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-- if pcall(require, "lldebugger") then require("lldebugger")/start() end
-- if pcall(require, "mobdebug") then require("mobdebug")/start() end
class = require "lib/middleclass"
peachy = require "lib/peachy"
deep = require "lib/deep"
time = require "lib/cron"
utf8 = require "lib/utf8"
file = require "lib/file"
json = require "lib/json"
Signal = require "lib/signal"
Vector = require "lib/brinevector"
Window = require "classes/window"
Queue = require "classes/queue"
Deque = require "classes/deque"
Timer = require "classes/timer"
Time = require "classes/time"
Sprite = require "classes/sprite"
Animation = require "classes/animation"
Mouse = require "classes/mouse"
Object = require "classes/object"
CanvasArea = require "classes/canvasarea"
UIElement = require "classes/uielement"
Button = require "classes/button"
require "lib/support"
require "constants"
config = require "config"
-- Modules
debug = require "modules/debug"
font = require "modules/font"
audio = require "modules/audio"
sound = require "modules/sound"
input = require "modules/input"
path = require "modules/path"
screen = require "modules/screen"
canvas = require "modules/canvas"
color = require "modules/color"
game = require "modules/game"
sprites = require "modules/sprites"
-- Classes
UI = require "modules/ui"
Camera = require "classes/camera"
Drawable = require "classes/drawable"
Body = require "classes/body"
Tile = require "classes/tiles/tile"
Tilemap = require "classes/tilemap"
Map = require "classes/map"
Resource = require "classes/resource"
Economy = require "classes/economy"
Actor = require "classes/actor"
Plank = require "classes/plank"
Nail = require "classes/nail"
Gib = require "classes/gib"
-- Tools
Tool = require "classes/tools/tool"
ToolHand = require "classes/tools/hand"
ToolPlank = require "classes/tools/plank"
ToolTile = require "classes/tools/tile"
ToolBuilding = require "classes/tools/building"
ToolHammer = require "classes/tools/hammer"
-- Tiles
TileContainer = require "classes/tiles/container"
TileBlock = require "classes/tiles/block"
TileSoil = require "classes/tiles/soil"
TileSupport = require "classes/tiles/support"
TileWheat = require "classes/tiles/wheat"
TileTree = require "classes/tiles/tree"
-- Buildings
Building = require "classes/buildings/building"
BuildingHouse = require "classes/buildings/house"
BuildingMine = require "classes/buildings/mine"
BuildingWindmill = require "classes/buildings/windmill"
BuildingSawmill = require "classes/buildings/sawmill"
BuildingBlock = require "classes/buildings/block"
BuildingSoil = require "classes/buildings/soil"
BuildingSupport = require "classes/buildings/support"
BuildingArch = require "classes/buildings/arch"
BuildingArcade = require "classes/buildings/arcade"