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48 lines (37 loc) · 959 Bytes
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Playerscript_topview.cs
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48 lines (37 loc) · 959 Bytes
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Playerscript_topview: MonoBehaviour {
public float speed = 0.3f;
// Use this for initialization
void Start () {
print ("Hej");
}
// Update is called once per frame
void Update () {
if (Input.anyKey) {
if (Input.GetKey (KeyCode.W)) {
print ("W is pressed");
this.transform.Translate (new Vector2 (0, speed));
}
if (Input.GetKey (KeyCode.A)) {
print ("A is pressed");
this.transform.Translate (new Vector2 (-speed, 0));
}
if (Input.GetKey (KeyCode.S)) {
print ("S is pressed");
this.transform.Translate (new Vector2 (0, -speed));
}
if (Input.GetKey (KeyCode.D)) {
print ("D is pressed");
this.transform.Translate (new Vector2 (speed, 0));
}
} else {
print ("nothing is pressed");
}
if (Input.GetKeyDown (KeyCode.Escape)) {
Application.Quit ();
}
print ("Goodbye");
}
}