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spritesheet.h
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28 lines (21 loc) · 729 Bytes
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//{{BLOCK(spritesheet)
//======================================================================
//
// spritesheet, 256x256@4,
// + palette 256 entries, not compressed
// + 1024 tiles not compressed
// Total size: 512 + 32768 = 33280
//
// Time-stamp: 2020-04-15, 20:31:47
// Exported by Cearn's GBA Image Transmogrifier, v0.8.3
// ( http://www.coranac.com/projects/#grit )
//
//======================================================================
#ifndef GRIT_SPRITESHEET_H
#define GRIT_SPRITESHEET_H
#define spritesheetTilesLen 32768
extern const unsigned short spritesheetTiles[16384];
#define spritesheetPalLen 512
extern const unsigned short spritesheetPal[256];
#endif // GRIT_SPRITESHEET_H
//}}BLOCK(spritesheet)