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HackerrankSolution.csproj
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94 lines (94 loc) · 4.47 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{95D5E35D-66D8-4375-ACB4-743F404838A5}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>HackerrankSolution</RootNamespace>
<AssemblyName>HackerrankSolution</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="ArmyGame.cs" />
<Compile Include="BestDivisor.cs" />
<Compile Include="InterviewPreparationKit\ArraySolution\ArrayManipulation.cs" />
<Compile Include="InterviewPreparationKit\CloudJumping.cs" />
<Compile Include="ConnectingTowns.cs" />
<Compile Include="CuttingPaper.cs" />
<Compile Include="DiwaliLights.cs" />
<Compile Include="FillingJars.cs" />
<Compile Include="FindThePoint.cs" />
<Compile Include="HallowenParty.cs" />
<Compile Include="Helper.cs" />
<Compile Include="InterviewPreparationKit\ArraySolution\LeftRotation.cs" />
<Compile Include="InterviewPreparationKit\ArraySolution\MinimumSwap.cs" />
<Compile Include="InterviewPreparationKit\ArraySolution\NewYearChaos.cs" />
<Compile Include="InterviewPreparationKit\DictionaryHashmaps\RansomNote.cs" />
<Compile Include="InterviewPreparationKit\RepeatedString.cs" />
<Compile Include="InterviewPreparationKit\ArraySolution\TwoDArray.cs" />
<Compile Include="Leetcode\ArrayString\AddBinary.cs" />
<Compile Include="Leetcode\ArrayString\ArrayPartition.cs" />
<Compile Include="Leetcode\ArrayString\DiagonalTraverse.cs" />
<Compile Include="Leetcode\ArrayString\LongestPrefix.cs" />
<Compile Include="Leetcode\ArrayString\PascalTriangle.cs" />
<Compile Include="Leetcode\ArrayString\RemoveDuplicate.cs" />
<Compile Include="Leetcode\ArrayString\RemoveElement.cs" />
<Compile Include="Leetcode\ArrayString\Reverse.cs" />
<Compile Include="Leetcode\ArrayString\ReverseWord.cs" />
<Compile Include="Leetcode\ArrayString\RotateArray.cs" />
<Compile Include="Leetcode\ArrayString\SearchString.cs" />
<Compile Include="Leetcode\ArrayString\SpiralMatrix.cs" />
<Compile Include="Leetcode\ArrayString\SubArray.cs" />
<Compile Include="Leetcode\ArrayString\TwoSum.cs" />
<Compile Include="Leetcode\ReplaceElement.cs" />
<Compile Include="MaxPrimeFactor.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ReverseGame.cs" />
<Compile Include="SherlockDivisors.cs" />
<Compile Include="Sorting.cs" />
<Compile Include="SpecialMultiple.cs" />
<Compile Include="StrangeGridAgain.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<Content Include="output.txt" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>