While one caller is executing an event if different fires event it is returned after adding it to queue. Meanwhile, the first caller tries to execute the newly added event in the queue before it returns.
This creates an issue with Stop behavior as while one caller is busy with executing events in the queue if other callers go on adding events to queue still the state machine will be running till all events have been executed.
This is different from the description given for PassiveStateMachine related to State Machine Events Execution.