I wanted to redo the Uploading/Updating UI Part of the Modloader, but I am unable to get a compiled version of NML to actually load properly.
This Error even occurs when using a completely unmodified Version of NML
[NeoModLoader] Loading NeoModLoader.dll
[NeoModLoader] Assembly: NeoModLoader, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null
[NeoModLoader] classes inside the mod:
[NeoModLoader] Failed to load mod from path :
[NeoModLoader] D:``\SteamLibrary\steamapps\common\worldbox\worldbox_Data\StreamingAssets\mods\NeoModLoader.dll
Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
Could not load file or assembly 'Mono.Cecil, Version=0.10.4.0, Culture=neutral, ``PublicKeyToken=50cebf1cceb9d05e' or one of its dependencies.
Things I've tried:
- Reinstalling WorldBox
- Recloning the Repo (4x)
- Trying to implement a bandaid fix myself
- Trying to compile on another system (Windows 11 and 10, both x64)
Other perhaps relevant information
- OS: Gentoo Linux (amd64)
- NML Version: Newest available to compile
- Worldbox Version: 0.51.2
- .NET-Version: net48
- Logs:
Player.log
compilation.log
I wanted to redo the Uploading/Updating UI Part of the Modloader, but I am unable to get a compiled version of NML to actually load properly.
This Error even occurs when using a completely unmodified Version of NML
[NeoModLoader] Loading NeoModLoader.dll[NeoModLoader] Assembly: NeoModLoader, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null[NeoModLoader] classes inside the mod:[NeoModLoader] Failed to load mod from path :[NeoModLoader] D:``\SteamLibrary\steamapps\common\worldbox\worldbox_Data\StreamingAssets\mods\NeoModLoader.dllException of type 'System.Reflection.ReflectionTypeLoadException' was thrown.Could not load file or assembly 'Mono.Cecil, Version=0.10.4.0, Culture=neutral, ``PublicKeyToken=50cebf1cceb9d05e' or one of its dependencies.Things I've tried:
Other perhaps relevant information
Player.log
compilation.log