There are multple setups a person can use with Either having just SPT nstalled or SPT and FIKA.
Game Client: The client machine where the user plays the game
Headless Client: An optional dummy client with the FIKA coop mod with no graphics rendering that procccesses everything in-raid
Server: The Game server that acts as the backend
Setup Examples:
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Using just SPT mod, Server is hosted on Game Client, Host raid via game client and play game via game client
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Using Fika Mod, Server is hosted on seperate machine, Host raid via game client and play via game client with other players
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Using Fika Mod, Server is hosted on same machine as one headless client, both on a seperate machine than game client.
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Using Fika Mod, Server is hosted on a different machine than headless and game clients
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Using Fika Mod, Server is hosted on a different machine than headless and game client, Headless client on another seperate machine than both and has multiple headless clients on the same machine
Consider all possible setups, detect and adapt dynamically. If not possible, as for users setup when first loading up Command Center and add the ability to change it on the fly for universal compatibility.
There are multple setups a person can use with Either having just SPT nstalled or SPT and FIKA.
Game Client: The client machine where the user plays the game
Headless Client: An optional dummy client with the FIKA coop mod with no graphics rendering that procccesses everything in-raid
Server: The Game server that acts as the backend
Setup Examples:
Using just SPT mod, Server is hosted on Game Client, Host raid via game client and play game via game client
Using Fika Mod, Server is hosted on seperate machine, Host raid via game client and play via game client with other players
Using Fika Mod, Server is hosted on same machine as one headless client, both on a seperate machine than game client.
Using Fika Mod, Server is hosted on a different machine than headless and game clients
Using Fika Mod, Server is hosted on a different machine than headless and game client, Headless client on another seperate machine than both and has multiple headless clients on the same machine
Consider all possible setups, detect and adapt dynamically. If not possible, as for users setup when first loading up Command Center and add the ability to change it on the fly for universal compatibility.