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BlockUsers.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using Oxide.Core;
using Oxide.Core.Libraries.Covalence;
namespace Oxide.Plugins
{
[Info("BlockUsers", "ViolationHandler", "1.0.5")]
[Description("A system and API for managing blocked users lists")]
internal class BlockUsers : CovalencePlugin
{
#region Configuration
private Configuration config;
public class Configuration
{
[JsonProperty("Blocked Users list cache time (0 to disable)")]
public int CacheTime = 0;
[JsonProperty("Maximum number of blocked users (0 to disable)")]
public int MaxBlockedUsers = 30;
// If you are editting this from the code, make sure to use '.FromMinutes()' for 1-59 minutes, and '.FromHours()' for 1+ hours.
[JsonProperty("Cooldown for block command in seconds (00:00:00 to disable)")]
public TimeSpan BlockDelay = TimeSpan.FromSeconds(2);
[JsonProperty("Use permission system")]
public bool UsePermissions = false;
public string ToJson() => JsonConvert.SerializeObject(this);
public Dictionary<string, object> ToDictionary() => JsonConvert.DeserializeObject<Dictionary<string, object>>(ToJson());
}
protected override void LoadDefaultConfig() => config = new Configuration();
protected override void LoadConfig()
{
base.LoadConfig();
try
{
config = Config.ReadObject<Configuration>();
if (config == null)
{
throw new JsonException();
}
if (!config.ToDictionary().Keys.SequenceEqual(Config.ToDictionary(x => x.Key, x => x.Value).Keys))
{
LogWarning("Configuration appears to be outdated; updating and saving");
SaveConfig();
}
}
catch
{
LogWarning($"Configuration file {Name}.json is invalid; using defaults");
LoadDefaultConfig();
}
}
protected override void SaveConfig()
{
LogWarning($"Configuration changes saved to {Name}.json");
Config.WriteObject(config, true);
}
#endregion Configuration
#region Stored Data
private readonly Dictionary<string, HashSet<string>> reverseData = new Dictionary<string, HashSet<string>>();
private Dictionary<string, PlayerData> blockedData;
private static readonly DateTime Epoch = new DateTime(1970, 1, 1);
private class PlayerData
{
public string Name { get; set; } = string.Empty;
public HashSet<string> BlockedUsers { get; set; } = new HashSet<string>();
public Dictionary<string, int> Cached { get; set; } = new Dictionary<string, int>();
public Dictionary<string, DateTime> LastCalled { get; set; } = new Dictionary<string, DateTime>();
public bool IsCached(string playerId)
{
int time;
if (!Cached.TryGetValue(playerId, out time))
{
return false;
}
if (time >= (int)DateTime.UtcNow.Subtract(Epoch).TotalSeconds)
{
return true;
}
Cached.Remove(playerId);
return false;
}
}
private void SaveData()
{
Interface.Oxide.DataFileSystem.WriteObject(Name, blockedData);
}
#endregion Stored Data
#region Localization
protected override void LoadDefaultMessages()
{
lang.RegisterMessages(new Dictionary<string, string>
{
["AlreadyOnBlockedList"] = "{0} is already blocked.",
["CannotBlockSelf"] = "You cannot block yourself.",
["CommandBlock"] = "block",
["BlockedUserAdded"] = "{0} is now blocked.",
["BlockedUserRemoved"] = "{0} was removed from your blocked list.",
["BlockedList"] = "Blocked Players {0}:\n{1}.",
["BlockedListFull"] = "Your blocked users list is full.",
["NoBlockedUsers"] = "You do not have any blocked users.",
["NotAllowed"] = "You are not allowed to use the '{0}' command.",
["NoPlayersFound"] = "No players found with name or ID '{0}'.",
["NotOnBlockedList"] = "{0} not found on your blocked list.",
["Delay"] = "Wait {0} more seconds before using the '/{1}' command.",
["PlayerNotFound"] = "Player '{0}' was not found",
["PlayersFound"] = "Multiple players were found, please specify: {0}.",
["PlayersOnly"] = "Command '{0}' can only be used by players.",
["UsageBlockedUsers"] = "Usage /{0} <add|remove|list> <player name or id> or /{0} list."
}, this);
}
#endregion Localization
#region Initialization
private const string permUse = "blockusers.use";
private void Init()
{
AddLocalizedCommand(nameof(CommandBlock));
permission.RegisterPermission(permUse, this);
try
{
blockedData = Interface.Oxide.DataFileSystem.ReadObject<Dictionary<string, PlayerData>>(Name);
}
catch
{
blockedData = new Dictionary<string, PlayerData>();
}
foreach (KeyValuePair<string, PlayerData> data in blockedData)
{
foreach (string blockedId in data.Value.BlockedUsers)
{
AddBlockedUserReverse(data.Key, blockedId);
}
}
}
#endregion Initialization
#region Add/Remove Blocked Users
private bool AddBlockedUser(string playerId, string blockedId)
{
if (string.IsNullOrEmpty(playerId) && string.IsNullOrEmpty(blockedId))
{
return false;
}
PlayerData playerData = GetPlayerData(playerId);
if (playerData.BlockedUsers.Count >= config.MaxBlockedUsers || !playerData.BlockedUsers.Add(blockedId))
{
return false;
}
AddBlockedUserReverse(playerId, blockedId);
SaveData();
Interface.Oxide.CallHook("OnBlockedUserAdded", playerId, blockedId);
return true;
}
private bool AddBlockedUser(ulong playerId, ulong blockedId)
{
return AddBlockedUser(playerId.ToString(), blockedId.ToString());
}
private void AddBlockedUserReverse(string playerId, string blockedId)
{
HashSet<string> blockedUsers;
if (!reverseData.TryGetValue(blockedId, out blockedUsers))
{
reverseData[blockedId] = blockedUsers = new HashSet<string>();
}
blockedUsers.Add(playerId);
}
private bool RemoveBlockedUser(string playerId, string blockedId)
{
if (string.IsNullOrEmpty(playerId) && string.IsNullOrEmpty(blockedId))
{
return false;
}
PlayerData playerData = GetPlayerData(playerId);
if (!playerData.BlockedUsers.Remove(blockedId))
{
return false;
}
HashSet<string> blockedUsers;
if (reverseData.TryGetValue(blockedId, out blockedUsers))
{
blockedUsers.Remove(playerId);
}
if (config.CacheTime > 0)
{
playerData.Cached[blockedId] = (int)DateTime.UtcNow.Subtract(Epoch).TotalSeconds + config.CacheTime;
}
SaveData();
Interface.Oxide.CallHook("OnBlockedUserRemoved", playerId, blockedId);
return true;
}
private bool RemoveBlockedUser(ulong playerId, ulong blockedId)
{
return RemoveBlockedUser(playerId.ToString(), blockedId.ToString());
}
#endregion Add/Remove Blocked Users
#region Blocked Users Checks
private bool HasBlockedUser(string playerId, string blockedUserId)
{
if (!string.IsNullOrEmpty(playerId) && !string.IsNullOrEmpty(blockedUserId))
{
return GetPlayerData(playerId).BlockedUsers.Contains(blockedUserId);
}
return false;
}
private bool HasBlockedUser(ulong playerId, ulong blockedUserId)
{
return HasBlockedUser(playerId.ToString(), blockedUserId.ToString());
}
private bool HadBlockedUser(string playerId, string blockedUserId)
{
if (!string.IsNullOrEmpty(playerId) && !string.IsNullOrEmpty(blockedUserId))
{
PlayerData playerData = GetPlayerData(playerId);
return playerData.BlockedUsers.Contains(blockedUserId) || playerData.IsCached(blockedUserId);
}
return false;
}
private bool HadBlockedUser(ulong playerId, ulong blockedUserId)
{
return HadBlockedUser(playerId.ToString(), blockedUserId.ToString());
}
private bool AreBlockedUsers(string playerId, string blockedUserId)
{
if (string.IsNullOrEmpty(playerId) || string.IsNullOrEmpty(blockedUserId))
{
return false;
}
return GetPlayerData(playerId).BlockedUsers.Contains(blockedUserId) && GetPlayerData(blockedUserId).BlockedUsers.Contains(playerId);
}
private bool AreBlockedUsers(ulong playerId, ulong blockedUserId)
{
return AreBlockedUsers(playerId.ToString(), blockedUserId.ToString());
}
private bool WereBlockedUsers(string playerId, string blockedUserId)
{
if (string.IsNullOrEmpty(playerId) && string.IsNullOrEmpty(blockedUserId))
{
return false;
}
PlayerData playerData = GetPlayerData(playerId);
PlayerData BlockedUserData = GetPlayerData(blockedUserId);
return (playerData.BlockedUsers.Contains(blockedUserId) || playerData.IsCached(blockedUserId)) && (BlockedUserData.BlockedUsers.Contains(playerId) || BlockedUserData.IsCached(playerId));
}
private bool WereBlockedUsers(ulong playerId, ulong blockedUserId)
{
return WereBlockedUsers(playerId.ToString(), blockedUserId.ToString());
}
private bool IsBlockedUser(string playerId, string blockedUserId)
{
if (!string.IsNullOrEmpty(playerId) && !string.IsNullOrEmpty(blockedUserId))
{
return GetPlayerData(blockedUserId).BlockedUsers.Contains(playerId);
}
return false;
}
private bool IsBlockedUser(ulong playerId, ulong blockedUserId)
{
return IsBlockedUser(playerId.ToString(), blockedUserId.ToString());
}
private bool WasBlockedUser(string playerId, string blockedUserId)
{
if (string.IsNullOrEmpty(playerId) && string.IsNullOrEmpty(blockedUserId))
{
return false;
}
PlayerData playerData = GetPlayerData(blockedUserId);
return playerData.BlockedUsers.Contains(playerId) || playerData.IsCached(playerId);
}
private bool WasBlockedUser(ulong playerId, ulong blockedUserId)
{
return WasBlockedUser(playerId.ToString(), blockedUserId.ToString());
}
private int GetMaxBlockedUsers()
{
return config.MaxBlockedUsers;
}
#endregion Blocked Users Checks
#region Blocked Users Lists
private string[] GetBlockedUsers(string playerId)
{
return GetPlayerData(playerId).BlockedUsers.ToArray();
}
private ulong[] GetBlockedUsers(ulong playerId)
{
return GetPlayerData(playerId.ToString()).BlockedUsers.Select(ulong.Parse).ToArray();
}
private string[] GetBlockedUsersList(string playerId)
{
PlayerData playerData = GetPlayerData(playerId);
List<string> players = new List<string>();
foreach (string blockedUserId in playerData.BlockedUsers)
{
players.Add(GetPlayerData(blockedUserId).Name);
}
return players.ToArray();
}
private string[] GetBlockedUsersList(ulong playerId)
{
return GetBlockedUsersList(playerId.ToString());
}
private string[] IsBlockedUsersOf(string playerId)
{
HashSet<string> blockedUsers;
return reverseData.TryGetValue(playerId, out blockedUsers) ? blockedUsers.ToArray() : new string[0];
}
private ulong[] IsBlockedUsersOf(ulong playerId)
{
return IsBlockedUsersOf(playerId.ToString()).Select(ulong.Parse).ToArray();
}
#endregion Blocked Users Lists
#region Commands
private void CommandBlock(IPlayer player, string command, string[] args)
{
if (player.IsServer)
{
Message(player, "PlayersOnly", command);
return;
}
if (config.UsePermissions && player.HasPermission("block.use"))
{
Message(player, "NotAllowed", command);
return;
}
if (args.Length <= 0 || args.Length == 1 && !args[0].Equals("list", StringComparison.OrdinalIgnoreCase))
{
Message(player, "UsageBlockedUsers", command);
return;
}
if(config.BlockDelay > TimeSpan.Zero) {
var timestamp = DateTime.UtcNow;
TimeSpan time;
DateTime span;
PlayerData playerData = GetPlayerData(player.Id);
if (playerData.LastCalled.TryGetValue(player.Id, out span)){
time = config.BlockDelay - (timestamp - span);
if (time >= TimeSpan.Zero) {
Message(player, "Delay", $"{time.Seconds+time.Milliseconds/1000.0}", command);
return;
}
}
playerData.LastCalled[player.Id] = timestamp;
}
switch (args[0].ToLower())
{
case "list":
string[] blockedList = GetBlockedUsersList(player.Id);
if (blockedList.Length > 0)
{
Message(player, "BlockedList", $"{blockedList.Length}/{config.MaxBlockedUsers}", string.Join(", ", blockedList));
}
else
{
Message(player, "NoBlockedUsers");
}
return;
case "+":
case "add":
IPlayer target = FindPlayer(args[1], player);
if (target == null)
{
return;
}
if (player.Id == target.Id)
{
Message(player, "CannotBlockSelf");
return;
}
PlayerData playerData = GetPlayerData(player.Id);
if (playerData.BlockedUsers.Count >= config.MaxBlockedUsers)
{
Message(player, "BlockedListFull");
return;
}
if (playerData.BlockedUsers.Contains(target.Id))
{
Message(player, "AlreadyOnBlockedList", target.Name);
return;
}
AddBlockedUser(player.Id, target.Id);
Message(player, "BlockedUserAdded", target.Name);
return;
case "-":
case "remove":
string blockedUser = FindBlockedUser(args[1]);
if (string.IsNullOrEmpty(blockedUser))
{
Message(player, "NotOnBlockedList", args[1]);
return;
}
bool removed = RemoveBlockedUser(player.Id, blockedUser.ToString());
Message(player, removed ? "BlockedUserRemoved" : "NotOnBlockedList", args[1]);
return;
}
Message(player, "UsageBlockedUsers", command);
return;
}
private void SendHelpText(object obj)
{
IPlayer player = players.FindPlayerByObj(obj);
if (player != null)
{
Message(player, "HelpText");
}
}
#endregion Commands
#region Helpers
private string FindBlockedUser(string nameOrId)
{
if (!string.IsNullOrEmpty(nameOrId))
{
foreach (KeyValuePair<string, PlayerData> playerData in blockedData)
{
if (playerData.Key.Equals(nameOrId) || playerData.Value.Name.IndexOf(nameOrId, StringComparison.OrdinalIgnoreCase) >= 0)
{
return playerData.Key;
}
}
}
return string.Empty;
}
private PlayerData GetPlayerData(string playerId)
{
PlayerData playerData;
if (!blockedData.TryGetValue(playerId, out playerData))
{
blockedData[playerId] = playerData = new PlayerData();
}
IPlayer player = players.FindPlayerById(playerId);
if (player != null)
{
playerData.Name = player.Name;
}
return playerData;
}
private IPlayer FindPlayer(string playerNameOrId, IPlayer player)
{
IPlayer[] foundPlayers = players.FindPlayers(playerNameOrId).ToArray();
if (foundPlayers.Length > 1)
{
Message(player, "PlayersFound", string.Join(", ", foundPlayers.Select(p => p.Name).Take(10).ToArray()).Truncate(60));
return null;
}
IPlayer target = foundPlayers.Length == 1 ? foundPlayers[0] : null;
if (target == null)
{
Message(player, "NoPlayersFound", playerNameOrId);
return null;
}
return target;
}
private void AddLocalizedCommand(string command)
{
foreach (string language in lang.GetLanguages(this))
{
Dictionary<string, string> messages = lang.GetMessages(language, this);
foreach (KeyValuePair<string, string> message in messages)
{
if (message.Key.Equals(command))
{
if (!string.IsNullOrEmpty(message.Value))
{
AddCovalenceCommand(message.Value, command);
}
}
}
}
}
private string GetLang(string langKey, string playerId = null, params object[] args)
{
return string.Format(lang.GetMessage(langKey, this, playerId), args);
}
private void Message(IPlayer player, string textOrLang, params object[] args)
{
if (player.IsConnected)
{
string message = GetLang(textOrLang, player.Id, args);
player.Reply(message != textOrLang ? message : textOrLang);
}
}
#endregion Helpers
}
}