280-8524-11eb-8c69-e001789b8505.gif" width="300" align="left"/>
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### [Penny Pixel: Endless Runner](https://github.com/avashly/unity-visualscripting-samples/releases/tag/Runner_v1.0)
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A simple example of a 2D endless runner game. Includes visual scripts that handle basic physics, scoring, UI updates, & animations. Uses the Built-In Render Pipeline.
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A simple example of a 2D endless runner game. Includes visual scripts that handle basic physics, scoring, UI updates, & animations.
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[` Download & Requirements `](https://github.com/avashly/unity-visualscripting-samples/releases/tag/Runner_v1.0) &nbsp; | &nbsp; ` Tutorial Video (Coming Soon) `
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### [Supernova: Space Shooter](https://github.com/avashly/unity-visualscripting-samples/releases/tag/Space_v1.0)
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A Universal Render Pipeline demo that shows how to use C# scripts with Visual Scripting. Contains examples for using / customizing C# functions within Visual Scripting graphs, custom unit creation, & accessing Visual Scripting events & variables in C# scripts.
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Shows how to use C# scripts with Visual Scripting. Contains examples for using / customizing C# functions within visual scripts, custom unit creation, & accessing Visual Scripting events & variables in C# scripts.
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[` Download & Requirements `](https://github.com/avashly/unity-visualscripting-samples/releases/tag/Space_v1.0)
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