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- Added more things to gitignore
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- Finished planing and added class list
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- Added id system and event class
- Added log support and id support
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- Added support for color
- Fixed log system it was not thread safe
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- Added cameras
- Added windows and some tests
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- Added a scene class and some work on system events including render event
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- Added game object
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- Some bug fixes
- More events (pause and resume event)
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- Changes to application api
- Tagging cameras with uuid
- Added information for collision detection to game object api
- Changes to light api
- Box implementation(later changed)
- Support for threads
- Support for timers
- Added bundle support class
- Some test
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- Finished final test
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- Textures and test
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- Support for deleting(cleaning) memory at the end of application
- Loading models and textures api thread safe
- Started work on the game
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- Added level selector and loader
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- Added support for checking if you are on main thread and support for loading textures on other threads that are not main
- Change box for collision from to 3d to 2d
- Finished the game
Commit: 18cb1ec7...
- Made things go boom! (Added explosions)
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- Added readme file
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- Added screenshots