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Blocks

capture

This project contains a scene where a certain number of blocks(50 x 50 by default) appear at the start, there is a probablity value that is used to make blocks not spawn at random places.

Movement:

The scene has a Camera (Player) that can move using the usual Unity Editor Camera controls.

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Place Mode:

You can also press B to enter place mode, where you can click on nodes (Little red dots) to place a block on them.

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Destroy Mode:

Aside from that, there is also destroy mode (R) where you can click on the nodes to destroy blocks.

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Rebuilding:

And finally, you can rebuild the foundation by pressing the UI.(Rebuild)

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