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CHANGELOG.md
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# PreRelease v3.0
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+## PreRelease 2
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+- Changed API initialization method
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+- Mutable in solid block
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+- support clampVolume
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+- Recalc sound for left/right channel
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+- Add SoundAPI.registerSound(uid, source) for add sound with default settings
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+- Get volume from settings game
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+## PreRelease 1
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- Rewrite in TypeScript
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- Auto use MediaPlayer or SoundPool
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- Support multiplayer
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