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main.yml
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25 lines (25 loc) · 731 Bytes
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- name: Cook, Stage & Package UE Project
uses: OrchidIsle/UE5-Build-Project@latest
with:
RUNUAT_PATH: 'C:/Unreal Engine/UE5.3_Source/Engine/Build/BatchFiles/RunUAT.bat'
UPROJECT_PATH: ${{ github.workspace }}/YourGameFolder/MyGame.uproject
BUILD_CONFIG: Development
PLATFORM: Win64
CLEAN: true
COOK: true
STAGE: true
PACKAGE: false
PAK: false
SERVER: false
ARCHIVE: false
ARCHIVE_PATH: 'C:/Archives/MyGame'
NULLRHI: true
EDITOR: true
ENCRYPT_INI: true
RELEASE: '1.0.0'
PATCH: '0.9.0'
MAPS: 'Map1,Map2'
DELETE_PDB: true
ANTICHEAT_ENABLED: true
ANTICHEAT_PRIVATE_KEY: 'base64encodedprivatekey'
ANTICHEAT_PUBLIC_CERT: 'base64encodedpubliccert'