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DropItBehavior.m
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57 lines (47 loc) · 1.09 KB
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//
// DropItBehavior.m
// DropIt
//
// Created by Ann Greyson on 1/12/14.
// Copyright (c) 2014 Ann Greyson. All rights reserved.
//
#import "DropItBehavior.h"
@interface DropItBehavior ()
@property (strong, nonatomic) UIGravityBehavior *gravity;
@property (strong, nonatomic) UICollisionBehavior *collider;
@end
@implementation DropItBehavior
- (UIGravityBehavior *)gravity
{
if (!_gravity){
_gravity = [[UIGravityBehavior alloc]init];
_gravity.magnitude = 0.9;
}
return _gravity;
}
- (UICollisionBehavior *)collider
{
if (!_collider) {
_collider = [[UICollisionBehavior alloc]init];
_collider.translatesReferenceBoundsIntoBoundary = YES;
}
return _collider;
}
-(void)addItem:(id <UIDynamicItem>)item
{
[self.gravity addItem:item];
[self.collider addItem:item];
}
-(void)removeItem:(id <UIDynamicItem>)item
{
[self.gravity removeItem:item];
[self.collider removeItem:item];
}
- (instancetype)init
{
self = [super init];
[self addChildBehavior:self.gravity];
[self addChildBehavior:self.collider];
return self;
}
@end