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It would be really great if the camera control via touch/fingers could be configured differently. Panning, zooming, and rotating the camera feel wrong on the iPad—especially if you’re used to the camera controls in Nomad Sculpt, for example. In Nomad Sculpt, you can set the camera to Trackball mode (sorry, Trackball), and it’s also possible to adjust speed, zooming, and translation. The update pivot is—well, it definitely feels completely different.
It would be great if this could be designed in a similar way to Nomad Sculpt. By comparison, in ArmorPaint, when you zoom, the cube moves outward, and it just feels off somehow. Thanks a lot for improving this.
*ArmorPaint%201.0 alpha-c26d76,%20iPad-8C891D69-9EC8-4AA0-AA34-4242158AD4AF
It would be really great if the camera control via touch/fingers could be configured differently. Panning, zooming, and rotating the camera feel wrong on the iPad—especially if you’re used to the camera controls in Nomad Sculpt, for example. In Nomad Sculpt, you can set the camera to Trackball mode (sorry, Trackball), and it’s also possible to adjust speed, zooming, and translation. The update pivot is—well, it definitely feels completely different.
It would be great if this could be designed in a similar way to Nomad Sculpt. By comparison, in ArmorPaint, when you zoom, the cube moves outward, and it just feels off somehow. Thanks a lot for improving this.
ScreenRecording_02-05-2026.09-53-40_1.mov