-
Notifications
You must be signed in to change notification settings - Fork 3
Expand file tree
/
Copy pathvec.h
More file actions
86 lines (64 loc) · 2.04 KB
/
vec.h
File metadata and controls
86 lines (64 loc) · 2.04 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
/* Copyright 2008-2026 Carsten Elton Sorensen
This file is part of ASMotor.
ASMotor is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
ASMotor is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with ASMotor. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(UTIL_VEC_H_INCLUDED_)
#define UTIL_VEC_H_INCLUDED_
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
#include "protos.h"
#include "util.h"
#ifndef IN_VEC_C_
struct Vector;
typedef struct Vector vec_t;
#endif
extern vec_t*
#if defined(_DEBUG)
vec_CreateLengthDebug(free_t free, size_t size, const char* filename, int lineNumber);
#define vec_CreateLength(free, size) vec_CreateLengthDebug(free, size, __FILE__, __LINE__)
#else
vec_CreateLength(free_t free, size_t size);
#endif
INLINE vec_t*
#if defined(_DEBUG)
vec_CreateDebug(free_t free, const char* filename, int lineNumber) {
return vec_CreateLengthDebug(free, 16, filename, lineNumber);
#define vec_Create(free) vec_CreateDebug(free, __FILE__, __LINE__)
#else
vec_Create(free_t free) {
return vec_CreateLength(free, 16);
#endif
}
extern void
vec_PushBack(vec_t* vec, intptr_t element);
extern void
vec_Clear(vec_t* vec);
extern void
vec_Free(vec_t* vec);
extern size_t
vec_Count(vec_t* vec);
extern void
vec_RemoveAt(vec_t* vec, size_t index);
extern void
vec_InsertAt(vec_t* vec, size_t index, intptr_t element);
extern intptr_t
vec_ElementAt(vec_t* vec, size_t index);
extern intptr_t
vec_SetAt(vec_t* vec, size_t index, intptr_t element);
extern vec_t*
vec_Freeze(vec_t* vec);
extern bool
vec_Frozen(vec_t* vec);
extern vec_t*
vec_Copy(vec_t* vec, copy_t copy);
#endif